Player Matchup

Heimdallr
Heimdallr
FluffyBearV2
Heimdallr
Level 141
God Stats
1W - 2L
1,544 SR
Queue Stats
141W - 113L
1,667 Elo+
Party 2
Sylvanus
Sylvanus
LifeOfWisdom
Sylvanus
Level 103
God Stats
95W - 97L
1,556 SR
Queue Stats
217W - 225L
1,601 Elo+
Party 2
Discordia
Discordia
ttpot
Discordia
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 90
1,533 SR
1,590 Elo+

VS

Team Averages
Level 93
1,593 SR
1,733 Elo+
Sol
Sol
QueenRobin123
Sol
Level 88
God Stats
5W - 0L
1,526 SR
Queue Stats
54W - 29L
1,754 Elo+
Party 1
Chernobog
Chernobog
Vippperrrrr
Chernobog
Level 53
God Stats
40W - 41L
1,629 SR
Queue Stats
790W - 571L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
pancakeinacan
Gilgamesh
Level 138
God Stats
6W - 1L
1,624 SR
Queue Stats
52W - 34L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FluffyBearV2
Heimdallr
9
1 / 5 / 3
6,842
684
7,646
11,216
4,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
LifeOfWisdom
Sylvanus
10
2 / 4 / 0
6,658
666
6,588
12,796
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ttpot
Discordia
9
0 / 4 / 2
6,271
627
5,417
7,237
2,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,549
855
11,856
5,284
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Vippperrrrr
Chernobog
12
2 / 1 / 11
7,710
771
7,560
9,424
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
pancakeinacan
Gilgamesh
12
4 / 3 / 8
8,411
841
8,319
15,564
12,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FluffyBearV2
Heimdallr
1
5
3
0.5
L
Sylvanus
LifeOfWisdom
Sylvanus
2
4
0
0.5
W
7
0
6
10
W
Chernobog
Vippperrrrr
Chernobog
2
1
11
7.5
W
Gilgamesh
pancakeinacan
Gilgamesh
4
3
8
2.67
L
Discordia
ttpot
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
27,735
31,249
Taken
30,272
19,866
Mitigated
17,616
8,215
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FluffyBearV2
Heimdallr
7,646
4,506
0
701
11,216
4,655
124
3,106
8,110
0
21,235
L
Sylvanus
LifeOfWisdom
Sylvanus
6,588
2,029
2,156
4,224
12,796
12,421
136
4,940
7,856
16,484
2,900
W
11,856
2,851
0
3,265
5,284
2,042
1,150
2,027
3,257
34,960
2,112
W
Chernobog
Vippperrrrr
Chernobog
7,560
4,309
0
2,619
9,424
3,332
266
4,294
5,130
0
27,286
W
Gilgamesh
pancakeinacan
Gilgamesh
8,319
1,788
485
4,501
15,564
12,242
20
4,976
10,588
0
23,121
L
Discordia
ttpot
Discordia
5,417
977
0
1,134
7,237
2,790
57
3,228
4,009
16,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,771
Gold Earned
24,670
89
Minions Killed
127
0
Camps Cleared
0
502,198
Distance Traveled
649,684
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,842
684
34
3
0
180,788
1
L
Sylvanus
6,658
666
24
2
0
160,091
0
W
Sol
8,549
855
60
6
0
202,929
2
W
Chernobog
7,710
771
46
5
0
173,713
0
W
Gilgamesh
8,411
841
21
2
0
273,042
2
L
Discordia
6,271
627
31
3
0
161,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role