Player Matchup

Neith
Neith
AndaliteBandit
Neith
Level 7
God Stats
22W - 19L
1,294 SR
Queue Stats
30W - 42L
1,225 Elo+
Solo
Jormungandr
Jormungandr
CrispyC15
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,463 Elo+
Solo
Heimdallr
Heimdallr
DeGreyMan
Heimdallr
Level 17
God Stats
108W - 108L
1,461 SR
Queue Stats
183W - 212L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dragonsbane661
Morgan Le Fay
Level 18
God Stats
31W - 36L
1,436 SR
Queue Stats
53W - 68L
1,363 Elo+
Party 1
Izanami
Izanami
KEIDY1418
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 208L
1,392 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,370 Elo+

VS

Team Averages
Level 21
1,526 SR
1,313 Elo+
King Arthur
King Arthur
HooliganFooligan
King Arthur
Level 11
God Stats
4W - 6L
1,859 SR
Queue Stats
28W - 37L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
MahatamaGahnji
Nu Wa
Level 12
God Stats
5W - 8L
1,500 SR
Queue Stats
283W - 268L
1,522 Elo+
Solo
Ra
Ra
Mary270410
Ra
Level 7
God Stats
1W - 1L
1,639 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
Medusa
Medusa
Skaii21
Medusa
Level 8
God Stats
4W - 17L
1,130 SR
Queue Stats
6W - 22L
1,089 Elo+
Solo
Khepri
Khepri
TheTrumpTroll
Khepri
Level 66
God Stats
5W - 5L
1,505 SR
Queue Stats
26W - 39L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 21
11,001
1,100
14,897
4,687
2,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
CrispyC15
Jormungandr
19
12 / 0 / 24
12,728
1,273
16,457
10,393
11,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DeGreyMan
Heimdallr
18
12 / 0 / 17
11,467
1,147
22,977
5,526
2,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Dragonsbane661
Morgan Le Fay
17
2 / 3 / 23
9,955
996
14,790
9,182
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KEIDY1418
Izanami
17
7 / 1 / 15
10,427
1,043
9,527
4,015
2,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

299

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HooliganFooligan
King Arthur
15
1 / 10 / 2
8,664
866
5,649
27,036
19,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 3
9,448
945
14,297
15,093
6,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 8 / 1
8,430
843
1,806
12,433
4,844
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Skaii21
Medusa
15
1 / 12 / 2
9,325
933
6,059
19,704
8,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 3
9,564
956
2,744
13,845
16,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
16
40
Kills
5
5
Deaths
40
100
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
21
17.5
W
Jormungandr
CrispyC15
Jormungandr
12
0
24
24
W
Heimdallr
DeGreyMan
Heimdallr
12
0
17
20.5
W
Morgan Le Fay
Dragonsbane661
Morgan Le Fay
2
3
23
4.5
L
King Arthur
HooliganFooligan
King Arthur
1
10
2
0.2
W
Izanami
KEIDY1418
Izanami
7
1
15
14.5
L
2
6
3
0.58
L
0
8
1
0.06
L
Medusa
Skaii21
Medusa
1
12
2
0.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,648
Damage
30,555
33,803
Taken
88,111
22,157
Mitigated
54,181
6,391
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,897
5,750
0
1,264
4,687
2,189
0
3,144
1,543
0
39,271
W
Jormungandr
CrispyC15
Jormungandr
16,457
4,925
0
168
10,393
11,620
0
5,957
4,436
31,781
0
W
Heimdallr
DeGreyMan
Heimdallr
22,977
14,112
0
2,127
5,526
2,351
0
3,624
1,902
0
38,123
W
Morgan Le Fay
Dragonsbane661
Morgan Le Fay
14,790
2,671
0
1,500
9,182
3,916
0
4,878
4,304
26,497
0
L
King Arthur
HooliganFooligan
King Arthur
5,649
1,271
0
3,097
27,036
19,022
0
9,692
17,344
0
15,219
W
Izanami
KEIDY1418
Izanami
9,527
6,269
0
1,332
4,015
2,081
0
1,244
2,771
0
32,380
L
14,297
3,893
436
1,357
15,093
6,027
0
7,527
7,566
35,958
0
L
1,806
583
0
118
12,433
4,844
0
3,646
8,787
10,529
0
L
Medusa
Skaii21
Medusa
6,059
2,334
0
521
19,704
8,023
0
5,950
13,753
0
31,502
L
2,744
293
0
0
13,845
16,265
0
4,432
9,413
15,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
45,431
216
Minions Killed
156
4
Camps Cleared
5
824,510
Distance Traveled
795,509
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,001
1,100
63
6
2
162,321
0
W
Jormungandr
12,728
1,273
27
3
1
181,065
0
W
Heimdallr
11,467
1,147
36
4
1
174,748
0
W
Morgan Le Fay
9,955
996
27
3
0
163,265
0
L
King Arthur
8,664
866
9
1
0
166,589
0
W
Izanami
10,427
1,043
63
6
0
143,111
0
L
Nu Wa
9,448
945
52
5
0
156,411
0
L
Ra
8,430
843
19
2
2
129,254
1
L
Medusa
9,325
933
59
6
2
131,202
4
L
Khepri
9,564
956
17
2
1
212,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role