Player Matchup

Set
Set
Diamond II
 
Set
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
SedgyM8
Janus
Diamond I
Level 122
God Stats
5W - 9L
1,527 SR
Queue Stats
128W - 104L
2,936 MMR
Solo
Hades
Hades
Diamond II
coolnezzzz
Hades
Diamond II
Level 160
God Stats
23W - 19L
1,705 SR
Queue Stats
1,126W - 1,121L
2,247 MMR
Solo
Cerberus
Cerberus
Diamond I
jackwright97
Cerberus
Diamond I
Level 160
God Stats
43W - 42L
1,643 SR
Queue Stats
740W - 704L
2,362 MMR
Solo
Danzaburou
Danzaburou
Diamond I
zahra09
Danzaburou
Diamond I
Level 136
God Stats
0W - 1L
1,220 SR
Queue Stats
109W - 85L
2,446 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,519 SR
2,298 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 112
1,478 SR
1,859 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Grandmaster
 
Ao Kuang
Grandmaster
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Masters
SirQuackens
Ullr
Masters
Level 87
God Stats
4W - 6L
1,241 SR
Queue Stats
151W - 70L
2,619 MMR
Party 2
Ares
Ares
Diamond IV
feng--mao--
Ares
Diamond IV
Level 85
God Stats
2W - 2L
1,650 SR
Queue Stats
149W - 142L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
6 / 6 / 3
11,315
514
11,999
17,775
13,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SedgyM8
Janus
18
2 / 5 / 8
11,401
518
14,445
11,321
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
17
3 / 4 / 5
11,250
511
15,341
23,076
21,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
jackwright97
Cerberus
13
0 / 6 / 8
9,110
414
7,875
23,504
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
zahra09
Danzaburou
17
1 / 8 / 2
11,231
511
9,390
16,416
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SolAthenaTiamatGebFenrir

VS

Bans
Morgan Le FayGilgameshTyrCthulhuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
11 / 2 / 8
14,291
650
21,295
20,890
11,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
 
Ao Kuang
20
9 / 2 / 6
14,038
638
20,870
17,503
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
 
Odin
18
5 / 2 / 8
12,404
564
9,168
17,439
19,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 4 / 9
13,114
596
15,133
15,603
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 15
12,385
563
8,970
20,759
25,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
12
Kills
29
29
Deaths
12
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
6
3
1.25
W
Heimdallr
 
Heimdallr
11
2
8
7.5
W
Ao Kuang
 
Ao Kuang
9
2
6
6
W
Odin
 
Odin
5
2
8
4.5
L
Janus
SedgyM8
Janus
2
5
8
1.2
W
2
4
9
1.63
L
Hades
3
4
5
1.38
W
2
2
15
4.75
L
Cerberus
jackwright97
Cerberus
0
6
8
0.67
L
Danzaburou
zahra09
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,050
Damage
75,436
92,092
Taken
92,194
68,240
Mitigated
70,169
21,515
Healing
30,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,999
5,362
0
2,234
17,775
13,226
0
6,505
11,270
0
71,576
W
Heimdallr
 
Heimdallr
21,295
12,788
0
11,058
20,890
11,306
9,251
6,218
14,654
0
130,142
W
Ao Kuang
 
Ao Kuang
20,870
4,644
0
5,915
17,503
7,667
0
6,423
11,080
134,578
0
W
Odin
 
Odin
9,168
2,731
0
2,894
17,439
19,127
877
8,151
9,288
0
54,386
L
Janus
SedgyM8
Janus
14,445
875
156
1,666
11,321
3,822
0
3,698
7,623
96,786
0
W
15,133
6,257
0
4,931
15,603
6,646
944
6,789
8,482
0
116,666
L
Hades
15,341
1,627
180
9,895
23,076
21,802
608
7,358
15,718
71,540
0
W
8,970
978
0
5,397
20,759
25,423
397
10,486
10,211
26,415
0
L
Cerberus
jackwright97
Cerberus
7,875
60
0
4,503
23,504
23,245
0
7,982
15,522
23,429
0
L
Danzaburou
zahra09
Danzaburou
9,390
3,083
0
2,881
16,416
6,145
2,422
4,362
12,049
0
79,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,307
Gold Earned
66,232
641
Minions Killed
681
0
Camps Cleared
0
2,157,473
Distance Traveled
2,138,272
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,315
514
113
5
0
513,585
4
W
Heimdallr
14,291
650
192
9
0
404,386
7
W
Ao Kuang
14,038
638
169
8
0
456,292
2
W
Odin
12,404
564
102
5
0
454,552
7
L
Janus
11,401
518
188
9
0
427,535
8
W
Ullr
13,114
596
195
9
0
404,396
5
L
Hades
11,250
511
156
7
0
368,497
5
W
Ares
12,385
563
23
1
0
418,646
7
L
Cerberus
9,110
414
35
2
0
446,951
3
L
Danzaburou
11,231
511
149
7
0
400,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role