Player Matchup

Sol
Sol
Amatteur
Sol
Level 28
God Stats
22W - 20L
1,496 SR
Queue Stats
24W - 25L
1,330 Elo+
Solo
Cupid
Cupid
Blackout4132
Cupid
Level 18
God Stats
10W - 8L
1,612 SR
Queue Stats
23W - 20L
1,417 Elo+
Solo
Pele
Pele
Boujiiana
Pele
Level 26
God Stats
7W - 5L
1,645 SR
Queue Stats
57W - 57L
1,355 Elo+
Solo
Anubis
Anubis
Lode Delta
Anubis
Level 29
God Stats
3W - 4L
1,691 SR
Queue Stats
262W - 289L
1,412 Elo+
Solo
Ares
Ares
technowarior
Ares
Level 28
God Stats
15W - 10L
1,566 SR
Queue Stats
36W - 37L
1,362 Elo+
Solo
Team Averages
Level 26
1,602 SR
1,375 Elo+

VS

Team Averages
Level 26
1,513 SR
1,439 Elo+
Achilles
Achilles
gandalfstickman
Achilles
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
213W - 281L
1,491 Elo+
Party 1
Izanami
Izanami
mi_culo69420
Izanami
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 154L
1,500 Elo+
Party 1
Raijin
Raijin
nerfdeezknuts
Raijin
Level 8
God Stats
2W - 6L
1,386 SR
Queue Stats
48W - 49L
1,418 Elo+
Solo
Mercury
Mercury
nickdiaz2431
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,390 Elo+
Solo
Apollo
Apollo
zElectricVenomz
Apollo
Level 28
God Stats
11W - 8L
1,680 SR
Queue Stats
257W - 224L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 2
13,257
491
10,199
20,419
6,857
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 12 / 4
10,402
385
5,376
19,647
12,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
17
7 / 8 / 1
12,106
448
15,013
19,683
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Lode Delta
Anubis
16
2 / 10 / 0
10,881
403
11,151
21,619
11,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 3
9,542
353
7,090
29,950
14,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 4 / 7
13,263
491
12,480
18,175
21,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
mi_culo69420
Izanami
20
5 / 2 / 5
14,266
528
13,158
14,082
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 2 / 9
15,163
562
20,033
14,875
5,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
nickdiaz2431
Mercury
20
11 / 0 / 5
16,254
602
14,429
16,968
7,703
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 3 / 8
14,133
523
27,852
22,892
9,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
11
Kills
42
42
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
12
4
0.25
L
Pele
7
8
1
0.94
L
Anubis
Lode Delta
Anubis
2
10
0
0.2
W
Achilles
7
4
7
2.63
W
Izanami
mi_culo69420
Izanami
5
2
5
3.75
W
10
2
9
7.25
W
Mercury
nickdiaz2431
Mercury
11
0
5
13.5
L
0
7
3
0.21
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,829
Damage
87,952
111,318
Taken
86,992
52,309
Mitigated
48,812
24,859
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,199
265
0
7,717
20,419
6,857
82
2,614
17,459
94,610
0
L
5,376
2,600
307
2,147
19,647
12,114
211
4,275
15,110
0
44,233
L
Pele
15,013
2,590
0
725
19,683
7,031
2,523
4,420
14,860
0
66,508
L
Anubis
Lode Delta
Anubis
11,151
160
0
7,013
21,619
11,773
1,151
6,880
14,739
63,325
0
W
Achilles
12,480
2,500
358
3,190
18,175
21,870
1,214
6,131
12,044
0
44,002
W
Izanami
mi_culo69420
Izanami
13,158
11,678
0
1,918
14,082
5,112
3,632
6,076
8,006
0
101,660
W
20,033
2,346
0
491
14,875
5,032
1,712
6,224
8,651
107,294
0
W
Mercury
nickdiaz2431
Mercury
14,429
7,193
0
7,334
16,968
7,703
4,099
5,422
11,546
0
142,404
L
7,090
301
0
6,950
29,950
14,534
128
1,844
27,478
33,849
0
W
27,852
16,851
0
10,477
22,892
9,095
4,868
5,020
17,872
0
125,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
73,079
494
Minions Killed
744
0
Camps Cleared
0
2,237,046
Distance Traveled
2,622,051
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,257
491
178
7
0
460,747
6
L
Cupid
10,402
385
95
4
0
416,961
0
L
Pele
12,106
448
111
4
0
519,116
0
L
Anubis
10,881
403
80
3
0
352,005
2
W
Achilles
13,263
491
62
2
0
529,683
9
W
Izanami
14,266
528
148
5
0
432,389
3
W
Raijin
15,163
562
169
6
0
505,499
5
W
Mercury
16,254
602
214
8
0
644,286
1
L
Ares
9,542
353
30
1
0
488,217
0
W
Apollo
14,133
523
151
6
0
510,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role