Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DrMoisturePhD
Sun Wukong
Level 157
God Stats
2W - 0L
1,579 SR
Queue Stats
40W - 37L
1,412 Elo+
Party 3
Sol
Sol
KillinItDaily13
Sol
Level 123
God Stats
2W - 0L
1,757 SR
Queue Stats
63W - 43L
1,540 Elo+
Party 3
Thanatos
Thanatos
SaubleSavage
Thanatos
Level 127
God Stats
42W - 37L
1,528 SR
Queue Stats
101W - 117L
1,415 Elo+
Party 4
Chiron
Chiron
The South Side
Chiron
Level 60
God Stats
3W - 2L
1,636 SR
Queue Stats
53W - 62L
1,470 Elo+
Party 4
Team Averages
Level 125
1,600 SR
1,468 Elo+

VS

Team Averages
Level 64
1,626 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
MillyWRLD999
Cupid
Level 22
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
hexruiz
Danzaburou
Level 27
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
jumpman954
Odin
Level 57
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
tupan00
Zeus
Level 106
God Stats
4W - 4L
1,180 SR
Queue Stats
69W - 94L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
5,178
1,036
2,617
2,941
3,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
DrMoisturePhD
Sun Wukong
9
0 / 0 / 4
4,320
864
1,479
4,005
1,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 5
5,635
1,127
4,496
4,151
1,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
SaubleSavage
Thanatos
11
2 / 1 / 3
5,368
1,074
1,164
3,281
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 3
6,005
1,201
2,930
2,851
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 1
4,524
905
4,623
3,678
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,025
1,005
2,544
3,518
1,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
hexruiz
Danzaburou
8
0 / 3 / 1
3,913
783
804
3,776
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
4,196
839
2,314
3,673
1,500
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
tupan00
Zeus
7
0 / 2 / 1
3,875
775
1,369
1,856
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
2
2
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Sun Wukong
DrMoisturePhD
Sun Wukong
0
0
4
2
W
2
0
5
4.5
L
1
2
0
0.5
W
Thanatos
SaubleSavage
Thanatos
2
1
3
3.5
W
4
1
3
5.5
L
Danzaburou
hexruiz
Danzaburou
0
3
1
0.17
L
0
1
2
1
L
Zeus
tupan00
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,686
Damage
11,654
17,229
Taken
16,501
8,614
Mitigated
5,338
6,869
Healing
507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,617
49
0
9
2,941
3,485
0
642
2,235
7,937
0
L
Nu Wa
 
Nu Wa
4,623
1,299
0
250
3,678
1,061
0
1,990
1,688
9,186
0
W
Sun Wukong
DrMoisturePhD
Sun Wukong
1,479
84
0
1,437
4,005
1,264
77
2,065
1,800
0
9,440
W
4,496
1,369
0
1,724
4,151
1,526
0
1,537
2,534
21,432
0
L
2,544
846
67
125
3,518
1,171
0
1,037
2,481
0
16,678
W
Thanatos
SaubleSavage
Thanatos
1,164
0
0
2,575
3,281
1,274
0
967
2,250
0
11,426
W
2,930
906
315
809
2,851
1,065
118
692
2,080
0
7,923
L
Danzaburou
hexruiz
Danzaburou
804
443
0
65
3,776
1,114
0
1,150
2,626
0
7,715
L
2,314
649
0
0
3,673
1,500
0
2,406
1,267
0
6,470
L
Zeus
tupan00
Zeus
1,369
45
0
0
1,856
492
0
842
1,014
5,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
21,533
117
Minions Killed
88
7
Camps Cleared
3
515,710
Distance Traveled
435,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,178
1,036
19
4
0
94,772
0
L
Nu Wa
4,524
905
14
3
1
84,514
0
W
Sun Wukong
4,320
864
7
1
0
112,088
1
W
Sol
5,635
1,127
44
9
2
109,238
1
L
Cupid
5,025
1,005
42
8
1
111,756
0
W
Thanatos
5,368
1,074
31
6
3
104,605
0
W
Chiron
6,005
1,201
16
3
2
95,007
0
L
Danzaburou
3,913
783
12
2
0
50,097
0
L
Odin
4,196
839
8
2
0
116,013
0
L
Zeus
3,875
775
12
2
1
73,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role