Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DirtyFatGuy
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 226L
1,521 Elo+
Party 2
Awilix
Awilix
Kilovon300
Awilix
Level 123
God Stats
2W - 4L
1,488 SR
Queue Stats
187W - 190L
1,432 Elo+
Solo
Bellona
Bellona
MadxSniper3993
Bellona
Level 148
God Stats
6W - 8L
1,463 SR
Queue Stats
93W - 91L
1,467 Elo+
Solo
Hera
Hera
nickcray
Hera
Level 96
God Stats
39W - 38L
1,515 SR
Queue Stats
431W - 420L
1,449 Elo+
Party 2
Team Averages
Level 112
1,493 SR
1,474 Elo+

VS

Team Averages
Level 103
1,447 SR
1,468 Elo+
Hercules
Hercules
ChameleonKid
Hercules
Level 158
God Stats
5W - 13L
1,338 SR
Queue Stats
342W - 351L
1,433 Elo+
Party 3
Ymir
Ymir
FinnaActaFool
Ymir
Level 89
God Stats
15W - 9L
1,642 SR
Queue Stats
41W - 30L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
PureGoldFox116
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 186L
1,491 Elo+
Solo
Apollo
Apollo
Rxvenge17
Apollo
Level 79
God Stats
4W - 4L
1,520 SR
Queue Stats
29W - 27L
1,490 Elo+
Party 1
Loki
Loki
aBadGamer93
Loki
Level 85
God Stats
11W - 9L
1,235 SR
Queue Stats
224W - 238L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 6 / 1
6,261
391
2,716
13,703
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 4
7,336
459
5,703
9,553
2,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Kilovon300
Awilix
13
3 / 5 / 2
7,953
497
6,879
11,035
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 0
9,325
583
12,208
11,055
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
13
3 / 6 / 2
8,119
507
4,982
7,222
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChameleonKid
Hercules
14
1 / 2 / 0
8,383
524
5,799
14,071
6,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 6
7,766
485
3,176
8,738
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
PureGoldFox116
Zhong Kui
17
8 / 1 / 6
9,964
623
11,256
10,050
7,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rxvenge17
Apollo
13
1 / 2 / 4
7,538
471
6,479
9,176
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 6
9,129
571
9,285
10,442
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
21
21
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
1
0.08
W
Hercules
ChameleonKid
Hercules
1
2
0
0.5
L
1
3
4
1
W
3
2
6
3
L
Awilix
Kilovon300
Awilix
3
5
2
0.8
L
4
1
0
4
W
Zhong Kui
PureGoldFox116
Zhong Kui
8
1
6
11
W
Apollo
Rxvenge17
Apollo
1
2
4
1.5
W
8
4
6
2.75
L
Hera
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,488
Damage
35,995
52,568
Taken
52,477
28,178
Mitigated
27,380
11,117
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,716
80
0
2,297
13,703
6,532
0
6,344
7,359
25,197
0
W
Hercules
ChameleonKid
Hercules
5,799
1,280
0
6,032
14,071
6,553
0
0
12,637
1,813
42,574
L
5,703
4,516
0
4,628
9,553
2,609
0
888
8,665
0
40,342
W
3,176
968
279
2,611
8,738
6,194
66
515
8,023
21,698
0
L
Awilix
Kilovon300
Awilix
6,879
1,614
0
250
11,035
3,004
0
2,876
8,159
0
58,138
L
12,208
3,633
0
3,342
11,055
13,999
98
344
10,711
0
65,639
W
Zhong Kui
PureGoldFox116
Zhong Kui
11,256
1,374
0
4,576
10,050
7,797
244
3,950
5,994
68,723
0
W
Apollo
Rxvenge17
Apollo
6,479
4,715
0
5,180
9,176
2,462
385
1,350
7,663
0
57,636
W
9,285
2,230
0
1,759
10,442
4,374
0
1,407
8,894
0
49,337
L
Hera
4,982
630
0
600
7,222
2,034
0
4,324
2,898
43,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
42,780
472
Minions Killed
433
0
Camps Cleared
0
1,435,010
Distance Traveled
1,499,613
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,261
391
46
3
0
239,052
1
W
Hercules
8,383
524
103
6
0
317,126
1
L
Rama
7,336
459
85
5
0
265,824
2
W
Ymir
7,766
485
39
2
0
298,095
3
L
Awilix
7,953
497
97
6
0
326,848
5
L
Bellona
9,325
583
143
9
0
316,123
3
W
Zhong Kui
9,964
623
122
8
0
295,296
1
W
Apollo
7,538
471
98
6
0
260,706
3
W
Loki
9,129
571
71
4
0
328,390
3
L
Hera
8,119
507
101
6
0
287,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role