Player Matchup

Apollo
Apollo
Darth_Swab
Apollo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 23L
1,200 Elo+
Party 1
Odin
Odin
DropkickDojo
Odin
Level 124
God Stats
1W - 4L
1,660 SR
Queue Stats
8W - 27L
1,181 Elo+
Party 1
Nemesis
Nemesis
JixKix
Nemesis
Level 128
God Stats
1W - 3L
1,241 SR
Queue Stats
4W - 14L
1,121 Elo+
Party 1
Olorun
Olorun
Lethal_Hugz
Olorun
Level 120
God Stats
0W - 1L
1,571 SR
Queue Stats
9W - 27L
1,181 Elo+
Party 1
Ares
Ares
stevorama11
Ares
Level 58
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 11L
1,165 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,170 Elo+

VS

Team Averages
Level 112
1,369 SR
1,559 Elo+
Danzaburou
Danzaburou
ElDiosDelSushi
Danzaburou
Level 149
God Stats
11W - 16L
1,375 SR
Queue Stats
252W - 242L
1,563 Elo+
Solo
Scylla
Scylla
Its HungryHowie
Scylla
Level 89
God Stats
4W - 1L
1,599 SR
Queue Stats
24W - 13L
1,568 Elo+
Party 2
Achilles
Achilles
RipWabbit
Achilles
Level 90
God Stats
3W - 1L
1,040 SR
Queue Stats
58W - 64L
1,427 Elo+
Solo
Sobek
Sobek
Sj2101
Sobek
Level 122
God Stats
1W - 0L
1,373 SR
Queue Stats
16W - 12L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
limit1ess Ski11
Zhong Kui
Level 109
God Stats
1W - 0L
1,456 SR
Queue Stats
25W - 16L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darth_Swab
Apollo
14
2 / 3 / 0
8,479
707
7,595
9,431
3,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 4
7,899
658
8,262
10,004
7,454
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nemesis
JixKix
Nemesis
14
0 / 1 / 3
8,238
687
7,729
9,053
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
15
0 / 1 / 2
8,155
680
3,888
7,064
3,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 1
8,344
695
4,471
15,190
8,321
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElDiosDelSushi
Danzaburou
16
2 / 0 / 5
9,257
771
12,073
5,561
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 5
8,729
727
6,862
5,991
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RipWabbit
Achilles
16
2 / 1 / 6
8,967
747
9,591
11,314
13,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Sj2101
Sobek
16
2 / 2 / 6
9,557
796
5,746
16,249
22,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
limit1ess Ski11
Zhong Kui
14
1 / 1 / 8
8,359
697
8,785
8,059
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
4
Kills
9
9
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
Darth_Swab
Apollo
2
3
0
0.67
L
0
3
4
0.67
W
Danzaburou
ElDiosDelSushi
Danzaburou
2
0
5
4.5
W
2
1
5
4.5
L
Nemesis
JixKix
Nemesis
0
1
3
1.5
L
Olorun
0
1
2
1
W
Achilles
RipWabbit
Achilles
2
1
6
5
W
Sobek
Sj2101
Sobek
2
2
6
2.5
W
Zhong Kui
limit1ess Ski11
Zhong Kui
1
1
8
5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
43,057
50,742
Taken
47,174
26,386
Mitigated
47,376
11,552
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Darth_Swab
Apollo
7,595
4,784
0
1,225
9,431
3,303
0
3,246
6,185
0
20,054
L
8,262
1,367
50
470
10,004
7,454
0
4,519
5,485
0
27,686
W
Danzaburou
ElDiosDelSushi
Danzaburou
12,073
4,462
0
2,148
5,561
2,784
1,708
933
4,628
0
55,702
W
6,862
533
0
1,446
5,991
3,497
1,161
923
5,068
30,432
0
L
Nemesis
JixKix
Nemesis
7,729
1,709
0
3,326
9,053
4,206
0
4,790
4,263
0
24,037
L
Olorun
3,888
2,137
1,112
2,394
7,064
3,102
3,781
1,782
5,282
41,911
0
W
Achilles
RipWabbit
Achilles
9,591
1,320
780
1,613
11,314
13,177
0
1,989
9,325
0
21,240
W
Sobek
Sj2101
Sobek
5,746
628
1,165
4,250
16,249
22,425
118
4,449
11,800
18,580
0
W
Zhong Kui
limit1ess Ski11
Zhong Kui
8,785
874
0
3,224
8,059
5,493
747
360
7,699
33,606
0
L
4,471
460
117
2,858
15,190
8,321
0
7,384
7,806
13,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
44,869
250
Minions Killed
283
6
Camps Cleared
9
1,151,059
Distance Traveled
1,250,220
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,479
707
46
4
0
208,796
1
L
Odin
7,899
658
57
5
1
232,022
1
W
Danzaburou
9,257
771
112
9
3
246,599
2
W
Scylla
8,729
727
56
5
1
244,284
1
L
Nemesis
8,238
687
36
3
2
260,134
4
L
Olorun
8,155
680
94
8
2
218,347
0
W
Achilles
8,967
747
27
2
1
285,883
4
W
Sobek
9,557
796
27
2
2
256,607
1
W
Zhong Kui
8,359
697
61
5
2
216,847
0
L
Ares
8,344
695
17
1
1
231,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role