Player Matchup

Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AECHS
Ares
Level 131
God Stats
1W - 1L
1,909 SR
Queue Stats
11W - 12L
1,780 Elo+
Party 2
Erlang Shen
Erlang Shen
Dunlikai
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,487 Elo+
Solo
Arachne
Arachne
UmbraAngelus
Arachne
Level 104
God Stats
5W - 8L
1,427 SR
Queue Stats
240W - 219L
1,499 Elo+
Party 2
Poseidon
Poseidon
izanagio
Poseidon
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
293W - 261L
1,481 Elo+
Party 2
Team Averages
Level 100
1,567 SR
1,550 Elo+

VS

Team Averages
Level 117
1,486 SR
1,546 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bruudz
Chiron
Level 81
God Stats
28W - 29L
1,521 SR
Queue Stats
647W - 668L
1,500 Elo+
Solo
Fenrir
Fenrir
Jokaku Enjo3785
Fenrir
Level 159
God Stats
10W - 13L
1,602 SR
Queue Stats
581W - 532L
1,521 Elo+
Party 1
Athena
Athena
Malpracticed22
Athena
Level 80
God Stats
11W - 13L
1,318 SR
Queue Stats
290W - 275L
1,642 Elo+
Solo
Mercury
Mercury
iAMadonis
Mercury
Level 141
God Stats
21W - 19L
1,491 SR
Queue Stats
338W - 280L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 5 / 1
9,029
531
6,978
12,029
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
AECHS
Ares
14
2 / 2 / 5
9,430
555
6,710
9,786
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Dunlikai
Erlang Shen
13
0 / 5 / 0
8,098
476
7,978
13,238
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
UmbraAngelus
Arachne
11
0 / 4 / 0
7,124
419
3,850
12,226
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
izanagio
Poseidon
12
0 / 7 / 0
7,517
442
5,202
8,090
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 0 / 5
10,602
624
12,776
12,360
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Bruudz
Chiron
16
4 / 3 / 4
9,568
563
8,204
10,162
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 0 / 1
9,194
541
4,592
9,639
3,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 10
8,500
500
5,366
11,784
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
iAMadonis
Mercury
16
6 / 2 / 8
10,087
593
9,042
10,324
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
23
23
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
1
1.1
W
Poseidon
 
Poseidon
7
0
5
9.5
L
Ares
AECHS
Ares
2
2
5
2.25
W
Chiron
Bruudz
Chiron
4
3
4
2
L
Erlang Shen
Dunlikai
Erlang Shen
0
5
0
0
W
3
0
1
3.5
W
3
2
10
4
L
Arachne
UmbraAngelus
Arachne
0
4
0
0
W
Mercury
iAMadonis
Mercury
6
2
8
5
L
Poseidon
izanagio
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
39,980
55,369
Taken
54,269
35,229
Mitigated
28,307
10,698
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,978
3,787
0
4,119
12,029
4,980
0
3,610
8,419
0
63,855
W
Poseidon
 
Poseidon
12,776
2,117
83
5,740
12,360
4,951
345
3,798
8,132
90,311
0
L
Ares
AECHS
Ares
6,710
263
0
350
9,786
7,372
0
4,820
4,966
26,837
0
W
Chiron
Bruudz
Chiron
8,204
3,826
483
3,119
10,162
3,883
140
2,751
7,338
0
59,904
L
Erlang Shen
Dunlikai
Erlang Shen
7,978
2,785
0
3,590
13,238
16,152
0
2,031
11,207
0
46,439
W
4,592
1,724
0
5,135
9,639
3,771
212
0
8,803
0
42,960
W
5,366
939
0
1,853
11,784
10,646
0
3,057
8,597
28,860
0
L
Arachne
UmbraAngelus
Arachne
3,850
2,337
0
2,291
12,226
4,159
0
3,532
8,694
0
44,077
W
Mercury
iAMadonis
Mercury
9,042
5,690
0
2,394
10,324
5,056
0
1,771
8,288
0
73,217
L
Poseidon
izanagio
Poseidon
5,202
798
0
348
8,090
2,566
336
4,385
3,705
44,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
47,951
383
Minions Killed
531
0
Camps Cleared
0
1,549,415
Distance Traveled
1,722,703
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,029
531
112
7
0
302,312
0
W
Poseidon
10,602
624
147
9
0
359,362
1
L
Ares
9,430
555
36
2
0
325,837
3
W
Chiron
9,568
563
126
7
0
302,381
2
L
Erlang Shen
8,098
476
72
4
0
291,395
2
W
Fenrir
9,194
541
102
6
0
339,291
0
W
Athena
8,500
500
35
2
0
333,871
5
L
Arachne
7,124
419
77
5
0
319,715
2
W
Mercury
10,087
593
121
7
0
387,798
2
L
Poseidon
7,517
442
86
5
0
310,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role