Player Matchup

Gilgamesh
Gilgamesh
Big Galactus
Gilgamesh
Level 68
God Stats
0W - 3L
1,208 SR
Queue Stats
38W - 50L
1,359 Elo+
Party 2
Chang'e
Chang'e
CorwinMaxwell
Chang'e
Level 96
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
CraigBagel
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 72L
1,342 Elo+
Party 2
Achilles
Achilles
MBITS3
Achilles
Level 117
God Stats
1W - 7L
1,487 SR
Queue Stats
361W - 392L
1,394 Elo+
Solo
Neith
Neith
xarliealb
Neith
Level 89
God Stats
156W - 202L
1,539 SR
Queue Stats
444W - 550L
1,463 Elo+
Solo
Team Averages
Level 90
1,429 SR
1,412 Elo+

VS

Team Averages
Level 102
1,528 SR
1,464 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Benefector
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
EnriqueFolker17
Baron Samedi
Level 109
God Stats
19W - 10L
1,718 SR
Queue Stats
931W - 1,101L
1,326 Elo+
Party 1
Da Ji
Da Ji
Invictodejinetes
Da Ji
Level 69
God Stats
2W - 5L
1,267 SR
Queue Stats
687W - 862L
1,353 Elo+
Party 1
King Arthur
King Arthur
SPARTACO980516
King Arthur
Level 104
God Stats
4W - 1L
1,654 SR
Queue Stats
94W - 114L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Galactus
Gilgamesh
13
1 / 2 / 1
7,411
494
3,704
6,098
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
11
0 / 5 / 3
6,159
411
5,818
9,901
2,888
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
6,844
456
4,376
7,804
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MBITS3
Achilles
13
4 / 3 / 1
7,767
518
6,765
10,792
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
xarliealb
Neith
11
2 / 3 / 0
6,732
449
6,357
11,340
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 9
7,190
479
6,397
10,697
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
3 / 2 / 3
6,986
466
5,484
7,130
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
EnriqueFolker17
Baron Samedi
13
7 / 0 / 1
8,469
565
7,668
6,623
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 6
8,305
554
5,279
10,040
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SPARTACO980516
King Arthur
13
1 / 2 / 1
7,814
521
4,394
10,742
5,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
9
2.75
W
Neith
3
2
3
2.25
L
Gilgamesh
Big Galactus
Gilgamesh
1
2
1
0.75
L
Chang'e
0
5
3
0.3
L
1
5
2
0.4
W
Baron Samedi
EnriqueFolker17
Baron Samedi
7
0
1
7.5
W
6
2
6
4.5
L
Achilles
MBITS3
Achilles
4
3
1
1.5
W
King Arthur
SPARTACO980516
King Arthur
1
2
1
0.75
L
Neith
xarliealb
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
29,222
45,935
Taken
45,232
15,348
Mitigated
21,294
12,175
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,397
143
222
4,088
10,697
6,470
0
2,958
7,739
20,024
0
W
Neith
5,484
2,262
0
2,782
7,130
2,400
680
2,861
4,221
0
34,347
L
Gilgamesh
Big Galactus
Gilgamesh
3,704
1,215
0
2,086
6,098
3,228
0
0
6,098
0
37,548
L
Chang'e
5,818
1,068
1,296
1,744
9,901
2,888
312
3,996
5,905
21,728
0
L
4,376
409
0
1,087
7,804
2,313
0
4,419
3,385
25,701
0
W
Baron Samedi
EnriqueFolker17
Baron Samedi
7,668
456
493
3,100
6,623
3,989
556
2,048
4,231
40,929
0
W
5,279
1,041
0
3,973
10,040
3,323
0
1,226
8,780
0
45,197
L
Achilles
MBITS3
Achilles
6,765
2,844
0
1,746
10,792
3,809
0
2,372
8,420
0
46,747
W
King Arthur
SPARTACO980516
King Arthur
4,394
313
0
3,193
10,742
5,112
360
880
9,800
0
42,570
L
Neith
xarliealb
Neith
6,357
2,280
0
4,216
11,340
3,110
726
3,278
8,062
0
42,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
38,764
329
Minions Killed
350
0
Camps Cleared
0
1,337,401
Distance Traveled
1,306,181
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,190
479
52
3
0
239,151
2
W
Neith
6,986
466
57
4
0
242,655
1
L
Gilgamesh
7,411
494
86
6
0
285,026
5
L
Chang'e
6,159
411
35
2
0
262,165
2
L
Agni
6,844
456
51
3
0
253,902
2
W
Baron Samedi
8,469
565
75
5
0
298,247
5
W
Da Ji
8,305
554
75
5
0
269,215
2
L
Achilles
7,767
518
73
5
0
296,612
2
W
King Arthur
7,814
521
91
6
0
256,913
3
L
Neith
6,732
449
84
6
0
239,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role