Player Matchup

Khepri
Khepri
DON-DEEPZZZ
Khepri
Level 27
God Stats
7W - 8L
1,442 SR
Queue Stats
51W - 65L
1,361 Elo+
Solo
Nike
Nike
Stephein
Nike
Level 12
God Stats
3W - 3L
1,775 SR
Queue Stats
7W - 7L
1,604 Elo+
Solo
Neith
Neith
TC_AkaiNeko
Neith
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Thanatos
Thanatos
TescoTrolley_420
Thanatos
Level 28
God Stats
23W - 23L
1,550 SR
Queue Stats
213W - 215L
1,472 Elo+
Solo
Izanami
Izanami
Troykie
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 83L
1,469 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,511 Elo+

VS

Team Averages
Level 18
1,485 SR
1,486 Elo+
Nike
Nike
JBJ1212
Nike
Level 7
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 7L
1,262 Elo+
Solo
Hera
Hera
LekkerFox
Hera
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
71W - 21L
1,703 Elo+
Party 1
Zhong Kui
Zhong Kui
MorganOrGone
Zhong Kui
Level 27
God Stats
1W - 0L
1,781 SR
Queue Stats
76W - 24L
1,687 Elo+
Party 1
Nemesis
Nemesis
Yayo9111
Nemesis
Level 7
God Stats
5W - 4L
1,506 SR
Queue Stats
7W - 7L
1,372 Elo+
Solo
Danzaburou
Danzaburou
sienio
Danzaburou
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 50L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 2 / 0
4,423
442
1,890
6,003
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
8
0 / 3 / 0
4,961
496
2,393
7,009
2,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 5 / 0
4,162
416
1,241
3,758
1,082
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
5,472
547
2,441
7,381
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Troykie
Izanami
8
0 / 3 / 0
4,670
467
2,058
4,449
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JBJ1212
Nike
9
1 / 0 / 4
5,473
547
4,488
6,700
2,161
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
12
5 / 1 / 2
7,020
702
3,289
3,487
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MorganOrGone
Zhong Kui
12
3 / 0 / 1
6,810
681
5,302
5,677
4,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Yayo9111
Nemesis
7
1 / 1 / 2
4,993
499
1,133
4,996
1,037
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
sienio
Danzaburou
9
4 / 1 / 1
6,105
611
4,235
5,480
1,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
0
0
W
Nike
JBJ1212
Nike
1
0
4
3
W
Hera
5
1
2
6
W
Zhong Kui
MorganOrGone
Zhong Kui
3
0
1
3.5
L
Nike
0
3
0
0
L
1
5
0
0.2
L
2
1
0
2
L
Izanami
Troykie
Izanami
0
3
0
0
W
Nemesis
Yayo9111
Nemesis
1
1
2
2
W
Danzaburou
sienio
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
18,447
28,600
Taken
26,340
9,633
Mitigated
9,813
8,041
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,890
228
0
547
6,003
2,575
0
268
5,735
7,324
0
W
Nike
JBJ1212
Nike
4,488
386
404
1,744
6,700
2,161
243
857
5,843
0
22,461
W
Hera
3,289
772
0
53
3,487
1,004
86
82
3,405
40,702
0
W
Zhong Kui
MorganOrGone
Zhong Kui
5,302
1,476
0
3,464
5,677
4,118
288
0
5,677
43,475
0
L
Nike
2,393
617
0
27
7,009
2,281
0
4,212
2,797
0
20,264
L
1,241
583
0
95
3,758
1,082
0
2,557
1,033
0
7,879
L
2,441
414
0
6,254
7,381
2,103
0
1,306
5,995
0
24,148
L
Izanami
Troykie
Izanami
2,058
1,378
0
1,118
4,449
1,592
0
0
4,449
0
30,004
W
Nemesis
Yayo9111
Nemesis
1,133
283
0
843
4,996
1,037
0
198
4,798
0
18,481
W
Danzaburou
sienio
Danzaburou
4,235
1,112
0
2,393
5,480
1,493
132
753
4,727
0
26,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
30,401
203
Minions Killed
321
0
Camps Cleared
0
860,845
Distance Traveled
960,794
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,423
442
7
1
0
186,828
1
W
Nike
5,473
547
35
4
0
202,929
1
W
Hera
7,020
702
97
10
0
207,022
2
W
Zhong Kui
6,810
681
105
11
0
181,421
3
L
Nike
4,961
496
55
6
0
170,445
2
L
Neith
4,162
416
15
2
0
125,962
2
L
Thanatos
5,472
547
58
6
0
213,149
2
L
Izanami
4,670
467
68
7
0
164,461
1
W
Nemesis
4,993
499
38
4
0
183,688
0
W
Danzaburou
6,105
611
46
5
0
185,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role