Player Matchup

Artemis
Artemis
ONEDASH
Artemis
Level 88
God Stats
3W - 3L
1,537 SR
Queue Stats
67W - 82L
1,376 Elo+
Party 1
Bellona
Bellona
Yuyutzu700
Bellona
Level 14
God Stats
16W - 21L
1,410 SR
Queue Stats
28W - 34L
1,301 Elo+
Party 1
Janus
Janus
alvarofran11k
Janus
Level 28
God Stats
23W - 22L
1,499 SR
Queue Stats
146W - 167L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
raquetasersexo
Cthulhu
Level 15
God Stats
12W - 22L
1,374 SR
Queue Stats
69W - 79L
1,278 Elo+
Party 1
Bakasura
Bakasura
shevchenkopeo
Bakasura
Level 29
God Stats
6W - 10L
1,465 SR
Queue Stats
196W - 232L
1,436 Elo+
Party 1
Team Averages
Level 35
1,457 SR
1,354 Elo+

VS

Team Averages
Level 22
1,420 SR
1,300 Elo+
Neith
Neith
DaniCoutiBR
Neith
Level 44
God Stats
0W - 3L
1,355 SR
Queue Stats
106W - 175L
1,285 Elo+
Party 2
Anubis
Anubis
Guedessz
Anubis
Level 42
God Stats
33W - 40L
1,415 SR
Queue Stats
171W - 222L
1,381 Elo+
Party 2
Bacchus
Bacchus
Khayrom
Bacchus
Level 17
God Stats
11W - 16L
1,329 SR
Queue Stats
49W - 89L
1,175 Elo+
Party 2
Fenrir
Fenrir
Sinistrwrs
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Thalbath
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 66L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ONEDASH
Artemis
14
9 / 1 / 2
8,399
600
9,787
7,676
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Yuyutzu700
Bellona
12
0 / 0 / 6
7,056
504
3,443
6,609
3,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 3
8,865
633
5,260
6,534
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 11
7,179
513
2,930
5,575
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
shevchenkopeo
Bakasura
14
8 / 1 / 4
8,480
606
5,380
8,690
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,403
386
2,529
8,552
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Guedessz
Anubis
11
0 / 3 / 1
6,275
448
5,185
6,396
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Khayrom
Bacchus
12
1 / 2 / 0
7,136
510
4,547
7,121
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Sinistrwrs
Fenrir
6
0 / 6 / 0
5,092
364
1,393
7,874
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 4 / 1
5,205
372
2,145
8,410
6,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
2
2
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Anubis
Guedessz
Anubis
0
3
1
0.17
L
Bacchus
Khayrom
Bacchus
1
2
0
0.5
W
Artemis
ONEDASH
Artemis
9
1
2
10
L
Fenrir
Sinistrwrs
Fenrir
0
6
0
0
L
Ares
0
4
1
0.13
W
Bellona
Yuyutzu700
Bellona
0
0
6
3
W
2
0
3
3.5
W
1
0
11
6.5
W
Bakasura
shevchenkopeo
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
15,799
35,084
Taken
38,353
15,324
Mitigated
17,824
9,350
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,529
642
189
1,431
8,552
1,976
0
1,984
6,084
0
19,017
L
Anubis
Guedessz
Anubis
5,185
214
0
1,442
6,396
2,712
0
2,627
3,441
38,573
0
L
Bacchus
Khayrom
Bacchus
4,547
246
0
1,648
7,121
4,531
429
225
6,616
26,609
0
W
Artemis
ONEDASH
Artemis
9,787
4,119
0
1,362
7,676
2,464
2,064
2,003
5,673
0
53,649
L
Fenrir
Sinistrwrs
Fenrir
1,393
252
0
1,854
7,874
1,865
0
909
6,690
0
16,918
L
Ares
2,145
144
0
250
8,410
6,740
0
1,431
6,642
10,524
0
W
Bellona
Yuyutzu700
Bellona
3,443
824
0
2,668
6,609
3,759
623
2,479
4,130
0
29,162
W
5,260
0
0
2,042
6,534
1,799
0
3,775
2,759
61,652
0
W
2,930
85
0
1,324
5,575
4,513
628
1,707
3,868
17,888
0
W
Bakasura
shevchenkopeo
Bakasura
5,380
4,024
0
1,954
8,690
2,789
1,424
2,201
6,489
0
51,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
29,111
418
Minions Killed
212
0
Camps Cleared
0
1,357,912
Distance Traveled
1,138,624
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,403
386
44
3
0
222,451
3
L
Anubis
6,275
448
70
5
0
234,148
6
L
Bacchus
7,136
510
53
4
0
236,884
4
W
Artemis
8,399
600
102
7
0
241,579
3
L
Fenrir
5,092
364
34
2
0
220,071
0
L
Ares
5,205
372
11
1
0
225,070
3
W
Bellona
7,056
504
47
3
0
248,090
0
W
Janus
8,865
633
130
9
0
268,496
2
W
Cthulhu
7,179
513
31
2
0
266,683
0
W
Bakasura
8,480
606
108
8
0
333,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role