Player Matchup

Scylla
Scylla
DaddyHeimdallr
Scylla
Level 89
God Stats
8W - 13L
1,410 SR
Queue Stats
595W - 535L
1,575 Elo+
Party 1
Athena
Athena
J0turtle
Athena
Level 39
God Stats
25W - 32L
1,486 SR
Queue Stats
89W - 76L
1,482 Elo+
Party 4
Fenrir
Fenrir
MomsMesothelioma
Fenrir
Level 42
God Stats
11W - 7L
1,666 SR
Queue Stats
98W - 93L
1,579 Elo+
Party 1
Zeus
Zeus
ScrubPotatoKing
Zeus
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
477W - 442L
1,501 Elo+
Solo
Rama
Rama
zoTurtle
Rama
Level 125
God Stats
10W - 4L
1,587 SR
Queue Stats
107W - 84L
1,517 Elo+
Party 4
Team Averages
Level 68
1,530 SR
1,531 Elo+

VS

Team Averages
Level 81
1,468 SR
1,537 Elo+
Chiron
Chiron
Fhqwhgads
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 179L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
GrannyTuck
Cthulhu
Level 68
God Stats
11W - 14L
1,419 SR
Queue Stats
189W - 218L
1,521 Elo+
Party 2
Loki
Loki
Invictus121
Loki
Level 122
God Stats
2W - 2L
1,562 SR
Queue Stats
39W - 26L
1,608 Elo+
Party 3
Scylla
Scylla
ResurrectingLove
Scylla
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
thekill3rkrab
Kuzenbo
Level 49
God Stats
32W - 23L
1,553 SR
Queue Stats
133W - 146L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,177
612
8,344
6,765
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
J0turtle
Athena
13
2 / 1 / 10
8,428
562
4,212
10,089
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 3
9,418
628
7,621
11,818
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 1
9,759
651
11,869
11,050
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
15
1 / 2 / 6
8,500
567
5,816
7,507
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fhqwhgads
Chiron
13
5 / 7 / 1
9,213
614
7,515
10,539
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GrannyTuck
Cthulhu
14
0 / 2 / 3
7,398
493
5,605
12,066
6,765
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 3
7,724
515
7,919
8,305
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,987
399
2,309
5,725
1,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
10
0 / 5 / 5
7,200
480
4,798
14,281
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
8
8
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Chiron
Fhqwhgads
Chiron
5
7
1
0.79
L
Cthulhu
GrannyTuck
Cthulhu
0
2
3
0.75
L
3
3
3
1.5
W
Athena
J0turtle
Athena
2
1
10
7
W
9
2
3
5.25
L
0
5
0
0
W
4
2
1
2.25
L
Kuzenbo
0
5
5
0.5
W
Rama
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,862
Damage
28,146
47,229
Taken
50,916
22,462
Mitigated
28,571
15,235
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,344
1,503
0
912
6,765
2,542
329
2,060
4,705
55,803
0
L
Chiron
Fhqwhgads
Chiron
7,515
3,422
667
1,611
10,539
2,896
0
3,674
6,732
0
48,035
L
Cthulhu
GrannyTuck
Cthulhu
5,605
247
0
3,314
12,066
6,765
0
8,329
3,707
40,885
0
L
7,919
1,377
0
2,820
8,305
2,656
0
2,327
5,954
0
42,019
W
Athena
J0turtle
Athena
4,212
1,646
0
1,751
10,089
8,628
0
3,229
6,860
18,679
0
W
7,621
2,581
0
2,951
11,818
5,198
58
1,925
9,893
0
68,656
L
2,309
749
0
0
5,725
1,598
0
3,021
2,511
20,454
0
W
11,869
2,538
172
6,676
11,050
4,035
746
4,866
6,184
74,446
0
L
Kuzenbo
4,798
2,430
0
1,812
14,281
14,656
0
6,667
7,462
20,542
0
W
Rama
5,816
4,773
0
2,773
7,507
2,059
2,886
854
6,653
0
70,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
37,522
536
Minions Killed
312
0
Camps Cleared
0
1,432,785
Distance Traveled
1,395,995
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,177
612
121
8
0
285,343
3
L
Chiron
9,213
614
92
6
0
253,039
1
L
Cthulhu
7,398
493
76
5
0
298,538
4
L
Loki
7,724
515
71
5
0
320,329
1
W
Athena
8,428
562
29
2
0
305,434
0
W
Fenrir
9,418
628
110
7
0
305,782
0
L
Scylla
5,987
399
43
3
0
234,508
1
W
Zeus
9,759
651
139
9
0
251,002
1
L
Kuzenbo
7,200
480
30
2
0
289,581
2
W
Rama
8,500
567
137
9
0
285,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role