Player Matchup

Heimdallr
Heimdallr
Manfreaky
Heimdallr
Level 29
God Stats
44W - 43L
1,429 SR
Queue Stats
86W - 90L
1,356 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MikeyThumbz
Morgan Le Fay
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 117L
1,371 Elo+
Party 3
Nike
Nike
PoundCake657
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,355 Elo+
Party 2
Yemoja
Yemoja
ledbyzeppelin
Yemoja
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Thor
Thor
timat06
Thor
Level 17
God Stats
5W - 1L
1,619 SR
Queue Stats
14W - 20L
1,369 Elo+
Party 2
Team Averages
Level 22
1,510 SR
1,390 Elo+

VS

Team Averages
Level 16
1,492 SR
1,312 Elo+
Nemesis
Nemesis
CBDORCHER
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,464 Elo+
Solo
Anubis
Anubis
CHIPS713
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo
Osiris
Osiris
Cheesefish
Osiris
Level 29
God Stats
13W - 15L
1,630 SR
Queue Stats
204W - 236L
1,460 Elo+
Party 1
Khepri
Khepri
Porkchop800
Khepri
Level 25
God Stats
5W - 5L
1,330 SR
Queue Stats
29W - 33L
1,335 Elo+
Party 1
Ymir
Ymir
Smoky boi4474
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Manfreaky
Heimdallr
15
11 / 2 / 6
9,614
534
14,571
9,562
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
MikeyThumbz
Morgan Le Fay
15
9 / 4 / 0
10,236
569
14,825
9,235
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
8,435
469
10,942
16,393
11,247
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 11
9,547
530
6,651
9,627
6,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
timat06
Thor
14
3 / 3 / 4
8,642
480
5,771
10,909
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CBDORCHER
Nemesis
16
7 / 3 / 3
9,999
556
12,924
16,782
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
CHIPS713
Anubis
12
2 / 7 / 4
8,077
449
6,864
13,858
6,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Cheesefish
Osiris
14
5 / 3 / 2
8,801
489
10,001
16,360
11,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
13
1 / 4 / 1
7,595
422
2,792
10,202
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 12 / 1
6,765
376
904
15,232
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
28
Kills
15
16
Deaths
29
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CBDORCHER
Nemesis
7
3
3
2.83
L
Anubis
CHIPS713
Anubis
2
7
4
0.57
L
Osiris
Cheesefish
Osiris
5
3
2
2
W
Heimdallr
Manfreaky
Heimdallr
11
2
6
7
W
Morgan Le Fay
MikeyThumbz
Morgan Le Fay
9
4
0
2.25
L
Khepri
1
4
1
0.38
W
2
6
2
0.5
L
0
12
1
0.04
W
3
1
11
8.5
W
Thor
timat06
Thor
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,760
Damage
33,485
55,726
Taken
72,434
28,731
Mitigated
40,149
15,535
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CBDORCHER
Nemesis
12,924
4,982
0
6,826
16,782
6,315
0
4,107
12,675
0
70,498
L
Anubis
CHIPS713
Anubis
6,864
1,195
0
2,134
13,858
6,043
0
10,042
3,816
30,157
0
L
Osiris
Cheesefish
Osiris
10,001
3,349
0
5,833
16,360
11,910
323
2,092
14,268
0
41,661
W
Heimdallr
Manfreaky
Heimdallr
14,571
8,172
0
3,896
9,562
4,441
2,341
717
8,845
0
46,234
W
Morgan Le Fay
MikeyThumbz
Morgan Le Fay
14,825
2,308
294
1,689
9,235
2,549
1,282
3,623
5,612
54,855
0
L
Khepri
2,792
421
0
796
10,202
7,651
578
2,252
7,947
24,997
0
W
10,942
2,266
0
3,156
16,393
11,247
52
1,488
14,905
0
41,626
L
904
208
0
140
15,232
8,230
0
2,983
12,249
7,351
0
W
6,651
1,477
1,432
302
9,627
6,888
1,481
3,022
6,605
27,068
0
W
Thor
timat06
Thor
5,771
565
435
4,331
10,909
3,606
24
1,710
9,199
0
44,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
41,237
357
Minions Killed
293
0
Camps Cleared
0
1,441,487
Distance Traveled
1,610,454
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,999
556
129
7
0
413,596
6
L
Anubis
8,077
449
56
3
0
279,762
0
L
Osiris
8,801
489
71
4
0
292,724
2
W
Heimdallr
9,614
534
76
4
0
290,639
2
W
Morgan Le Fay
10,236
569
97
5
0
289,495
2
L
Khepri
7,595
422
26
1
0
329,690
0
W
Nike
8,435
469
75
4
0
286,246
1
L
Ymir
6,765
376
11
1
0
294,682
5
W
Yemoja
9,547
530
37
2
0
266,197
7
W
Thor
8,642
480
72
4
0
308,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role