Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BigBird427
Da Ji
Level 153
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 6L
1,546 Elo+
Solo
Poseidon
Poseidon
DemonicSilence3
Poseidon
Level 123
God Stats
11W - 16L
1,560 SR
Queue Stats
90W - 102L
1,551 Elo+
Solo
Team Averages
Level 139
1,552 SR
1,519 Elo+

VS

Team Averages
Level 136
1,499 SR
1,534 Elo+
Hercules
Hercules
ATrueVagabond
Hercules
Level 103
God Stats
7W - 11L
1,335 SR
Queue Stats
151W - 126L
1,558 Elo+
Party 2
Vulcan
Vulcan
Gigawave
Vulcan
Level 141
God Stats
18W - 15L
1,500 SR
Queue Stats
348W - 306L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
HallowedUniform
Gilgamesh
Level 143
God Stats
47W - 24L
1,686 SR
Queue Stats
211W - 188L
1,600 Elo+
Party 2
Tiamat
Tiamat
Hammer022
Tiamat
Level 159
God Stats
1W - 3L
1,271 SR
Queue Stats
70W - 60L
1,422 Elo+
Solo
Cupid
Cupid
Thealekz99
Cupid
Level 136
God Stats
1W - 1L
1,702 SR
Queue Stats
194W - 193L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 2
8,215
685
6,192
8,815
3,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
 
Cthulhu
12
0 / 5 / 4
7,225
602
6,967
11,856
8,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
 
Ao Kuang
13
0 / 7 / 1
7,017
585
5,207
15,948
7,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
15
3 / 7 / 2
9,569
797
6,891
10,918
5,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Poseidon
16
2 / 3 / 1
8,664
722
7,040
8,862
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ATrueVagabond
Hercules
16
7 / 2 / 7
10,257
855
11,325
10,534
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Gigawave
Vulcan
18
6 / 1 / 7
10,409
867
8,666
5,669
2,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HallowedUniform
Gilgamesh
15
4 / 1 / 11
9,221
768
7,431
14,323
9,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Hammer022
Tiamat
15
2 / 0 / 13
8,943
745
8,547
4,516
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
16
6 / 2 / 12
10,100
842
13,900
9,349
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
6
Kills
25
25
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Cthulhu
 
Cthulhu
0
5
4
0.4
L
Ao Kuang
 
Ao Kuang
0
7
1
0.07
W
Hercules
ATrueVagabond
Hercules
7
2
7
5.25
L
Da Ji
3
7
2
0.57
L
Poseidon
2
3
1
0.83
W
Vulcan
Gigawave
Vulcan
6
1
7
9.5
W
Gilgamesh
HallowedUniform
Gilgamesh
4
1
11
9.5
W
Tiamat
Hammer022
Tiamat
2
0
13
8.5
W
Cupid
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
49,869
56,399
Taken
44,391
28,355
Mitigated
24,783
7,412
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,192
1,776
0
1,925
8,815
3,402
0
3,019
5,796
0
19,850
L
Cthulhu
 
Cthulhu
6,967
0
61
555
11,856
8,735
1
3,571
8,285
17,244
0
L
Ao Kuang
 
Ao Kuang
5,207
1,183
0
3,811
15,948
7,828
0
4,649
11,299
19,964
0
W
Hercules
ATrueVagabond
Hercules
11,325
3,458
0
2,360
10,534
5,386
0
4,373
5,963
0
31,413
L
Da Ji
6,891
1,932
0
245
10,918
5,028
1
3,023
7,895
0
15,634
L
Poseidon
7,040
603
0
815
8,862
3,362
0
3,355
5,507
36,145
0
W
Vulcan
Gigawave
Vulcan
8,666
3,375
0
356
5,669
2,601
2,930
2,318
3,223
50,569
0
W
Gilgamesh
HallowedUniform
Gilgamesh
7,431
1,550
0
4,736
14,323
9,428
23
5,704
8,429
0
16,474
W
Tiamat
Hammer022
Tiamat
8,547
891
0
1,965
4,516
3,505
492
2,092
2,352
22,276
0
W
Cupid
13,900
9,364
1,452
1,810
9,349
3,863
570
4,111
5,184
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
48,930
225
Minions Killed
290
6
Camps Cleared
11
1,028,657
Distance Traveled
1,237,202
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,215
685
43
4
0
190,249
3
L
Cthulhu
7,225
602
33
3
0
210,180
2
L
Ao Kuang
7,017
585
40
3
2
211,440
1
W
Hercules
10,257
855
54
5
3
261,822
2
L
Da Ji
9,569
797
23
2
1
195,544
1
L
Poseidon
8,664
722
86
7
3
221,244
2
W
Vulcan
10,409
867
114
10
4
239,182
1
W
Gilgamesh
9,221
768
16
1
0
250,310
1
W
Tiamat
8,943
745
47
4
2
251,880
0
W
Cupid
10,100
842
59
5
2
234,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role