Player Matchup

Bellona
Bellona
CharmedSalmon
Bellona
Level 14
God Stats
25W - 22L
1,539 SR
Queue Stats
109W - 115L
1,438 Elo+
Party 1
Arachne
Arachne
Jumjii
Arachne
Level 27
God Stats
46W - 35L
1,521 SR
Queue Stats
230W - 255L
1,446 Elo+
Party 1
Hel
Hel
Savy12
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rama
Rama
TickTitanic47
Rama
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 170L
1,499 Elo+
Party 1
Sol
Sol
johnny_0012
Sol
Level 29
God Stats
3W - 1L
1,716 SR
Queue Stats
135W - 148L
1,435 Elo+
Solo
Team Averages
Level 28
1,555 SR
1,464 Elo+

VS

Team Averages
Level 18
1,506 SR
1,342 Elo+
Hun Batz
Hun Batz
EzXpJayJay
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,453 Elo+
Solo
Cthulhu
Cthulhu
LordJudanapo
Cthulhu
Level 12
God Stats
10W - 6L
1,562 SR
Queue Stats
54W - 68L
1,249 Elo+
Party 2
Poseidon
Poseidon
SkyJav6183
Poseidon
Level 28
God Stats
2W - 4L
1,599 SR
Queue Stats
22W - 18L
1,551 Elo+
Solo
Sol
Sol
juanpagavi88
Sol
Level 18
God Stats
99W - 138L
1,370 SR
Queue Stats
109W - 153L
1,260 Elo+
Party 2
Thoth
Thoth
mao91mar
Thoth
Level 12
God Stats
11W - 17L
1,500 SR
Queue Stats
15W - 31L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 0 / 1
5,991
599
0
2,776
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Jumjii
Arachne
12
6 / 0 / 1
7,113
711
3,154
5,538
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Savy12
Hel
8
1 / 2 / 3
5,515
552
778
3,057
1,038
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 1 / 3
7,682
768
5,395
5,115
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
3 / 0 / 3
5,809
581
4,638
5,816
2,080
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EzXpJayJay
Hun Batz
5
1 / 3 / 0
4,374
437
1,783
4,176
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
LordJudanapo
Cthulhu
5
0 / 1 / 1
4,154
415
497
3,211
1,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SkyJav6183
Poseidon
2
0 / 1 / 0
3,617
362
161
583
67
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
4,226
423
4,454
6,458
2,124
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
mao91mar
Thoth
7
1 / 6 / 0
4,839
484
1,325
5,110
953
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
2
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
0
1
0.5
L
Hun Batz
EzXpJayJay
Hun Batz
1
3
0
0.33
W
Arachne
Jumjii
Arachne
6
0
1
6.5
L
Cthulhu
LordJudanapo
Cthulhu
0
1
1
0.5
W
Hel
Savy12
Hel
1
2
3
1.25
L
Poseidon
SkyJav6183
Poseidon
0
1
0
0
W
7
1
3
8.5
W
3
0
3
4.5
L
0
6
1
0.08
L
Thoth
mao91mar
Thoth
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
8,220
22,302
Taken
19,538
9,135
Mitigated
5,414
11,828
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
0
0
0
870
2,776
1,745
1,083
186
2,590
50
21,537
L
Hun Batz
EzXpJayJay
Hun Batz
1,783
499
0
1,220
4,176
1,063
0
1,049
3,127
0
9,722
W
Arachne
Jumjii
Arachne
3,154
1,863
0
3,268
5,538
2,487
952
147
5,391
0
47,949
L
Cthulhu
LordJudanapo
Cthulhu
497
0
85
624
3,211
1,207
0
1,647
1,564
2,409
0
W
Hel
Savy12
Hel
778
540
1,015
957
3,057
1,038
692
1,527
1,530
3,432
0
L
Poseidon
SkyJav6183
Poseidon
161
37
0
28
583
67
54
100
483
4,791
0
W
5,395
3,835
0
1,714
5,115
1,785
3,603
1,456
3,659
0
38,679
W
4,638
1,555
138
3,866
5,816
2,080
2,425
2,703
3,113
27,709
0
L
4,454
1,323
0
80
6,458
2,124
336
2,436
4,022
13,574
2,331
L
Thoth
mao91mar
Thoth
1,325
251
0
276
5,110
953
354
184
4,926
14,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
21,210
287
Minions Killed
70
0
Camps Cleared
0
941,516
Distance Traveled
524,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,991
599
49
5
0
190,870
0
L
Hun Batz
4,374
437
27
3
0
105,338
2
W
Arachne
7,113
711
99
10
0
241,980
0
L
Cthulhu
4,154
415
3
0
0
69,041
0
W
Hel
5,515
552
9
1
0
165,542
0
L
Poseidon
3,617
362
1
0
0
42,869
0
W
Rama
7,682
768
83
8
0
187,769
1
W
Sol
5,809
581
47
5
0
155,355
4
L
Sol
4,226
423
21
2
0
158,391
0
L
Thoth
4,839
484
18
2
0
149,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role