Player Matchup

Raijin
Raijin
Gorefield9707
Raijin
Level 15
God Stats
2W - 1L
1,477 SR
Queue Stats
4W - 10L
1,073 Elo+
Party 2
Bakasura
Bakasura
NOT Sturdy3038
Bakasura
Level 17
God Stats
3W - 3L
1,087 SR
Queue Stats
10W - 14L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
RWK DRIP
Guan Yu
Level 15
God Stats
1W - 1L
1,116 SR
Queue Stats
12W - 15L
1,245 Elo+
Party 2
Team Averages
Level 16
1,227 SR
1,167 Elo+

VS

Team Averages
Level 73
1,263 SR
1,170 Elo+
Hachiman
Hachiman
AboveThemAll
Hachiman
Level 16
God Stats
4W - 7L
1,475 SR
Queue Stats
26W - 47L
1,204 Elo+
Solo
Discordia
Discordia
KesseSo
Discordia
Level 149
God Stats
1W - 1L
1,082 SR
Queue Stats
153W - 253L
1,175 Elo+
Party 1
Chaac
Chaac
Wolfkilla9978
Chaac
Level 54
God Stats
9W - 20L
1,233 SR
Queue Stats
131W - 282L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
10,093
631
8,853
16,839
7,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
16
7 / 6 / 3
11,881
743
12,774
15,598
6,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
RWK DRIP
Guan Yu
13
2 / 4 / 8
9,591
599
6,120
20,478
11,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AboveThemAll
Hachiman
14
2 / 4 / 7
10,009
626
11,362
11,271
3,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
KesseSo
Discordia
15
5 / 3 / 6
10,880
680
16,055
8,380
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 7 / 4
10,737
671
10,406
18,646
13,388
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
12
13
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AboveThemAll
Hachiman
2
4
7
1.38
W
4
3
6
2.33
L
Discordia
KesseSo
Discordia
5
3
6
2.67
W
Bakasura
7
6
3
1.42
W
Guan Yu
RWK DRIP
Guan Yu
2
4
8
1.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
37,823
52,915
Taken
38,297
26,048
Mitigated
18,938
12,620
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AboveThemAll
Hachiman
11,362
6,717
0
2,490
11,271
3,073
894
1,515
9,706
0
44,312
W
8,853
1,968
32
1,415
16,839
7,881
64
6,091
10,748
35,269
0
L
Discordia
KesseSo
Discordia
16,055
1,488
423
2,864
8,380
2,477
572
658
7,517
49,601
0
W
Bakasura
12,774
11,306
0
5,140
15,598
6,409
0
4,709
10,889
0
42,790
W
Guan Yu
RWK DRIP
Guan Yu
6,120
1,890
2,544
3,489
20,478
11,758
0
7,865
12,613
0
16,715
L
10,406
1,891
85
5,692
18,646
13,388
471
6,680
11,796
6,551
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
31,626
117
Minions Killed
150
0
Camps Cleared
0
825,647
Distance Traveled
766,846
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,009
626
58
4
0
235,678
2
W
Raijin
10,093
631
36
2
0
250,540
0
L
Discordia
10,880
680
62
4
0
270,891
0
W
Bakasura
11,881
743
64
4
0
293,438
0
W
Guan Yu
9,591
599
17
1
0
281,669
0
L
Chaac
10,737
671
30
2
0
260,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role