Player Matchup

Nu Wa
Nu Wa
Fame85
Nu Wa
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 25L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
MakoWithTheDraco
Danzaburou
Level 18
God Stats
8W - 24L
1,259 SR
Queue Stats
74W - 94L
1,482 Elo+
Party 2
Hercules
Hercules
PolaGod
Hercules
Level 26
God Stats
24W - 46L
1,745 SR
Queue Stats
187W - 213L
1,540 Elo+
Party 2
Chaac
Chaac
WillWendigo
Chaac
Level 69
God Stats
13W - 11L
1,479 SR
Queue Stats
93W - 106L
1,463 Elo+
Party 2
Ra
Ra
auntjoemima
Ra
Level 13
God Stats
11W - 24L
1,365 SR
Queue Stats
11W - 24L
1,304 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,419 Elo+

VS

Team Averages
Level 54
1,783 SR
1,579 Elo+
Kukulkan
Kukulkan
DisconnectCS
Kukulkan
Level 18
God Stats
6W - 0L
1,872 SR
Queue Stats
72W - 51L
1,633 Elo+
Party 3
Achilles
Achilles
Sinpar
Achilles
Level 18
God Stats
6W - 3L
1,810 SR
Queue Stats
31W - 25L
1,613 Elo+
Party 3
Aphrodite
Aphrodite
Syeirra
Aphrodite
Level 64
God Stats
9W - 4L
1,739 SR
Queue Stats
60W - 56L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
Xenovictus
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
r0shid
Jing Wei
Level 41
God Stats
18W - 4L
1,993 SR
Queue Stats
246W - 169L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fame85
Nu Wa
15
0 / 4 / 3
8,922
892
13,447
14,072
5,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MakoWithTheDraco
Danzaburou
15
1 / 4 / 3
9,219
922
7,771
14,848
5,838
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
PolaGod
Hercules
15
1 / 3 / 3
9,229
923
8,514
24,548
30,002
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 4
9,173
917
10,554
20,710
22,377
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 8 / 2
9,748
975
9,127
16,981
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

160

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DisconnectCS
Kukulkan
17
4 / 1 / 10
10,204
1,020
13,574
7,464
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sinpar
Achilles
17
9 / 3 / 12
11,480
1,148
14,301
14,054
6,463
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Syeirra
Aphrodite
18
3 / 0 / 16
10,350
1,035
7,311
7,868
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Xenovictus
Cthulhu
17
2 / 0 / 18
10,358
1,036
19,604
12,560
5,586
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
r0shid
Jing Wei
18
7 / 0 / 14
12,017
1,202
32,234
11,332
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
4
Kills
25
25
Deaths
4
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DisconnectCS
Kukulkan
4
1
10
9
L
Nu Wa
Fame85
Nu Wa
0
4
3
0.38
L
Danzaburou
MakoWithTheDraco
Danzaburou
1
4
3
0.63
L
Hercules
PolaGod
Hercules
1
3
3
0.83
W
Achilles
Sinpar
Achilles
9
3
12
5
W
Aphrodite
Syeirra
Aphrodite
3
0
16
11
L
0
6
4
0.33
W
Cthulhu
Xenovictus
Cthulhu
2
0
18
11
L
2
8
2
0.38
W
Jing Wei
r0shid
Jing Wei
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
87,024
91,159
Taken
53,278
69,404
Mitigated
24,185
11,641
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DisconnectCS
Kukulkan
13,574
1,446
391
229
7,464
3,152
0
2,421
5,043
38,779
0
L
Nu Wa
Fame85
Nu Wa
13,447
2,573
337
1,041
14,072
5,018
0
6,245
7,787
29,021
0
L
Danzaburou
MakoWithTheDraco
Danzaburou
7,771
3,115
0
1,040
14,848
5,838
0
6,102
8,713
0
17,238
L
Hercules
PolaGod
Hercules
8,514
1,520
111
2,575
24,548
30,002
0
10,726
13,632
0
17,192
W
Achilles
Sinpar
Achilles
14,301
2,665
0
1,275
14,054
6,463
0
7,195
6,859
0
25,150
W
Aphrodite
Syeirra
Aphrodite
7,311
664
7,945
4,612
7,868
4,237
0
3,131
4,737
15,425
0
L
10,554
1,316
0
4,169
20,710
22,377
0
9,115
11,403
0
26,998
W
Cthulhu
Xenovictus
Cthulhu
19,604
167
631
250
12,560
5,586
0
6,048
6,512
45,128
0
L
9,127
842
1,638
730
16,981
6,169
0
7,826
9,135
33,553
0
W
Jing Wei
r0shid
Jing Wei
32,234
21,918
0
3,586
11,332
4,747
0
3,779
7,553
0
66,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
54,409
171
Minions Killed
225
3
Camps Cleared
13
1,006,774
Distance Traveled
1,106,759
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,204
1,020
56
6
0
197,635
0
L
Nu Wa
8,922
892
35
4
0
180,386
0
L
Danzaburou
9,219
922
24
2
0
199,695
0
L
Hercules
9,229
923
10
1
1
215,843
0
W
Achilles
11,480
1,148
26
3
0
206,239
0
W
Aphrodite
10,350
1,035
32
3
2
232,246
1
L
Chaac
9,173
917
31
3
0
212,622
0
W
Cthulhu
10,358
1,036
57
6
1
247,675
1
L
Ra
9,748
975
71
7
2
198,228
0
W
Jing Wei
12,017
1,202
54
5
10
222,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role