Player Matchup

Bacchus
Bacchus
CY83RM4G3 FTW
Bacchus
Level 146
God Stats
1W - 2L
1,211 SR
Queue Stats
315W - 204L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
NBDxAydan31
Baron Samedi
Level 96
God Stats
5W - 2L
1,562 SR
Queue Stats
394W - 300L
1,565 Elo+
Party 1
Medusa
Medusa
tnguyen829
Medusa
Level 18
God Stats
12W - 9L
1,624 SR
Queue Stats
17W - 13L
1,580 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,612 Elo+

VS

Team Averages
Level 44
1,526 SR
1,355 Elo+
Thanatos
Thanatos
CerealSteak2725
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Kukulkan
Kukulkan
JohYowza
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,230 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mal139
Kumbhakarna
Level 102
God Stats
2W - 5L
1,578 SR
Queue Stats
243W - 183L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
4 / 3 / 2
14,407
686
17,242
23,307
17,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
NBDxAydan31
Baron Samedi
19
1 / 2 / 5
13,190
628
10,905
17,332
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
tnguyen829
Medusa
19
3 / 4 / 3
13,760
655
8,639
14,490
5,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
3
0 / 0 / 0
9,624
458
0
0
0
Mace

Mace

+10
Physical Power

Kukulkan
JohYowza
Kukulkan
20
7 / 4 / 1
13,870
660
24,263
17,043
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Mal139
Kumbhakarna
19
2 / 4 / 6
14,012
667
8,793
28,676
40,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
9
9
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
3
2
1.67
L
Thanatos
0
0
0
0
L
Kukulkan
JohYowza
Kukulkan
7
4
1
1.88
L
Kumbhakarna
Mal139
Kumbhakarna
2
4
6
1.25
W
Baron Samedi
NBDxAydan31
Baron Samedi
1
2
5
1.75
W
Medusa
tnguyen829
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
33,056
55,129
Taken
45,719
32,376
Mitigated
46,105
19,171
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
17,242
1,913
0
9,093
23,307
17,316
216
10,613
12,694
49,673
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
JohYowza
Kukulkan
24,263
1,881
0
0
17,043
5,918
2,250
12,503
3,330
93,614
0
L
Kumbhakarna
Mal139
Kumbhakarna
8,793
460
0
3,852
28,676
40,187
669
12,449
14,242
33,443
0
W
Baron Samedi
NBDxAydan31
Baron Samedi
10,905
1,065
1,390
6,471
17,332
9,336
848
12,731
4,601
72,816
0
W
Medusa
tnguyen829
Medusa
8,639
3,482
0
2,217
14,490
5,724
1,967
9,712
4,778
0
70,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
37,506
262
Minions Killed
185
0
Camps Cleared
0
1,134,819
Distance Traveled
773,954
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,407
686
41
2
0
362,935
1
L
Thanatos
9,624
458
0
0
0
7,365
0
L
Kukulkan
13,870
660
147
7
0
345,442
4
L
Kumbhakarna
14,012
667
38
2
0
421,147
3
W
Baron Samedi
13,190
628
114
5
0
359,451
2
W
Medusa
13,760
655
107
5
0
412,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role