Player Matchup

Tsukuyomi
Tsukuyomi
AGTrixx
Tsukuyomi
Level 15
God Stats
30W - 35L
1,274 SR
Queue Stats
298W - 401L
1,226 Elo+
Party 1
Chronos
Chronos
JJshaqattack
Chronos
Level 16
God Stats
2W - 4L
1,262 SR
Queue Stats
369W - 466L
1,195 Elo+
Party 1
Jormungandr
Jormungandr
JNROPS
Jormungandr
Level 17
God Stats
8W - 7L
1,325 SR
Queue Stats
359W - 438L
1,234 Elo+
Party 1
Neith
Neith
LightCactus601
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
strslay
Cu Chulainn
Level 61
God Stats
47W - 37L
1,572 SR
Queue Stats
305W - 400L
1,380 Elo+
Party 1
Team Averages
Level 22
1,387 SR
1,307 Elo+

VS

Team Averages
Level 19
1,457 SR
1,311 Elo+
Osiris
Osiris
DavidVS1789
Osiris
Level 26
God Stats
12W - 9L
1,575 SR
Queue Stats
65W - 64L
1,332 Elo+
Party 2
Thanatos
Thanatos
Ebria Mayor
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Solo
Nemesis
Nemesis
Gamer638
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JOSOMO1831
Cernunnos
Level 26
God Stats
54W - 42L
1,501 SR
Queue Stats
66W - 65L
1,328 Elo+
Party 2
Set
Set
Toastyballs4493
Set
Level 21
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 7L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGTrixx
Tsukuyomi
18
11 / 5 / 8
12,516
596
11,243
14,246
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
JJshaqattack
Chronos
18
7 / 4 / 6
12,091
576
13,999
13,995
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
JNROPS
Jormungandr
16
2 / 2 / 13
10,501
500
5,507
10,550
8,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
10 / 1 / 4
12,128
578
10,360
9,057
2,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
strslay
Cu Chulainn
19
6 / 3 / 4
12,606
600
14,975
18,760
13,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
3 / 6 / 2
11,564
551
9,966
23,078
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Ebria Mayor
Thanatos
16
2 / 10 / 2
9,842
469
3,494
17,804
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Gamer638
Nemesis
15
5 / 7 / 2
10,229
487
11,713
19,092
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
JOSOMO1831
Cernunnos
14
2 / 7 / 1
8,911
424
5,940
13,462
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 2
8,659
412
6,334
11,007
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
36
Kills
13
15
Deaths
36
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AGTrixx
Tsukuyomi
11
5
8
3
L
Osiris
3
6
2
0.67
L
Thanatos
Ebria Mayor
Thanatos
2
10
2
0.3
L
Nemesis
Gamer638
Nemesis
5
7
2
0.86
W
Chronos
JJshaqattack
Chronos
7
4
6
2.5
W
Jormungandr
JNROPS
Jormungandr
2
2
13
4.25
L
Cernunnos
JOSOMO1831
Cernunnos
2
7
1
0.36
W
10
1
4
12
L
1
6
2
0.33
W
Cu Chulainn
strslay
Cu Chulainn
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,084
Damage
37,447
66,608
Taken
84,443
35,836
Mitigated
39,196
16,422
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AGTrixx
Tsukuyomi
11,243
2,881
0
3,878
14,246
6,104
1,710
0
14,246
0
73,122
L
Osiris
9,966
4,572
135
7,772
23,078
12,819
56
354
22,724
0
75,787
L
Thanatos
Ebria Mayor
Thanatos
3,494
1,573
0
6,546
17,804
6,372
620
3,733
13,913
0
42,452
L
Nemesis
Gamer638
Nemesis
11,713
5,627
0
3,334
19,092
8,051
256
5,371
13,549
0
53,053
W
Chronos
JJshaqattack
Chronos
13,999
5,148
0
1,773
13,995
4,850
3,069
0
13,995
79,106
0
W
Jormungandr
JNROPS
Jormungandr
5,507
1,243
0
648
10,550
8,940
751
254
10,296
47,388
0
L
Cernunnos
JOSOMO1831
Cernunnos
5,940
1,285
0
515
13,462
5,519
1,035
5,397
7,961
0
39,406
W
10,360
4,390
425
3,534
9,057
2,755
4,068
0
9,057
0
56,374
L
6,334
2,207
0
1,456
11,007
6,435
1,523
4,151
6,790
0
35,218
W
Cu Chulainn
strslay
Cu Chulainn
14,975
6,618
70
6,094
18,760
13,187
3,790
0
18,760
0
83,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
49,205
523
Minions Killed
421
0
Camps Cleared
0
1,962,801
Distance Traveled
1,750,257
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,516
596
106
5
0
441,087
0
L
Osiris
11,564
551
132
6
0
366,566
0
L
Thanatos
9,842
469
67
3
0
321,164
0
L
Nemesis
10,229
487
91
4
0
381,801
0
W
Chronos
12,091
576
120
6
0
364,749
0
W
Jormungandr
10,501
500
53
3
0
370,398
0
L
Cernunnos
8,911
424
74
4
0
343,116
0
W
Neith
12,128
578
104
5
0
363,675
1
L
Set
8,659
412
57
3
0
337,610
5
W
Cu Chulainn
12,606
600
140
7
0
422,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role