Player Matchup

Gilgamesh
Gilgamesh
beepbeep6
Gilgamesh
Level 59
God Stats
5W - 4L
1,498 SR
Queue Stats
35W - 44L
1,436 Elo+
Solo
Ra
Ra
fozapd
Ra
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,226 Elo+
Solo
Zeus
Zeus
sheepnuts69
Zeus
Level 125
God Stats
14W - 12L
1,576 SR
Queue Stats
87W - 68L
1,519 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,394 Elo+

VS

Team Averages
Level 63
1,507 SR
1,389 Elo+
Medusa
Medusa
Foxcold-Cloud
Medusa
Level 103
God Stats
20W - 26L
1,625 SR
Queue Stats
519W - 585L
1,459 Elo+
Solo
Chang'e
Chang'e
Sr_Mirrodin
Chang'e
Level 79
God Stats
11W - 16L
1,395 SR
Queue Stats
426W - 549L
1,385 Elo+
Solo
Jormungandr
Jormungandr
cabral-ribeiro
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
beepbeep6
Gilgamesh
13
3 / 0 / 11
10,857
724
7,875
10,912
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
2 / 7 / 10
9,640
643
8,966
10,099
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 1 / 5
11,707
780
22,852
5,398
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,226
682
8,488
17,619
6,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Sr_Mirrodin
Chang'e
14
2 / 5 / 6
10,133
676
6,345
13,139
7,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
cabral-ribeiro
Jormungandr
11
2 / 6 / 2
8,644
576
2,401
17,175
9,963
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Chang'e
Sr_Mirrodin
Chang'e
2
5
6
1
W
Gilgamesh
beepbeep6
Gilgamesh
3
0
11
8.5
L
Jormungandr
cabral-ribeiro
Jormungandr
2
6
2
0.5
W
Ra
2
7
10
1
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
17,234
26,409
Taken
47,933
18,296
Mitigated
24,568
6,260
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,488
3,612
0
3,263
17,619
6,690
0
10,563
7,056
0
55,233
L
Chang'e
Sr_Mirrodin
Chang'e
6,345
328
1,258
3,880
13,139
7,915
512
8,883
4,256
26,939
0
W
Gilgamesh
beepbeep6
Gilgamesh
7,875
1,641
0
1,263
10,912
11,378
622
4,123
6,789
0
22,900
L
Jormungandr
cabral-ribeiro
Jormungandr
2,401
300
0
2,150
17,175
9,963
0
12,372
4,803
15,674
0
W
Ra
8,966
772
2,722
2,157
10,099
4,564
1,054
2,679
7,420
34,171
0
W
22,852
2,699
0
118
5,398
2,354
1,021
1,944
3,454
57,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
29,003
159
Minions Killed
145
0
Camps Cleared
0
807,699
Distance Traveled
683,921
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,226
682
90
6
0
269,918
2
L
Chang'e
10,133
676
42
3
0
248,810
2
W
Gilgamesh
10,857
724
33
2
0
293,436
2
L
Jormungandr
8,644
576
13
1
0
165,193
3
W
Ra
9,640
643
38
3
0
247,829
2
W
Zeus
11,707
780
88
6
0
266,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role