Player Matchup

Jormungandr
Jormungandr
Dark_MoutainFPFS
Jormungandr
Level 27
God Stats
1W - 2L
1,181 SR
Queue Stats
330W - 374L
1,299 Elo+
Solo
Zeus
Zeus
MEXICO5946
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,366 Elo+
Solo
Hun Batz
Hun Batz
OG Bobby Jumbo1
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,325 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
Level 11
God Stats
38W - 33L
1,468 SR
Queue Stats
85W - 73L
1,375 Elo+
Solo
Izanami
Izanami
x DeLiiRiuM x
Izanami
Level 29
God Stats
5W - 3L
1,455 SR
Queue Stats
99W - 104L
1,349 Elo+
Party 2
Team Averages
Level 21
1,421 SR
1,343 Elo+

VS

Team Averages
Level 16
1,625 SR
1,409 Elo+
Poseidon
Poseidon
DiegoMontoya623
Poseidon
Level 29
God Stats
4W - 2L
1,718 SR
Queue Stats
60W - 50L
1,373 Elo+
Solo
Kali
Kali
Dubz 4 DAYZ9101
Kali
Level 6
God Stats
2W - 3L
1,695 SR
Queue Stats
4W - 5L
1,616 Elo+
Solo
Fenrir
Fenrir
ScN Exotic
Fenrir
Level 7
God Stats
2W - 2L
1,713 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 1
Susano
Susano
ScN Fire
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 1
Apollo
Apollo
ToxicDID911
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 244L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark_MoutainFPFS
Jormungandr
20
2 / 3 / 6
13,723
528
5,742
15,758
9,321
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 8 / 1
13,029
501
8,959
16,782
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
14
2 / 9 / 6
10,420
401
5,731
15,262
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
19
8 / 5 / 7
14,110
543
15,205
16,160
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
20
14 / 3 / 5
15,297
588
21,103
16,993
6,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 13 / 3
10,945
421
11,278
14,164
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 4 / 4
14,466
556
20,099
24,891
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ScN Exotic
Fenrir
12
3 / 10 / 1
9,592
369
4,689
11,316
3,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
ScN Fire
Susano
6
0 / 5 / 2
7,555
291
965
4,018
1,066
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
17
2 / 4 / 3
10,878
418
4,666
17,046
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
35
Kills
24
28
Deaths
36
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dark_MoutainFPFS
Jormungandr
2
3
6
1.67
L
Poseidon
3
13
3
0.35
L
16
4
4
4.5
W
9
8
1
1.19
W
Hun Batz
2
9
6
0.56
L
Fenrir
ScN Exotic
Fenrir
3
10
1
0.35
L
Susano
ScN Fire
Susano
0
5
2
0.2
W
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
8
5
7
2.3
L
Apollo
2
4
3
0.88
W
Izanami
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,740
Damage
41,697
80,955
Taken
71,435
33,762
Mitigated
24,612
18,010
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dark_MoutainFPFS
Jormungandr
5,742
603
0
3,039
15,758
9,321
1,069
1,160
14,598
86,956
0
L
Poseidon
11,278
1,266
0
223
14,164
3,288
381
1,750
12,372
62,747
0
L
20,099
10,963
0
8,069
24,891
12,318
240
6,592
18,197
0
81,316
W
8,959
835
0
2,501
16,782
6,107
1,201
2,145
14,637
65,237
0
W
Hun Batz
5,731
1,302
0
1,170
15,262
5,434
2,971
970
14,292
0
34,865
L
Fenrir
ScN Exotic
Fenrir
4,689
340
0
245
11,316
3,570
450
1,740
9,512
0
13,938
L
Susano
ScN Fire
Susano
965
490
0
0
4,018
1,066
0
2,905
881
0
3,695
W
Tsukuyomi
Shad0wBurn7u7
Tsukuyomi
15,205
3,974
0
2,832
16,160
5,962
1,017
2,384
13,061
0
77,270
L
Apollo
4,666
3,443
0
3,991
17,046
4,370
2,885
1,403
15,569
0
40,541
W
Izanami
21,103
17,661
0
8,468
16,993
6,938
8,046
4,619
12,374
0
117,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,579
Gold Earned
53,436
603
Minions Killed
294
0
Camps Cleared
0
2,279,821
Distance Traveled
1,697,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,723
528
158
6
0
442,401
2
L
Poseidon
10,945
421
79
3
0
382,178
4
L
Kali
14,466
556
101
4
0
474,720
3
W
Zeus
13,029
501
96
4
0
434,470
1
W
Hun Batz
10,420
401
42
2
0
442,641
2
L
Fenrir
9,592
369
22
1
0
254,780
0
L
Susano
7,555
291
4
0
0
104,109
0
W
Tsukuyomi
14,110
543
123
5
0
504,433
1
L
Apollo
10,878
418
88
3
0
482,113
0
W
Izanami
15,297
588
184
7
0
455,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role