Player Matchup

Hades
Hades
 
Hades
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hg Colt
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,592 Elo+
Party 2
Yemoja
Yemoja
docbri85
Yemoja
Level 23
God Stats
7W - 6L
1,602 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 2
Bakasura
Bakasura
uhPhobiah
Bakasura
Level 22
God Stats
4W - 2L
1,408 SR
Queue Stats
126W - 105L
1,620 Elo+
Solo
Bacchus
Bacchus
xXTranThanhXx
Bacchus
Level 29
God Stats
34W - 24L
1,579 SR
Queue Stats
301W - 235L
1,655 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,582 Elo+

VS

Team Averages
Level 22
1,653 SR
1,655 Elo+
Bellona
Bellona
CapoDeiCapi3520
Bellona
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
91W - 89L
1,627 Elo+
Solo
Poseidon
Poseidon
KrunkMonkey
Poseidon
Level 21
God Stats
10W - 4L
1,892 SR
Queue Stats
75W - 34L
1,739 Elo+
Party 1
Neith
Neith
MGAM
Neith
Level 21
God Stats
3W - 0L
1,848 SR
Queue Stats
67W - 35L
1,752 Elo+
Party 1
Arachne
Arachne
Xureiaa
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 79L
1,543 Elo+
Solo
Jormungandr
Jormungandr
bola861alterada
Jormungandr
Level 15
God Stats
2W - 0L
1,757 SR
Queue Stats
17W - 12L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
2 / 1 / 1
5,355
487
1,191
3,218
1,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Hg Colt
Artemis
9
2 / 4 / 1
5,784
526
7,061
7,438
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
docbri85
Yemoja
8
1 / 2 / 2
5,611
510
4,095
9,347
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
uhPhobiah
Bakasura
12
3 / 4 / 4
7,013
638
4,766
8,594
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
10
2 / 2 / 2
6,073
552
4,344
7,902
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,931
630
4,982
8,571
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
KrunkMonkey
Poseidon
13
7 / 1 / 0
7,649
695
5,952
4,805
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MGAM
Neith
11
3 / 3 / 4
6,502
591
7,665
6,903
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Xureiaa
Arachne
10
1 / 1 / 0
6,130
557
2,843
7,641
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
bola861alterada
Jormungandr
10
0 / 2 / 5
6,060
551
2,238
7,155
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
13
13
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
1
1
2.5
W
2
3
2
1
L
Artemis
Hg Colt
Artemis
2
4
1
0.63
W
Poseidon
KrunkMonkey
Poseidon
7
1
0
7
W
Neith
MGAM
Neith
3
3
4
1.67
W
Arachne
Xureiaa
Arachne
1
1
0
1
W
Jormungandr
bola861alterada
Jormungandr
0
2
5
1.25
L
Yemoja
docbri85
Yemoja
1
2
2
1
L
Bakasura
uhPhobiah
Bakasura
3
4
4
1.25
L
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
23,680
36,499
Taken
35,075
16,599
Mitigated
15,593
12,581
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,191
417
19
1,909
3,218
1,413
0
0
3,218
15,015
0
W
4,982
1,658
0
2,870
8,571
5,541
411
1,579
6,297
0
39,316
L
Artemis
Hg Colt
Artemis
7,061
3,429
0
1,894
7,438
2,220
0
857
6,581
0
37,443
W
Poseidon
KrunkMonkey
Poseidon
5,952
1,938
0
954
4,805
1,490
285
2,428
2,232
39,312
0
W
Neith
MGAM
Neith
7,665
3,313
0
1,320
6,903
1,978
0
1,642
5,261
0
40,655
W
Arachne
Xureiaa
Arachne
2,843
1,793
0
3,786
7,641
2,831
0
1,929
5,712
0
43,019
W
Jormungandr
bola861alterada
Jormungandr
2,238
814
0
0
7,155
3,753
132
2,213
4,872
15,444
0
L
Yemoja
docbri85
Yemoja
4,095
1,153
517
2,315
9,347
4,840
0
1,387
7,922
12,817
0
L
Bakasura
uhPhobiah
Bakasura
4,766
2,775
0
2,860
8,594
3,590
246
2,275
6,185
0
35,893
L
Bacchus
4,344
853
0
3,067
7,902
4,536
0
3,315
4,403
23,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
33,272
249
Minions Killed
360
0
Camps Cleared
0
918,007
Distance Traveled
1,107,750
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,355
487
39
4
0
105,120
1
W
Bellona
6,931
630
82
7
0
203,614
2
L
Artemis
5,784
526
65
6
0
178,264
0
W
Poseidon
7,649
695
92
8
0
236,039
1
W
Neith
6,502
591
83
8
0
203,421
1
W
Arachne
6,130
557
80
7
0
253,509
1
W
Jormungandr
6,060
551
23
2
0
211,167
1
L
Yemoja
5,611
510
15
1
0
170,782
3
L
Bakasura
7,013
638
84
8
0
232,005
1
L
Bacchus
6,073
552
46
4
0
231,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role