Player Matchup

Cupid
Cupid
CuddlyDub
Cupid
Level 60
God Stats
58W - 81L
1,420 SR
Queue Stats
76W - 111L
1,373 Elo+
Solo
Rama
Rama
FONDERFLIPER
Rama
Level 107
God Stats
36W - 32L
1,481 SR
Queue Stats
278W - 355L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Geoform187
Cthulhu
Level 88
God Stats
68W - 55L
1,623 SR
Queue Stats
331W - 413L
1,467 Elo+
Party 1
Chang'e
Chang'e
SealthHunter007
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 105L
1,321 Elo+
Solo
Sylvanus
Sylvanus
TheeAsianSpice
Sylvanus
Level 117
God Stats
18W - 17L
1,736 SR
Queue Stats
173W - 236L
1,484 Elo+
Party 1
Team Averages
Level 87
1,552 SR
1,423 Elo+

VS

Team Averages
Level 97
1,407 SR
1,339 Elo+
Persephone
Persephone
JOACOASURA
Persephone
Level 85
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 14L
1,169 Elo+
Solo
Baron Samedi
Baron Samedi
MochaBean981
Baron Samedi
Level 86
God Stats
16W - 21L
1,374 SR
Queue Stats
190W - 236L
1,378 Elo+
Solo
Bacchus
Bacchus
WeBlowed313
Bacchus
Level 96
God Stats
11W - 10L
1,380 SR
Queue Stats
18W - 26L
1,427 Elo+
Solo
Hou Yi
Hou Yi
YaBoiBats39
Hou Yi
Level 93
God Stats
10W - 4L
1,565 SR
Queue Stats
105W - 109L
1,381 Elo+
Solo
Thanatos
Thanatos
joe2990
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CuddlyDub
Cupid
11
2 / 2 / 4
8,562
389
4,371
6,252
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 2 / 2
12,203
555
9,556
11,802
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Geoform187
Cthulhu
18
5 / 2 / 5
12,586
572
11,411
19,835
18,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 6 / 2
9,874
449
6,097
15,411
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
20
6 / 2 / 3
13,146
598
15,819
21,381
17,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JOACOASURA
Persephone
12
2 / 3 / 0
8,813
401
5,110
7,936
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
MochaBean981
Baron Samedi
16
3 / 6 / 4
9,734
442
11,761
15,578
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
WeBlowed313
Bacchus
15
2 / 2 / 5
9,726
442
6,900
16,267
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
16
1 / 2 / 1
9,590
436
8,022
11,642
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
joe2990
Thanatos
17
6 / 6 / 4
10,339
470
14,882
22,509
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
19
Kills
14
14
Deaths
19
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
CuddlyDub
Cupid
2
2
4
2
W
4
2
2
2.5
W
Cthulhu
Geoform187
Cthulhu
5
2
5
3.75
L
Persephone
JOACOASURA
Persephone
2
3
0
0.67
L
Baron Samedi
MochaBean981
Baron Samedi
3
6
4
0.83
W
2
6
2
0.5
W
Sylvanus
6
2
3
3.75
L
Bacchus
WeBlowed313
Bacchus
2
2
5
2.25
L
Hou Yi
1
2
1
0.75
L
Thanatos
joe2990
Thanatos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,254
Damage
46,675
74,681
Taken
73,932
47,317
Mitigated
39,125
31,327
Healing
34,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CuddlyDub
Cupid
4,371
2,237
0
2,348
6,252
1,808
0
2,752
3,372
0
26,330
W
9,556
7,115
0
6,007
11,802
5,009
4,887
2,564
9,230
0
88,379
W
Cthulhu
Geoform187
Cthulhu
11,411
243
645
4,195
19,835
18,048
437
5,194
14,400
60,511
0
L
Persephone
JOACOASURA
Persephone
5,110
314
0
2,223
7,936
2,026
468
5,244
2,689
43,187
0
L
Baron Samedi
MochaBean981
Baron Samedi
11,761
1,193
1,769
4,963
15,578
6,877
1,015
8,263
7,315
59,001
0
W
6,097
775
1,493
4,656
15,411
4,967
421
6,019
8,913
43,637
0
W
Sylvanus
15,819
4,479
989
10,994
21,381
17,485
2,650
6,664
14,606
75,608
18,927
L
Bacchus
WeBlowed313
Bacchus
6,900
622
0
4,267
16,267
19,124
0
5,057
11,210
36,466
0
L
Hou Yi
8,022
4,053
0
3,540
11,642
3,541
742
3,529
8,113
0
58,625
L
Thanatos
joe2990
Thanatos
14,882
4,342
776
17,219
22,509
7,557
280
9,995
12,514
61
71,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
48,202
547
Minions Killed
467
0
Camps Cleared
0
1,612,173
Distance Traveled
1,715,761
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,562
389
50
2
0
209,938
3
W
Rama
12,203
555
170
8
0
343,431
3
W
Cthulhu
12,586
572
73
3
0
368,080
5
L
Persephone
8,813
401
88
4
0
229,258
1
L
Baron Samedi
9,734
442
99
5
0
340,064
3
W
Chang'e
9,874
449
74
3
0
359,194
8
W
Sylvanus
13,146
598
180
8
0
331,530
1
L
Bacchus
9,726
442
52
2
0
397,120
6
L
Hou Yi
9,590
436
125
6
0
346,471
4
L
Thanatos
10,339
470
103
5
0
402,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role