Player Matchup

Awilix
Awilix
Mdonlan05
Awilix
Level 105
God Stats
1W - 1L
1,305 SR
Queue Stats
460W - 421L
1,525 Elo+
Party 2
Athena
Athena
The MOABs Fart
Athena
Level 9
God Stats
6W - 5L
1,552 SR
Queue Stats
11W - 10L
1,604 Elo+
Party 2
Tiamat
Tiamat
cwhite1888
Tiamat
Level 100
God Stats
1W - 2L
1,343 SR
Queue Stats
401W - 389L
1,529 Elo+
Party 2
Anhur
Anhur
snr
Anhur
Level 8
God Stats
3W - 2L
1,183 SR
Queue Stats
15W - 12L
1,569 Elo+
Party 2
Bellona
Bellona
tumtum14
Bellona
Level 16
God Stats
2W - 0L
1,764 SR
Queue Stats
48W - 32L
1,555 Elo+
Solo
Team Averages
Level 48
1,429 SR
1,556 Elo+

VS

Team Averages
Level 39
1,457 SR
1,562 Elo+
Cthulhu
Cthulhu
BeatsByeDre
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 49L
1,521 Elo+
Party 3
Achilles
Achilles
Beyondizzle
Achilles
Level 21
God Stats
0W - 2L
1,493 SR
Queue Stats
111W - 105L
1,560 Elo+
Party 3
Da Ji
Da Ji
Grim6Mafia
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Janus
Janus
Nearrivers56
Janus
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
94W - 77L
1,614 Elo+
Solo
Hou Yi
Hou Yi
tiger_hoods1215
Hou Yi
Level 124
God Stats
0W - 2L
1,554 SR
Queue Stats
27W - 28L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mdonlan05
Awilix
15
10 / 1 / 2
9,396
671
7,312
8,042
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 6
7,676
548
2,709
11,439
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
cwhite1888
Tiamat
11
1 / 5 / 7
7,287
521
2,955
8,287
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
snr
Anhur
11
1 / 3 / 2
6,244
446
2,924
5,975
1,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
tumtum14
Bellona
17
7 / 0 / 1
9,800
700
8,585
8,778
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeatsByeDre
Cthulhu
12
2 / 3 / 6
7,708
551
5,269
7,744
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Beyondizzle
Achilles
11
0 / 5 / 0
5,921
423
1,262
7,997
7,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
11
7 / 5 / 2
7,300
521
7,042
10,759
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 1
5,238
374
2,074
5,132
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 4
6,899
493
5,133
8,597
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
21
Kills
12
12
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeatsByeDre
Cthulhu
2
3
6
1.67
L
Achilles
Beyondizzle
Achilles
0
5
0
0
L
Da Ji
7
5
2
1.6
W
Awilix
Mdonlan05
Awilix
10
1
2
11
L
0
5
1
0.1
W
2
3
6
1.67
W
Tiamat
cwhite1888
Tiamat
1
5
7
0.9
W
Anhur
snr
Anhur
1
3
2
0.67
L
3
4
4
1.25
W
Bellona
tumtum14
Bellona
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
20,780
42,521
Taken
40,229
22,792
Mitigated
20,187
12,533
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeatsByeDre
Cthulhu
5,269
786
237
1,408
7,744
5,809
69
1,476
6,268
29,580
0
L
Achilles
Beyondizzle
Achilles
1,262
411
0
629
7,997
7,297
0
0
7,997
0
25,365
L
Da Ji
7,042
1,769
0
870
10,759
3,433
0
1,333
9,252
0
37,381
W
Awilix
Mdonlan05
Awilix
7,312
3,176
0
3,467
8,042
3,053
0
884
7,106
0
61,653
L
2,074
72
0
440
5,132
939
77
1,441
3,447
15,928
0
W
2,709
889
0
1,655
11,439
6,554
294
2,818
8,585
20,725
0
W
Tiamat
cwhite1888
Tiamat
2,955
242
0
1,578
8,287
3,525
378
1,555
6,562
27,861
0
W
Anhur
snr
Anhur
2,924
1,464
0
1,049
5,975
1,597
0
2,220
3,755
0
28,299
L
5,133
2,380
0
0
8,597
2,709
325
996
7,601
0
25,597
W
Bellona
tumtum14
Bellona
8,585
3,879
0
4,784
8,778
8,063
936
138
8,640
0
70,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
33,066
407
Minions Killed
221
0
Camps Cleared
0
1,430,040
Distance Traveled
1,185,092
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,708
551
54
4
0
261,151
1
L
Achilles
5,921
423
45
3
0
257,333
1
L
Da Ji
7,300
521
57
4
0
269,312
2
W
Awilix
9,396
671
108
8
0
305,493
1
L
Janus
5,238
374
28
2
0
158,664
1
W
Athena
7,676
548
39
3
0
266,786
1
W
Tiamat
7,287
521
57
4
0
283,619
1
W
Anhur
6,244
446
39
3
0
277,989
3
L
Hou Yi
6,899
493
37
3
0
238,632
5
W
Bellona
9,800
700
164
12
0
296,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role