Player Matchup

Gilgamesh
Gilgamesh
CyborgAmish
Gilgamesh
Level 27
God Stats
40W - 13L
1,802 SR
Queue Stats
249W - 137L
1,710 Elo+
Party 2
Zhong Kui
Zhong Kui
monnoloko
Zhong Kui
Level 129
God Stats
111W - 69L
1,695 SR
Queue Stats
495W - 370L
1,722 Elo+
Party 2
Neith
Neith
piernasdebebe
Neith
Level 28
God Stats
17W - 5L
1,705 SR
Queue Stats
96W - 45L
1,681 Elo+
Party 2
Team Averages
Level 61
1,734 SR
1,704 Elo+

VS

Team Averages
Level 82
1,526 SR
1,620 Elo+
Geb
Geb
Angels_dark_side
Geb
Level 108
God Stats
30W - 27L
1,578 SR
Queue Stats
246W - 177L
1,636 Elo+
Party 1
Apollo
Apollo
Ares_Rpg
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
Killbot_213
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 186L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CyborgAmish
Gilgamesh
12
2 / 4 / 4
8,221
685
5,007
12,159
11,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
monnoloko
Zhong Kui
12
2 / 1 / 4
8,697
725
11,130
9,170
7,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 4
8,759
730
10,736
7,077
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,129
594
4,880
9,181
9,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Ares_Rpg
Apollo
11
2 / 2 / 2
7,790
649
4,635
10,241
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Killbot_213
Zhong Kui
12
3 / 3 / 3
8,348
696
6,656
12,851
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
6
7
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Apollo
Ares_Rpg
Apollo
2
2
2
1.5
W
Gilgamesh
CyborgAmish
Gilgamesh
2
4
4
1
L
Zhong Kui
Killbot_213
Zhong Kui
3
3
3
1.5
W
Zhong Kui
monnoloko
Zhong Kui
2
1
4
4
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
16,171
28,406
Taken
32,273
22,265
Mitigated
22,426
6,290
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,880
440
0
1,522
9,181
9,617
0
2,724
6,457
17,678
0
L
Apollo
Ares_Rpg
Apollo
4,635
2,088
0
0
10,241
3,351
0
3,951
6,290
0
15,586
W
Gilgamesh
CyborgAmish
Gilgamesh
5,007
564
0
648
12,159
11,062
431
4,106
8,053
0
20,409
L
Zhong Kui
Killbot_213
Zhong Kui
6,656
705
0
5,601
12,851
9,458
391
4,455
8,396
27,288
2,600
W
Zhong Kui
monnoloko
Zhong Kui
11,130
909
390
2,967
9,170
7,916
997
3,341
5,829
34,413
0
W
10,736
2,949
0
2,285
7,077
3,287
1,281
3,719
3,358
0
46,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
23,267
138
Minions Killed
93
0
Camps Cleared
0
690,707
Distance Traveled
668,296
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,129
594
24
2
0
242,619
2
L
Apollo
7,790
649
20
2
0
220,852
0
W
Gilgamesh
8,221
685
27
2
0
241,334
5
L
Zhong Kui
8,348
696
49
4
0
204,825
0
W
Zhong Kui
8,697
725
33
3
0
224,460
3
W
Neith
8,759
730
78
7
0
224,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role