Player Matchup

Ne Zha
Ne Zha
Tysiear23
Ne Zha
Level 25
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Yemoja
Yemoja
WhyLifeNotDeath
Yemoja
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
lilpickpocket
Sun Wukong
Level 27
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Team Averages
Level 34
1,317 SR
1,520 Elo+

VS

Team Averages
Level 72
1,427 SR
1,525 Elo+
Janus
Janus
BigB00tyBerb
Janus
Level 17
God Stats
11W - 24L
1,372 SR
Queue Stats
25W - 39L
1,382 Elo+
Party 2
Bellona
Bellona
Grubbiermoon
Bellona
Level 45
God Stats
2W - 3L
1,410 SR
Queue Stats
81W - 79L
1,541 Elo+
Party 2
Ymir
Ymir
NeryWaro
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tysiear23
Ne Zha
9
0 / 5 / 2
5,950
595
4,462
7,862
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
6,368
637
2,555
9,072
7,335
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
lilpickpocket
Sun Wukong
10
1 / 5 / 1
6,127
613
3,737
10,887
4,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
7,843
784
6,037
3,597
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Grubbiermoon
Bellona
13
7 / 0 / 7
8,939
894
12,314
8,053
5,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
3 / 2 / 6
7,059
706
3,787
6,661
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Bellona
Grubbiermoon
Bellona
7
0
7
10.5
W
Ymir
3
2
6
3
L
Ne Zha
Tysiear23
Ne Zha
0
5
2
0.2
L
1
4
1
0.38
L
Sun Wukong
lilpickpocket
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,754
Damage
22,138
27,821
Taken
18,311
14,784
Mitigated
12,925
4,525
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,037
13
0
1,578
3,597
1,097
492
402
3,195
29,388
0
W
Bellona
Grubbiermoon
Bellona
12,314
3,590
260
2,262
8,053
5,824
54
867
7,186
0
25,950
W
Ymir
3,787
173
350
802
6,661
6,004
128
1,286
5,375
9,190
0
L
Ne Zha
Tysiear23
Ne Zha
4,462
1,500
0
1,236
7,862
2,635
188
2,605
4,890
0
20,078
L
2,555
820
1,163
410
9,072
7,335
180
2,976
5,678
10,969
0
L
Sun Wukong
lilpickpocket
Sun Wukong
3,737
654
0
1,716
10,887
4,814
243
2,981
7,424
0
16,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,445
Gold Earned
23,841
82
Minions Killed
99
0
Camps Cleared
0
490,381
Distance Traveled
548,847
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,843
784
56
6
0
203,871
2
W
Bellona
8,939
894
28
3
0
194,993
3
W
Ymir
7,059
706
15
2
0
149,983
1
L
Ne Zha
5,950
595
33
3
0
181,195
5
L
Yemoja
6,368
637
15
2
0
153,370
0
L
Sun Wukong
6,127
613
34
3
0
155,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role