Player Matchup

Cerberus
Cerberus
ASTROMX17
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
EZNEIT
Jormungandr
Level 25
God Stats
15W - 22L
1,521 SR
Queue Stats
201W - 208L
1,653 Elo+
Party 2
Rama
Rama
FatherlyKey7
Rama
Level 8
God Stats
1W - 1L
1,120 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Mercury
Mercury
Habimurray
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,300 Elo+
Solo
Neith
Neith
victorvihu
Neith
Level 29
God Stats
46W - 60L
1,465 SR
Queue Stats
50W - 66L
1,327 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,375 Elo+

VS

Team Averages
Level 12
1,490 SR
1,317 Elo+
Gilgamesh
Gilgamesh
DracoVon3
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
LiciaAttack
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Propheteli12
Anubis
Level 26
God Stats
43W - 43L
1,441 SR
Queue Stats
206W - 246L
1,301 Elo+
Party 1
Izanami
Izanami
TIM_674
Izanami
Level 11
God Stats
11W - 6L
1,649 SR
Queue Stats
15W - 19L
1,121 Elo+
Solo
Bellona
Bellona
TheFedexxTruck
Bellona
Level 17
God Stats
30W - 27L
1,362 SR
Queue Stats
111W - 154L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASTROMX17
Cerberus
9
3 / 1 / 4
5,964
497
1,977
5,036
3,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
EZNEIT
Jormungandr
7
2 / 2 / 5
5,429
452
3,496
6,693
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 2
4,808
401
195
4,081
1,151
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Habimurray
Mercury
12
10 / 1 / 1
7,468
622
6,797
5,790
1,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
8
1 / 0 / 3
5,489
457
1,487
2,778
686
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DracoVon3
Gilgamesh
6
1 / 3 / 1
4,999
417
1,360
4,638
1,265
Bakasura
LiciaAttack
Bakasura
6
0 / 5 / 0
4,651
388
1,431
6,457
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
3 / 1 / 0
5,912
493
2,064
3,536
1,633
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TIM_674
Izanami
7
0 / 4 / 1
4,721
393
393
5,161
1,584
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,417
451
843
5,693
3,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
7
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ASTROMX17
Cerberus
3
1
4
5
L
Gilgamesh
DracoVon3
Gilgamesh
1
3
1
0.5
W
Jormungandr
EZNEIT
Jormungandr
2
2
5
2.25
W
0
3
2
0.33
W
Mercury
Habimurray
Mercury
10
1
1
10.5
L
Bakasura
LiciaAttack
Bakasura
0
5
0
0
L
Anubis
3
1
0
3
L
Izanami
TIM_674
Izanami
0
4
1
0.13
L
1
4
1
0.38
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
6,091
24,378
Taken
25,485
9,424
Mitigated
9,919
3,504
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ASTROMX17
Cerberus
1,977
74
48
955
5,036
3,317
499
177
4,859
17,002
0
L
Gilgamesh
DracoVon3
Gilgamesh
1,360
532
113
216
4,638
1,265
260
788
3,850
0
11,301
W
Jormungandr
EZNEIT
Jormungandr
3,496
1,149
0
638
6,693
2,469
265
240
6,388
20,582
0
W
195
195
0
484
4,081
1,151
0
800
3,281
0
11,484
W
Mercury
Habimurray
Mercury
6,797
2,343
0
918
5,790
1,801
0
161
5,629
0
38,188
L
Bakasura
LiciaAttack
Bakasura
1,431
963
0
863
6,457
2,270
40
1,067
5,390
0
12,514
L
Anubis
2,064
37
0
1,278
3,536
1,633
203
390
3,146
22,599
0
L
Izanami
TIM_674
Izanami
393
389
0
45
5,161
1,584
521
1,720
3,441
0
17,048
L
843
233
0
830
5,693
3,167
431
1,508
4,185
0
20,124
W
Neith
1,487
680
0
461
2,778
686
397
686
2,012
0
18,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
25,700
216
Minions Killed
169
0
Camps Cleared
0
1,086,886
Distance Traveled
978,486
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,964
497
51
4
0
230,926
0
L
Gilgamesh
4,999
417
25
2
0
160,647
1
W
Jormungandr
5,429
452
25
2
0
229,265
1
W
Rama
4,808
401
27
2
0
157,998
1
W
Mercury
7,468
622
74
6
0
299,276
3
L
Bakasura
4,651
388
26
2
0
182,065
2
L
Anubis
5,912
493
43
4
0
227,073
5
L
Izanami
4,721
393
33
3
0
201,343
0
L
Bellona
5,417
451
42
4
0
207,358
0
W
Neith
5,489
457
39
3
0
169,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role