Player Matchup

Cthulhu
Cthulhu
Cleavos
Cthulhu
Level 39
God Stats
3W - 1L
1,668 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 2
He Bo
He Bo
Codyfloatie
He Bo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,477 Elo+
Party 2
Osiris
Osiris
UncleBinn
Osiris
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,504 Elo+
Party 2
Team Averages
Level 85
1,556 SR
1,478 Elo+

VS

Team Averages
Level 126
1,542 SR
1,443 Elo+
Chiron
Chiron
Bananner201188
Chiron
Level 109
God Stats
62W - 62L
1,518 SR
Queue Stats
519W - 567L
1,437 Elo+
Party 1
Yemoja
Yemoja
Can U Not Try
Yemoja
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 516L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
JinxeyisRainbow
Kukulkan
Level 149
God Stats
4W - 3L
1,606 SR
Queue Stats
138W - 200L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cleavos
Cthulhu
12
3 / 3 / 9
8,222
747
7,982
14,012
14,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 6
8,218
747
6,649
7,721
3,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
UncleBinn
Osiris
13
7 / 4 / 5
9,112
828
12,539
12,832
10,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 4
7,798
709
9,592
10,357
4,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 6
7,493
681
5,489
10,231
9,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
13
5 / 3 / 3
8,745
795
9,507
9,672
3,825
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
9
9
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
1
2
6
2
W
Cthulhu
Cleavos
Cthulhu
3
3
9
2.5
W
3
2
6
3
L
Kukulkan
5
3
3
2.17
W
Osiris
UncleBinn
Osiris
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
24,588
34,565
Taken
30,260
27,728
Mitigated
17,105
6,192
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,592
4,164
502
1,440
10,357
4,236
0
3,737
6,550
0
20,366
L
5,489
1,660
1,060
1,295
10,231
9,044
0
5,713
4,518
16,056
0
W
Cthulhu
Cleavos
Cthulhu
7,982
936
1,245
1,475
14,012
14,005
26
7,450
6,562
23,667
0
W
6,649
230
0
393
7,721
3,008
17
3,755
3,966
22,944
0
L
Kukulkan
9,507
280
245
785
9,672
3,825
0
5,111
4,561
29,987
0
W
Osiris
UncleBinn
Osiris
12,539
3,446
1,137
1,942
12,832
10,715
0
3,791
9,041
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
24,036
114
Minions Killed
107
0
Camps Cleared
0
635,333
Distance Traveled
544,058
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,798
709
30
3
0
160,999
3
L
Yemoja
7,493
681
20
2
0
185,016
1
W
Cthulhu
8,222
747
30
3
0
207,838
0
W
He Bo
8,218
747
42
4
0
220,198
0
L
Kukulkan
8,745
795
57
5
0
198,043
0
W
Osiris
9,112
828
42
4
0
207,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role