Player Matchup

Morgan Le Fay
Morgan Le Fay
Obby0
Morgan Le Fay
Level 42
God Stats
7W - 3L
1,744 SR
Queue Stats
118W - 118L
1,390 Elo+
Solo
Bacchus
Bacchus
XNEONXWARFIELD
Bacchus
Level 85
God Stats
3W - 2L
1,755 SR
Queue Stats
30W - 26L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
edaf
Gilgamesh
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 101L
1,403 Elo+
Solo
Team Averages
Level 57
1,666 SR
1,436 Elo+

VS

Team Averages
Level 83
1,400 SR
1,430 Elo+
Sol
Sol
BabyGarcDooDoo
Sol
Level 54
God Stats
3W - 9L
1,293 SR
Queue Stats
34W - 57L
1,446 Elo+
Solo
Terra
Terra
Shadowandsu
Terra
Level 148
God Stats
3W - 9L
1,205 SR
Queue Stats
128W - 186L
1,389 Elo+
Party 1
King Arthur
King Arthur
gabrielsilver7
King Arthur
Level 46
God Stats
9W - 6L
1,702 SR
Queue Stats
94W - 107L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Obby0
Morgan Le Fay
14
2 / 4 / 8
9,959
664
21,627
9,463
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 6
10,181
679
7,028
13,580
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
edaf
Gilgamesh
13
6 / 4 / 2
10,530
702
15,394
12,662
9,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
10,761
717
14,874
14,234
6,262
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 7
10,087
672
5,890
25,795
16,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
gabrielsilver7
King Arthur
13
2 / 4 / 8
10,280
685
7,659
24,645
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
11
11
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
Morgan Le Fay
Obby0
Morgan Le Fay
2
4
8
1.5
W
3
2
7
3.25
L
2
3
6
1.67
L
Gilgamesh
edaf
Gilgamesh
6
4
2
1.75
W
King Arthur
gabrielsilver7
King Arthur
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
28,423
35,705
Taken
64,674
29,531
Mitigated
42,824
5,703
Healing
28,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,874
4,471
0
4,416
14,234
6,262
2,426
5,764
8,470
57,904
0
L
Morgan Le Fay
Obby0
Morgan Le Fay
21,627
1,714
109
1,475
9,463
3,830
480
5,095
4,368
54,405
0
W
5,890
244
4,419
12,006
25,795
16,895
218
11,974
13,821
19,665
0
L
7,028
1,112
0
1,160
13,580
16,461
200
7,829
5,751
17,906
0
L
Gilgamesh
edaf
Gilgamesh
15,394
3,849
0
2,959
12,662
9,240
210
7,840
4,822
0
29,430
W
King Arthur
gabrielsilver7
King Arthur
7,659
478
607
7,471
24,645
19,667
156
10,917
13,728
0
29,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
31,128
125
Minions Killed
146
0
Camps Cleared
0
794,898
Distance Traveled
786,667
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,761
717
90
6
0
241,515
2
L
Morgan Le Fay
9,959
664
69
5
0
265,168
3
W
Terra
10,087
672
20
1
0
259,896
0
L
Bacchus
10,181
679
24
2
0
247,956
1
L
Gilgamesh
10,530
702
32
2
0
281,774
2
W
King Arthur
10,280
685
36
2
0
285,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role