Player Matchup

Medusa
Medusa
EternalChaos246
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,506 Elo+
Solo
Mercury
Mercury
ImpulsiveJosh
Mercury
Level 156
God Stats
6W - 7L
1,482 SR
Queue Stats
153W - 161L
1,538 Elo+
Solo
Hades
Hades
Luxcet
Hades
Level 103
God Stats
0W - 5L
1,432 SR
Queue Stats
91W - 113L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 86
God Stats
110W - 95L
1,628 SR
Queue Stats
275W - 308L
1,505 Elo+
Party 2
He Bo
He Bo
Themilkman1826
He Bo
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
312W - 312L
1,499 Elo+
Party 2
Team Averages
Level 111
1,554 SR
1,501 Elo+

VS

Team Averages
Level 107
1,659 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Carlito1G
Sun Wukong
Level 142
God Stats
3W - 3L
1,769 SR
Queue Stats
198W - 173L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
PapaLaVader
Baba Yaga
Level 148
God Stats
4W - 0L
1,547 SR
Queue Stats
383W - 341L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
QuiteLucky
Baron Samedi
Level 63
God Stats
6W - 4L
1,610 SR
Queue Stats
192W - 162L
1,525 Elo+
Party 3
Bacchus
Bacchus
QuiteSavvy
Bacchus
Level 104
God Stats
29W - 20L
1,620 SR
Queue Stats
176W - 139L
1,522 Elo+
Party 3
Cupid
Cupid
XIncognitusX
Cupid
Level 80
God Stats
8W - 3L
1,748 SR
Queue Stats
168W - 127L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 5
12,253
721
10,251
14,774
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
17
3 / 4 / 2
11,266
663
11,792
12,168
5,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Luxcet
Hades
16
2 / 10 / 4
10,766
633
12,674
22,152
11,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
20
5 / 2 / 9
13,791
811
23,207
25,697
24,834
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 0
10,457
615
9,641
9,901
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlito1G
Sun Wukong
20
5 / 2 / 10
12,992
764
12,923
23,223
26,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baba Yaga
PapaLaVader
Baba Yaga
20
7 / 2 / 10
13,241
779
23,209
12,303
6,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
QuiteLucky
Baron Samedi
19
8 / 5 / 8
13,129
772
16,192
15,581
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
QuiteSavvy
Bacchus
17
2 / 2 / 16
11,249
662
8,869
17,013
23,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 4 / 10
12,431
731
11,645
14,951
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
15
Kills
27
27
Deaths
15
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Carlito1G
Sun Wukong
5
2
10
5
L
3
7
5
0.79
L
Mercury
3
4
2
1
L
Hades
Luxcet
Hades
2
10
4
0.4
L
Cthulhu
5
2
9
4.75
W
Baba Yaga
PapaLaVader
Baba Yaga
7
2
10
6
W
Baron Samedi
QuiteLucky
Baron Samedi
8
5
8
2.4
W
Bacchus
QuiteSavvy
Bacchus
2
2
16
5
L
2
4
0
0.5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
72,838
84,692
Taken
83,071
49,411
Mitigated
71,016
14,717
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Carlito1G
Sun Wukong
12,923
4,144
0
4,412
23,223
26,143
108
11,170
12,053
0
57,779
L
10,251
2,065
0
1,215
14,774
4,828
2,010
9,748
4,936
0
43,782
L
Mercury
11,792
5,458
0
0
12,168
5,157
53
4,511
7,593
0
35,567
L
Hades
Luxcet
Hades
12,674
1,063
157
5,061
22,152
11,222
201
13,407
8,634
25,523
0
L
Cthulhu
23,207
233
632
6,514
25,697
24,834
94
15,077
10,132
70,763
0
W
Baba Yaga
PapaLaVader
Baba Yaga
23,209
1,840
0
4,200
12,303
6,884
517
6,546
5,757
67,398
0
W
Baron Samedi
QuiteLucky
Baron Samedi
16,192
881
3,563
4,096
15,581
7,997
1,537
9,734
5,847
47,778
0
W
Bacchus
QuiteSavvy
Bacchus
8,869
763
306
3,003
17,013
23,098
130
11,180
5,833
18,468
0
L
9,641
498
0
1,138
9,901
3,370
0
5,161
4,684
30,537
0
W
11,645
7,325
1,317
5,223
14,951
6,894
539
7,595
7,356
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,533
Gold Earned
63,042
381
Minions Killed
380
6
Camps Cleared
9
1,539,006
Distance Traveled
1,648,558
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,992
764
95
6
3
328,706
1
L
Medusa
12,253
721
105
6
0
303,363
4
L
Mercury
11,266
663
59
3
0
317,170
0
L
Hades
10,766
633
41
2
2
246,360
3
L
Cthulhu
13,791
811
129
8
3
362,866
1
W
Baba Yaga
13,241
779
104
6
4
343,036
0
W
Baron Samedi
13,129
772
104
6
2
296,878
5
W
Bacchus
11,249
662
13
1
0
376,282
1
L
He Bo
10,457
615
47
3
1
309,247
0
W
Cupid
12,431
731
64
4
0
303,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role