Player Matchup

Fenrir
Fenrir
DulceAndBanana
Fenrir
Level 27
God Stats
11W - 6L
1,910 SR
Queue Stats
49W - 51L
1,342 Elo+
Solo
Tiamat
Tiamat
Fear Is Death1
Tiamat
Level 13
God Stats
8W - 9L
1,516 SR
Queue Stats
131W - 141L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Gavitapop
Aphrodite
Level 25
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo
Sun Wukong
Sun Wukong
GoldLeoKing
Sun Wukong
Level 18
God Stats
25W - 40L
1,369 SR
Queue Stats
29W - 51L
1,239 Elo+
Solo
Vamana
Vamana
REPT1LE15
Vamana
Level 29
God Stats
11W - 16L
1,412 SR
Queue Stats
118W - 191L
1,195 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,255 Elo+

VS

Team Averages
Level 7
1,441 SR
1,416 Elo+
Bacchus
Bacchus
FEEL_MY_GRUNT92
Bacchus
Level 25
God Stats
1W - 3L
1,207 SR
Queue Stats
4W - 8L
1,079 Elo+
Solo
Neith
Neith
Feranmi
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Hatsdaski
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
VoidJay3188
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
dylbrond
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 9
10,462
523
7,403
16,167
13,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 1 / 1
6,235
312
317
525
77
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Gavitapop
Aphrodite
15
6 / 0 / 7
10,027
501
8,189
8,907
3,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GoldLeoKing
Sun Wukong
16
11 / 0 / 11
11,193
560
7,319
7,447
3,614
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
REPT1LE15
Vamana
15
13 / 2 / 2
10,282
514
13,690
17,486
8,999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,588
379
3,335
11,791
12,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Feranmi
Neith
11
2 / 9 / 0
8,112
406
2,172
14,007
10,696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Hatsdaski
Thanatos
10
0 / 8 / 1
7,060
353
3,695
10,394
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
6
0 / 5 / 0
7,105
355
1,196
4,302
1,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
dylbrond
Izanami
13
2 / 14 / 1
8,936
447
8,524
18,482
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
37
Kills
4
6
Deaths
41
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
0
5
0
0
W
0
1
1
0.5
L
Neith
Feranmi
Neith
2
9
0
0.22
W
Aphrodite
Gavitapop
Aphrodite
6
0
7
9.5
W
Sun Wukong
GoldLeoKing
Sun Wukong
11
0
11
16.5
L
Thanatos
Hatsdaski
Thanatos
0
8
1
0.06
W
Vamana
REPT1LE15
Vamana
13
2
2
7
L
Yemoja
0
5
0
0
L
Izanami
dylbrond
Izanami
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
18,922
50,532
Taken
58,976
29,971
Mitigated
33,310
19,755
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,403
2,841
0
2,526
16,167
13,621
616
289
15,878
0
26,449
L
3,335
825
0
490
11,791
12,112
1,370
1,766
10,025
21,580
0
W
317
204
0
16
525
77
0
0
525
277
0
L
Neith
Feranmi
Neith
2,172
1,078
0
687
14,007
10,696
0
2,493
11,514
0
27,109
W
Aphrodite
Gavitapop
Aphrodite
8,189
1,714
2,890
5,781
8,907
3,660
5,068
2,044
6,863
48,757
0
W
Sun Wukong
GoldLeoKing
Sun Wukong
7,319
1,636
0
584
7,447
3,614
860
864
6,583
0
40,486
L
Thanatos
Hatsdaski
Thanatos
3,695
1,188
0
3,288
10,394
2,993
1,136
573
9,821
0
20,215
W
Vamana
REPT1LE15
Vamana
13,690
9,346
238
7,720
17,486
8,999
3,214
1,447
16,039
0
48,815
L
Yemoja
1,196
831
26
0
4,302
1,111
0
104
4,198
4,062
0
L
Izanami
dylbrond
Izanami
8,524
6,201
0
1,030
18,482
6,398
3,432
3,530
14,912
0
49,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
38,801
273
Minions Killed
189
0
Camps Cleared
0
1,569,900
Distance Traveled
1,296,793
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,462
523
25
1
0
405,867
1
L
Bacchus
7,588
379
41
2
0
335,853
2
W
Tiamat
6,235
312
0
0
0
18,214
0
L
Neith
8,112
406
27
1
0
234,302
1
W
Aphrodite
10,027
501
87
4
0
345,918
0
W
Sun Wukong
11,193
560
93
5
0
425,814
0
L
Thanatos
7,060
353
24
1
0
334,257
2
W
Vamana
10,282
514
68
3
0
374,087
0
L
Yemoja
7,105
355
4
0
0
102,018
1
L
Izanami
8,936
447
93
5
0
290,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role