Player Matchup

Merlin
Merlin
AIImightyTechno
Merlin
Level 95
God Stats
32W - 23L
1,451 SR
Queue Stats
131W - 150L
1,508 Elo+
Party 1
Artemis
Artemis
Da9_TTV
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
EtanFire
Cthulhu
Level 8
God Stats
2W - 1L
1,553 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 1
Team Averages
Level 36
1,502 SR
1,496 Elo+

VS

Team Averages
Level 80
1,415 SR
1,423 Elo+
Sun Wukong
Sun Wukong
SIMPLE WOLF 6
Sun Wukong
Level 109
God Stats
6W - 2L
1,493 SR
Queue Stats
105W - 125L
1,409 Elo+
Party 2
Chronos
Chronos
Tampfan2187
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
XXBabyXXJok3r
Ravana
Level 126
God Stats
0W - 3L
1,251 SR
Queue Stats
50W - 60L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,014
751
8,658
5,267
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Da9_TTV
Artemis
12
5 / 2 / 7
8,833
736
7,425
6,976
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EtanFire
Cthulhu
12
3 / 0 / 9
9,214
768
6,050
8,909
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SIMPLE WOLF 6
Sun Wukong
11
1 / 6 / 1
7,062
589
6,101
13,569
13,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Tampfan2187
Chronos
8
0 / 5 / 2
6,633
553
705
5,111
1,316
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
7,698
642
5,961
10,984
7,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Artemis
Da9_TTV
Artemis
5
2
7
4.25
W
Cthulhu
EtanFire
Cthulhu
3
0
9
7.5
L
Sun Wukong
SIMPLE WOLF 6
Sun Wukong
1
6
1
0.25
L
Chronos
Tampfan2187
Chronos
0
5
2
0.2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
12,767
21,152
Taken
29,664
14,198
Mitigated
21,776
5,332
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,658
151
235
614
5,267
2,261
1,662
315
4,952
33,739
0
W
Artemis
Da9_TTV
Artemis
7,425
3,471
0
1,196
6,976
2,827
306
219
6,757
0
22,533
W
Cthulhu
EtanFire
Cthulhu
6,050
585
644
2,643
8,909
9,110
236
171
8,738
23,651
0
L
Sun Wukong
SIMPLE WOLF 6
Sun Wukong
6,101
475
518
1,228
13,569
13,123
0
6,353
6,926
0
22,292
L
Chronos
Tampfan2187
Chronos
705
108
0
881
5,111
1,316
0
3,058
1,859
6,781
0
L
5,961
695
938
1,907
10,984
7,337
0
4,573
6,171
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
21,393
123
Minions Killed
68
0
Camps Cleared
0
634,113
Distance Traveled
480,878
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,014
751
50
4
0
196,540
1
W
Artemis
8,833
736
34
3
0
190,087
1
W
Cthulhu
9,214
768
39
3
0
247,486
4
L
Sun Wukong
7,062
589
21
2
0
182,479
0
L
Chronos
6,633
553
12
1
0
111,444
2
L
Ravana
7,698
642
35
3
0
186,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role