Player Matchup

Geb
Geb
DGBreezy__
Geb
Level 29
God Stats
11W - 0L
2,025 SR
Queue Stats
34W - 27L
1,709 Elo+
Solo
Da Ji
Da Ji
HiTo_ElBrayan
Da Ji
Level 30
God Stats
5W - 9L
1,419 SR
Queue Stats
205W - 201L
1,551 Elo+
Solo
Skadi
Skadi
THEr0ck3tMan787
Skadi
Level 18
God Stats
19W - 7L
1,637 SR
Queue Stats
64W - 44L
1,572 Elo+
Solo
Sol
Sol
scalar-sake3
Sol
Level 15
God Stats
5W - 1L
1,718 SR
Queue Stats
161W - 151L
1,582 Elo+
Solo
Hercules
Hercules
untiring-draft56
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,518 Elo+
Solo
Team Averages
Level 21
1,660 SR
1,586 Elo+

VS

Team Averages
Level 20
1,606 SR
1,572 Elo+
Mercury
Mercury
Ichise
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 63L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
heymrcarter215
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,593 Elo+
Solo
Danzaburou
Danzaburou
llamsppru
Danzaburou
Level 28
God Stats
29W - 25L
1,562 SR
Queue Stats
88W - 85L
1,532 Elo+
Solo
Tiamat
Tiamat
wound472kind
Tiamat
Level 11
God Stats
7W - 5L
1,598 SR
Queue Stats
9W - 7L
1,565 Elo+
Solo
Amaterasu
Amaterasu
xB0RN_T0_D1Ex
Amaterasu
Level 20
God Stats
3W - 6L
1,870 SR
Queue Stats
74W - 75L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,830
583
2,975
5,692
3,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 2
6,873
687
4,307
7,097
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
5,456
546
4,094
6,153
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 1
6,969
697
5,899
5,740
2,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 1
7,114
711
4,709
6,326
5,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ichise
Mercury
8
1 / 1 / 0
5,285
529
1,842
7,156
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
heymrcarter215
Sun Wukong
9
0 / 3 / 3
5,339
534
2,136
6,067
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
llamsppru
Danzaburou
8
2 / 1 / 1
5,351
535
4,638
8,152
2,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
9
1 / 4 / 0
5,516
552
4,127
7,468
4,346
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
xB0RN_T0_D1Ex
Amaterasu
9
0 / 4 / 0
5,015
502
2,202
6,928
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
5
1
2
6
L
Mercury
Ichise
Mercury
1
1
0
1
W
0
1
3
1.5
L
Sun Wukong
heymrcarter215
Sun Wukong
0
3
3
0.5
L
Danzaburou
llamsppru
Danzaburou
2
1
1
2.5
W
4
0
1
4.5
W
3
0
1
3.5
L
Tiamat
1
4
0
0.25
L
Amaterasu
xB0RN_T0_D1Ex
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
14,945
31,008
Taken
35,771
15,302
Mitigated
15,781
10,958
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,975
459
0
800
5,692
3,557
0
712
4,938
13,048
0
W
4,307
1,304
0
747
7,097
2,453
0
1,237
5,774
0
38,711
L
Mercury
Ichise
Mercury
1,842
831
0
1,500
7,156
2,428
0
1,751
5,405
0
23,946
W
4,094
1,659
0
2,719
6,153
1,459
0
0
6,153
0
30,001
L
Sun Wukong
heymrcarter215
Sun Wukong
2,136
135
0
1,636
6,067
4,417
0
2,056
4,011
0
18,851
L
Danzaburou
llamsppru
Danzaburou
4,638
2,312
0
4,972
8,152
2,225
617
1,477
6,675
0
35,595
W
5,899
2,526
0
4,169
5,740
2,319
626
1,872
3,690
44,819
0
W
4,709
2,454
0
2,523
6,326
5,514
144
0
6,326
0
35,683
L
Tiamat
4,127
228
0
2,642
7,468
4,346
189
3,822
3,646
26,597
0
L
Amaterasu
xB0RN_T0_D1Ex
Amaterasu
2,202
980
0
1,789
6,928
2,365
0
0
6,928
0
18,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,506
320
Minions Killed
262
0
Camps Cleared
0
1,019,979
Distance Traveled
959,907
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,830
583
15
2
0
197,802
3
W
Da Ji
6,873
687
67
7
0
232,119
1
L
Mercury
5,285
529
53
5
0
198,122
0
W
Skadi
5,456
546
58
6
0
192,953
1
L
Sun Wukong
5,339
534
35
4
0
202,069
3
L
Danzaburou
5,351
535
63
6
0
191,757
3
W
Sol
6,969
697
83
8
0
195,121
0
W
Hercules
7,114
711
97
10
0
201,984
1
L
Tiamat
5,516
552
64
6
0
177,443
3
L
Amaterasu
5,015
502
47
5
0
190,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role