Player Matchup

Arachne
Arachne
BarDalDem
Arachne
Level 36
God Stats
3W - 0L
1,552 SR
Queue Stats
38W - 15L
1,763 Elo+
Solo
Osiris
Osiris
D3f3ctive
Osiris
Level 48
God Stats
24W - 7L
1,849 SR
Queue Stats
115W - 29L
1,738 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DP Gaming HD977
Kumbhakarna
Level 65
God Stats
36W - 18L
1,748 SR
Queue Stats
65W - 47L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
LadyKunaya
Nu Wa
Level 129
God Stats
9W - 3L
1,648 SR
Queue Stats
105W - 71L
1,645 Elo+
Party 1
Freya
Freya
deadlydamian00
Freya
Level 119
God Stats
4W - 4L
1,484 SR
Queue Stats
102W - 82L
1,563 Elo+
Party 1
Team Averages
Level 79
1,656 SR
1,665 Elo+

VS

Team Averages
Level 58
1,471 SR
1,454 Elo+
Kuzenbo
Kuzenbo
Despondency21
Kuzenbo
Level 49
God Stats
26W - 25L
1,449 SR
Queue Stats
201W - 216L
1,336 Elo+
Party 2
Apollo
Apollo
FreewillOrange8
Apollo
Level 45
God Stats
19W - 25L
1,408 SR
Queue Stats
165W - 187L
1,334 Elo+
Party 2
Hades
Hades
RedFiveInAIr
Hades
Level 98
God Stats
3W - 3L
1,751 SR
Queue Stats
411W - 379L
1,672 Elo+
Party 3
King Arthur
King Arthur
SOURPATCHGOATZ
King Arthur
Level 46
God Stats
11W - 12L
1,563 SR
Queue Stats
78W - 92L
1,462 Elo+
Party 3
Loki
Loki
SouthernSteel65
Loki
Level 54
God Stats
3W - 5L
1,182 SR
Queue Stats
786W - 779L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarDalDem
Arachne
13
7 / 0 / 3
8,355
597
8,005
10,586
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
D3f3ctive
Osiris
16
10 / 2 / 3
9,609
686
14,359
7,573
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
DP Gaming HD977
Kumbhakarna
10
0 / 2 / 5
6,683
477
2,524
10,527
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
2 / 0 / 2
7,958
568
7,746
5,055
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 6
6,497
464
7,172
11,363
4,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 2 / 4
6,170
441
4,919
10,293
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 4 / 1
6,680
477
7,299
10,403
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 0
8,297
593
8,903
11,081
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SOURPATCHGOATZ
King Arthur
10
1 / 6 / 1
6,560
469
3,664
12,543
3,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 7 / 4
6,368
455
3,671
11,427
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
8
8
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
BarDalDem
Arachne
7
0
3
8.5
W
Osiris
D3f3ctive
Osiris
10
2
3
5.75
W
Kumbhakarna
DP Gaming HD977
Kumbhakarna
0
2
5
1.25
L
Kuzenbo
1
2
4
1.5
L
3
4
1
0.88
W
Nu Wa
2
0
2
3
L
2
1
0
2
L
King Arthur
SOURPATCHGOATZ
King Arthur
1
6
1
0.25
L
1
7
4
0.43
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
28,456
45,104
Taken
55,747
26,113
Mitigated
23,664
17,702
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BarDalDem
Arachne
8,005
5,583
0
7,072
10,586
5,203
0
2,683
7,903
0
54,705
W
Osiris
D3f3ctive
Osiris
14,359
6,930
0
3,819
7,573
5,124
0
637
6,936
0
67,925
W
Kumbhakarna
DP Gaming HD977
Kumbhakarna
2,524
229
0
1,340
10,527
9,171
0
4,167
6,360
16,700
0
L
Kuzenbo
4,919
2,447
398
2,016
10,293
8,342
254
4,309
5,918
15,914
0
L
7,299
5,147
249
2,934
10,403
2,973
596
4,462
5,897
0
39,694
W
Nu Wa
7,746
2,896
0
625
5,055
1,834
1,153
2,944
2,111
52,865
0
L
8,903
560
118
7,440
11,081
5,818
0
5,651
5,135
71,484
0
L
King Arthur
SOURPATCHGOATZ
King Arthur
3,664
876
0
1,453
12,543
3,967
430
643
11,872
0
31,343
L
3,671
1,335
0
2,886
11,427
2,564
0
2,324
8,993
0
32,026
W
7,172
2,471
0
4,846
11,363
4,781
0
3,391
7,972
32,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
34,075
377
Minions Killed
394
0
Camps Cleared
0
1,444,899
Distance Traveled
1,265,434
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,355
597
85
6
0
343,353
4
W
Osiris
9,609
686
111
8
0
305,344
2
W
Kumbhakarna
6,683
477
25
2
0
287,128
0
L
Kuzenbo
6,170
441
15
1
0
270,874
5
L
Apollo
6,680
477
88
6
0
232,754
5
W
Nu Wa
7,958
568
109
8
0
276,738
5
L
Hades
8,297
593
156
11
0
265,073
5
L
King Arthur
6,560
469
71
5
0
262,097
1
L
Loki
6,368
455
64
5
0
234,636
0
W
Freya
6,497
464
47
3
0
232,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role