Player Matchup

Fenrir
Fenrir
Silver II
He1Ispawn
Fenrir
Silver II
Level 127
God Stats
8W - 7L
1,829 SR
Queue Stats
368W - 385L
868 MMR
Solo
Medusa
Medusa
Silver III
Kevttlebell
Medusa
Silver III
Level 115
God Stats
144W - 139L
1,458 SR
Queue Stats
263W - 288L
654 MMR
Solo
The Morrigan
The Morrigan
Silver V
OjDidntDewIt
The Morrigan
Silver V
Level 99
God Stats
19W - 25L
1,455 SR
Queue Stats
27W - 46L
766 MMR
Solo
Guan Yu
Guan Yu
Silver IV
OsKr164
Guan Yu
Silver IV
Level 107
God Stats
4W - 9L
1,497 SR
Queue Stats
53W - 73L
797 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Richard Chifg
Aphrodite
Silver IV
Level 152
God Stats
0W - 2L
1,547 SR
Queue Stats
167W - 183L
841 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,557 SR
785 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,358 SR
778 MMR
Danzaburou
Danzaburou
Silver IV
KidBooPK
Danzaburou
Silver IV
Level 127
God Stats
7W - 7L
1,242 SR
Queue Stats
180W - 203L
673 MMR
Solo
Sobek
Sobek
Silver III
LE ALO ALii
Sobek
Silver III
Level 158
God Stats
2W - 5L
1,297 SR
Queue Stats
309W - 338L
704 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
S0L3N0
Sun Wukong
Silver III
Level 45
God Stats
26W - 44L
1,436 SR
Queue Stats
40W - 65L
892 MMR
Solo
Bakasura
Bakasura
Silver III
UnHandyplotYT
Bakasura
Silver III
Level 157
God Stats
3W - 2L
1,340 SR
Queue Stats
261W - 283L
758 MMR
Solo
Ra
Ra
Silver III
lil_savage_247
Ra
Silver III
Level 120
God Stats
3W - 4L
1,475 SR
Queue Stats
463W - 479L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
He1Ispawn
Fenrir
19
5 / 8 / 15
16,420
498
25,681
46,910
65,030
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
8 / 6 / 3
17,893
542
17,854
24,774
11,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
OjDidntDewIt
The Morrigan
19
6 / 9 / 7
14,074
426
16,109
21,004
8,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
OsKr164
Guan Yu
20
2 / 4 / 5
15,017
455
11,521
27,303
44,339
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Richard Chifg
Aphrodite
20
8 / 7 / 15
16,239
492
37,666
38,557
20,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayAthenaApolloAo KuangCu Chulainn

VS

Bans
GilgameshYmirKumbhakarnaChironTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidBooPK
Danzaburou
20
7 / 2 / 14
18,528
561
27,859
23,924
15,175
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 4 / 17
16,699
506
13,250
36,456
53,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
S0L3N0
Sun Wukong
20
4 / 3 / 8
16,426
498
17,410
30,657
32,197
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
UnHandyplotYT
Bakasura
20
16 / 10 / 9
18,118
549
32,014
41,758
21,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 11 / 10
16,173
490
19,739
24,171
11,497
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
29
Kills
34
34
Deaths
30
45
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
He1Ispawn
Fenrir
5
8
15
1.56
L
Medusa
8
6
3
1.58
W
Danzaburou
KidBooPK
Danzaburou
7
2
14
7
W
1
4
17
2.38
L
The Morrigan
OjDidntDewIt
The Morrigan
6
9
7
1.06
L
Guan Yu
OsKr164
Guan Yu
2
4
5
1.13
L
Aphrodite
Richard Chifg
Aphrodite
8
7
15
2.21
W
Sun Wukong
S0L3N0
Sun Wukong
4
3
8
2.67
W
Bakasura
UnHandyplotYT
Bakasura
16
10
9
2.05
W
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,831
Damage
110,272
158,548
Taken
156,966
149,371
Mitigated
133,681
65,065
Healing
63,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
He1Ispawn
Fenrir
25,681
4,086
274
2,475
46,910
65,030
33
12,344
32,464
1,212
62,032
L
Medusa
17,854
7,356
0
3,343
24,774
11,186
5,912
2,114
22,142
0
166,867
W
Danzaburou
KidBooPK
Danzaburou
27,859
12,649
0
15,242
23,924
15,175
3,917
5,952
17,918
0
154,828
W
13,250
1,511
0
9,355
36,456
53,354
503
13,706
22,083
52,657
0
L
The Morrigan
OjDidntDewIt
The Morrigan
16,109
3,387
207
2,882
21,004
8,214
0
2,555
17,206
86,734
4,584
L
Guan Yu
OsKr164
Guan Yu
11,521
650
3,771
9,579
27,303
44,339
196
4,307
21,531
341
82,069
L
Aphrodite
Richard Chifg
Aphrodite
37,666
2,461
18,619
23,915
38,557
20,602
600
10,610
26,448
124,079
0
W
Sun Wukong
S0L3N0
Sun Wukong
17,410
2,416
516
6,372
30,657
32,197
210
12,227
17,697
0
99,888
W
Bakasura
UnHandyplotYT
Bakasura
32,014
21,520
0
19,536
41,758
21,458
78
15,353
25,969
0
101,160
W
19,739
1,412
4,820
7,290
24,171
11,497
3,574
8,004
15,903
100,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,643
Gold Earned
85,944
718
Minions Killed
625
0
Camps Cleared
0
3,025,262
Distance Traveled
3,132,749
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,420
498
38
1
0
624,633
6
L
Medusa
17,893
542
228
7
0
603,010
13
W
Danzaburou
18,528
561
171
5
0
618,551
1
W
Sobek
16,699
506
52
2
0
619,876
3
L
The Morrigan
14,074
426
117
4
0
579,591
4
L
Guan Yu
15,017
455
157
5
0
626,690
2
L
Aphrodite
16,239
492
178
5
0
591,338
7
W
Sun Wukong
16,426
498
151
5
0
721,508
0
W
Bakasura
18,118
549
112
3
0
604,751
18
W
Ra
16,173
490
139
4
0
568,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role