Player Matchup

Mercury
Mercury
ADAMAS316
Mercury
Level 119
God Stats
8W - 3L
1,570 SR
Queue Stats
264W - 262L
1,576 Elo+
Party 1
Anhur
Anhur
Hidenni
Anhur
Level 46
God Stats
3W - 0L
1,754 SR
Queue Stats
122W - 119L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rakl0S
Cu Chulainn
Level 66
God Stats
7W - 10L
1,429 SR
Queue Stats
130W - 151L
1,546 Elo+
Party 1
Ymir
Ymir
Rocko R64
Ymir
Level 83
God Stats
10W - 7L
1,599 SR
Queue Stats
52W - 61L
1,484 Elo+
Party 1
He Bo
He Bo
Xx HEBER 80 xX
He Bo
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 154L
1,604 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,557 Elo+

VS

Team Averages
Level 89
1,457 SR
1,483 Elo+
Nox
Nox
Babybowser17509
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,303 Elo+
Party 3
Heimdallr
Heimdallr
Melted Jac
Heimdallr
Level 62
God Stats
29W - 26L
1,452 SR
Queue Stats
78W - 84L
1,292 Elo+
Party 3
Hun Batz
Hun Batz
TheGingerMessiah
Hun Batz
Level 142
God Stats
3W - 5L
1,332 SR
Queue Stats
212W - 209L
1,537 Elo+
Party 2
Ares
Ares
TheMistyMagixen
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,692 Elo+
Party 2
Bellona
Bellona
Tuesdaysuck
Bellona
Level 134
God Stats
5W - 3L
1,503 SR
Queue Stats
161W - 184L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADAMAS316
Mercury
12
10 / 1 / 0
7,341
734
8,588
6,991
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Hidenni
Anhur
10
3 / 1 / 5
5,977
598
3,105
5,943
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Rakl0S
Cu Chulainn
9
1 / 5 / 1
5,478
548
4,947
9,514
5,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
8
0 / 1 / 6
5,153
515
3,021
5,397
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 4
5,953
595
4,669
2,890
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,081
608
3,196
4,997
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Melted Jac
Heimdallr
7
0 / 4 / 1
4,714
471
3,675
5,497
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
5,900
590
2,909
6,978
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 1
5,333
533
2,104
8,409
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Tuesdaysuck
Bellona
10
4 / 2 / 1
6,247
625
5,950
8,681
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
ADAMAS316
Mercury
10
1
0
10
L
2
3
1
0.83
W
Anhur
Hidenni
Anhur
3
1
5
5.5
L
Heimdallr
Melted Jac
Heimdallr
0
4
1
0.13
W
Cu Chulainn
Rakl0S
Cu Chulainn
1
5
1
0.3
W
Ymir
0
1
6
3
L
1
3
2
0.67
L
1
4
1
0.38
L
Bellona
Tuesdaysuck
Bellona
4
2
1
2.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
17,834
30,735
Taken
34,562
14,348
Mitigated
14,581
5,780
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ADAMAS316
Mercury
8,588
4,946
0
327
6,991
2,183
0
1,404
5,587
0
44,908
L
3,196
353
0
430
4,997
1,686
0
1,611
3,386
23,009
0
W
Anhur
Hidenni
Anhur
3,105
2,375
0
1,709
5,943
1,577
0
1,772
4,171
0
30,093
L
Heimdallr
Melted Jac
Heimdallr
3,675
1,917
0
760
5,497
1,700
63
1,811
3,686
0
19,777
W
Cu Chulainn
Rakl0S
Cu Chulainn
4,947
651
0
953
9,514
5,901
0
0
9,514
4,478
22,944
W
Ymir
3,021
676
574
1,506
5,397
3,902
0
1,639
3,758
14,170
0
L
2,909
411
0
2,536
6,978
2,139
0
1,698
5,280
0
23,538
L
2,104
432
0
0
8,409
4,002
0
1,937
6,472
8,707
0
L
Bellona
Tuesdaysuck
Bellona
5,950
3,359
0
3,176
8,681
5,054
618
1,665
7,016
0
28,715
W
4,669
491
154
557
2,890
785
664
485
2,405
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
28,275
269
Minions Killed
222
0
Camps Cleared
0
1,044,952
Distance Traveled
995,148
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,341
734
76
8
0
237,015
2
L
Nox
6,081
608
47
5
0
206,856
2
W
Anhur
5,977
598
63
6
0
205,820
0
L
Heimdallr
4,714
471
42
4
0
169,726
0
W
Cu Chulainn
5,478
548
57
6
0
193,510
1
W
Ymir
5,153
515
20
2
0
202,562
0
L
Hun Batz
5,900
590
52
5
0
205,083
0
L
Ares
5,333
533
12
1
0
181,609
1
L
Bellona
6,247
625
69
7
0
231,874
0
W
He Bo
5,953
595
53
5
0
206,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role