Player Matchup

Discordia
Discordia
DesperateSpade9
Discordia
Level 68
God Stats
2W - 5L
1,207 SR
Queue Stats
297W - 427L
1,404 Elo+
Party 1
Ares
Ares
Kingacejj
Ares
Level 102
God Stats
7W - 7L
1,503 SR
Queue Stats
116W - 150L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
LifeandSavior
Guan Yu
Level 50
God Stats
2W - 3L
1,279 SR
Queue Stats
136W - 241L
1,379 Elo+
Party 1
Pele
Pele
Negroid09
Pele
Level 32
God Stats
8W - 10L
1,497 SR
Queue Stats
77W - 132L
1,402 Elo+
Party 1
Bellona
Bellona
NightWalkerr666
Bellona
Level 48
God Stats
41W - 52L
1,423 SR
Queue Stats
152W - 227L
1,373 Elo+
Party 1
Team Averages
Level 60
1,382 SR
1,390 Elo+

VS

Team Averages
Level 63
1,582 SR
1,384 Elo+
Nu Wa
Nu Wa
Gorefest_
Nu Wa
Level 101
God Stats
58W - 57L
1,806 SR
Queue Stats
259W - 334L
1,496 Elo+
Party 3
Ratatoskr
Ratatoskr
Ingrownchain
Ratatoskr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,444 Elo+
Party 2
Bellona
Bellona
Lesauzage
Bellona
Level 62
God Stats
0W - 2L
1,487 SR
Queue Stats
2W - 13L
1,212 Elo+
Party 2
Fenrir
Fenrir
Pheellipe_23
Fenrir
Level 11
God Stats
5W - 19L
1,615 SR
Queue Stats
55W - 101L
1,496 Elo+
Party 3
Scylla
Scylla
Ze_do_lodo
Scylla
Level 89
God Stats
7W - 17L
1,500 SR
Queue Stats
121W - 187L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DesperateSpade9
Discordia
20
4 / 8 / 20
13,376
955
9,841
16,451
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
6 / 1 / 30
15,156
1,083
13,163
20,678
25,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
20
5 / 7 / 22
13,939
996
13,596
27,272
38,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
25 / 7 / 12
18,246
1,303
44,815
23,827
12,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 7 / 32
14,324
1,023
14,526
23,841
29,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gorefest_
Nu Wa
20
9 / 5 / 16
15,545
1,110
25,545
11,514
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Ingrownchain
Ratatoskr
20
8 / 15 / 13
15,123
1,080
23,045
29,494
9,995
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Lesauzage
Bellona
20
9 / 9 / 16
15,559
1,111
26,789
29,701
37,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
1 / 6 / 5
11,246
803
2,360
11,995
4,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Ze_do_lodo
Scylla
20
2 / 7 / 19
14,197
1,014
22,626
17,627
5,519
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
98
42
Kills
29
30
Deaths
42
116
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Discordia
DesperateSpade9
Discordia
4
8
20
1.75
L
Nu Wa
Gorefest_
Nu Wa
9
5
16
3.4
L
Ratatoskr
Ingrownchain
Ratatoskr
8
15
13
0.97
W
Ares
6
1
30
21
L
Bellona
Lesauzage
Bellona
9
9
16
1.89
W
Guan Yu
5
7
22
2.29
W
Pele
25
7
12
4.43
W
2
7
32
2.57
L
Fenrir
1
6
5
0.58
L
Scylla
Ze_do_lodo
Scylla
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,941
Damage
100,365
112,069
Taken
100,331
113,451
Mitigated
61,170
16,870
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DesperateSpade9
Discordia
9,841
914
678
339
16,451
7,715
0
6,937
9,333
46,228
0
L
Nu Wa
Gorefest_
Nu Wa
25,545
7,852
0
0
11,514
3,865
0
2,322
9,085
79,686
0
L
Ratatoskr
Ingrownchain
Ratatoskr
23,045
12,894
347
1,193
29,494
9,995
0
6,947
22,171
0
43,734
W
Ares
13,163
762
0
2,384
20,678
25,648
0
7,942
12,389
32,617
0
L
Bellona
Lesauzage
Bellona
26,789
10,141
187
3,326
29,701
37,704
0
8,574
20,437
87
33,274
W
Guan Yu
13,596
1,261
3,673
3,669
27,272
38,443
0
11,989
12,936
290
33,501
W
Pele
44,815
13,838
0
4,031
23,827
12,186
0
12,048
11,625
0
96,797
W
14,526
4,516
0
2,096
23,841
29,459
0
9,342
14,119
0
33,200
L
Fenrir
2,360
236
0
0
11,995
4,087
0
2,346
9,599
0
5,088
L
Scylla
Ze_do_lodo
Scylla
22,626
2,976
0
184
17,627
5,519
0
3,087
14,286
56,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,041
Gold Earned
71,670
280
Minions Killed
250
3
Camps Cleared
6
1,300,303
Distance Traveled
1,215,590
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,376
955
79
6
1
233,889
0
L
Nu Wa
15,545
1,110
111
8
0
258,560
7
L
Ratatoskr
15,123
1,080
32
2
4
284,936
0
W
Ares
15,156
1,083
17
1
0
263,420
0
L
Bellona
15,559
1,111
14
1
2
248,418
0
W
Guan Yu
13,939
996
31
2
0
273,078
0
W
Pele
18,246
1,303
101
7
1
260,932
0
W
Bellona
14,324
1,023
52
4
1
268,984
0
L
Fenrir
11,246
803
3
0
0
172,140
1
L
Scylla
14,197
1,014
90
6
0
251,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role