Player Matchup

Hercules
Hercules
HamcoNourdin
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TPMX_Tomas_X
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,482 SR
Queue Stats
24W - 37L
1,262 Elo+
Party 1
Erlang Shen
Erlang Shen
XxL1K4xX1
Erlang Shen
Level 18
God Stats
2W - 4L
1,267 SR
Queue Stats
20W - 33L
1,259 Elo+
Party 1
Sobek
Sobek
e1058
Sobek
Level 29
God Stats
24W - 25L
1,479 SR
Queue Stats
80W - 89L
1,358 Elo+
Solo
Ra
Ra
matifloresrc
Ra
Level 20
God Stats
2W - 8L
1,116 SR
Queue Stats
12W - 23L
1,264 Elo+
Party 1
Team Averages
Level 17
1,369 SR
1,246 Elo+

VS

Team Averages
Level 30
1,479 SR
1,388 Elo+
Yemoja
Yemoja
K_ZoneGirl
Yemoja
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LordBionicow
Xbalanque
Level 107
God Stats
2W - 2L
1,273 SR
Queue Stats
270W - 322L
1,444 Elo+
Party 2
Bakasura
Bakasura
P3R3Z1T0
Bakasura
Level 13
God Stats
3W - 2L
1,695 SR
Queue Stats
17W - 35L
1,256 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SháronÈllawenn
Morgan Le Fay
Level 4
God Stats
10W - 3L
1,425 SR
Queue Stats
27W - 16L
1,389 Elo+
Solo
Scylla
Scylla
mais-enganado
Scylla
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 34L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HamcoNourdin
Hercules
13
2 / 13 / 3
9,773
376
3,985
19,928
8,402
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TPMX_Tomas_X
Morgan Le Fay
15
3 / 13 / 3
10,449
402
13,274
21,744
7,540
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
XxL1K4xX1
Erlang Shen
16
2 / 7 / 3
10,647
410
9,408
22,644
9,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
e1058
Sobek
14
5 / 7 / 1
10,212
393
5,885
18,251
19,882
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
3 / 10 / 1
12,323
474
8,888
19,403
7,542
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
K_ZoneGirl
Yemoja
17
2 / 2 / 8
11,354
437
2,801
6,925
5,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LordBionicow
Xbalanque
18
11 / 5 / 13
13,555
521
27,254
20,750
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
P3R3Z1T0
Bakasura
20
5 / 2 / 7
13,312
512
6,103
16,399
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SháronÈllawenn
Morgan Le Fay
20
23 / 0 / 5
17,187
661
31,567
17,923
11,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 6 / 5
13,018
501
12,362
16,746
5,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
15
Kills
48
50
Deaths
15
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
HamcoNourdin
Hercules
2
13
3
0.27
W
Yemoja
K_ZoneGirl
Yemoja
2
2
8
3
W
Xbalanque
LordBionicow
Xbalanque
11
5
13
3.5
W
Bakasura
P3R3Z1T0
Bakasura
5
2
7
4.25
W
Morgan Le Fay
SháronÈllawenn
Morgan Le Fay
23
0
5
25.5
L
Morgan Le Fay
TPMX_Tomas_X
Morgan Le Fay
3
13
3
0.35
L
Erlang Shen
XxL1K4xX1
Erlang Shen
2
7
3
0.5
L
Sobek
e1058
Sobek
5
7
1
0.79
W
7
6
5
1.58
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
80,087
101,970
Taken
78,743
52,755
Mitigated
37,246
14,743
Healing
32,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HamcoNourdin
Hercules
3,985
1,957
0
1,868
19,928
8,402
494
7,290
12,343
0
31,841
W
Yemoja
K_ZoneGirl
Yemoja
2,801
617
3,360
608
6,925
5,477
755
3,085
3,840
18,445
0
W
Xbalanque
LordBionicow
Xbalanque
27,254
12,624
0
7,969
20,750
7,859
659
8,054
12,696
0
96,747
W
Bakasura
P3R3Z1T0
Bakasura
6,103
5,006
0
7,919
16,399
6,883
866
3,671
12,728
0
83,249
W
Morgan Le Fay
SháronÈllawenn
Morgan Le Fay
31,567
2,003
465
10,831
17,923
11,314
2,884
6,261
11,662
140,370
0
L
Morgan Le Fay
TPMX_Tomas_X
Morgan Le Fay
13,274
2,144
0
981
21,744
7,540
732
10,317
11,399
53,857
0
L
Erlang Shen
XxL1K4xX1
Erlang Shen
9,408
5,110
0
4,731
22,644
9,389
657
7,917
14,702
0
75,388
L
Sobek
e1058
Sobek
5,885
1,424
0
2,378
18,251
19,882
1,038
7,321
10,798
25,096
0
W
12,362
1,736
0
1,065
16,746
5,713
1,074
8,130
8,616
70,582
0
L
8,888
1,738
682
4,103
19,403
7,542
1,115
13,885
5,478
68,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
68,426
433
Minions Killed
580
0
Camps Cleared
0
2,020,645
Distance Traveled
2,209,698
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,773
376
48
2
0
387,327
1
W
Yemoja
11,354
437
30
1
0
371,599
0
W
Xbalanque
13,555
521
115
4
0
452,704
2
W
Bakasura
13,312
512
122
5
0
465,070
0
W
Morgan Le Fay
17,187
661
203
8
0
467,647
13
L
Morgan Le Fay
10,449
402
91
4
0
353,505
3
L
Erlang Shen
10,647
410
102
4
0
486,985
1
L
Sobek
10,212
393
48
2
0
353,765
3
W
Scylla
13,018
501
110
4
0
452,678
4
L
Ra
12,323
474
144
6
0
439,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role