Player Matchup

King Arthur
King Arthur
AlphaWolph30
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 81L
1,320 Elo+
Solo
Sol
Sol
FewerBirches
Sol
Level 21
God Stats
17W - 17L
1,421 SR
Queue Stats
176W - 192L
1,372 Elo+
Solo
Merlin
Merlin
LonelyBoi3789
Merlin
Level 18
God Stats
17W - 14L
1,522 SR
Queue Stats
31W - 24L
1,492 Elo+
Solo
Ares
Ares
MisfitGreg
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
TTvTyStahBoi
Mercury
Level 21
God Stats
94W - 90L
1,537 SR
Queue Stats
166W - 173L
1,489 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,435 Elo+

VS

Team Averages
Level 19
1,551 SR
1,383 Elo+
Arachne
Arachne
Aljewaun2
Arachne
Level 23
God Stats
16W - 20L
1,464 SR
Queue Stats
18W - 23L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigPuttEgg69
Morgan Le Fay
Level 22
God Stats
7W - 6L
1,515 SR
Queue Stats
20W - 20L
1,466 Elo+
Party 1
Agni
Agni
GirthyComb49
Agni
Level 29
God Stats
0W - 1L
1,733 SR
Queue Stats
88W - 80L
1,419 Elo+
Party 1
Medusa
Medusa
beeaannss
Medusa
Level 15
God Stats
20W - 20L
1,541 SR
Queue Stats
34W - 36L
1,443 Elo+
Solo
Izanami
Izanami
noocctar
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaWolph30
King Arthur
20
5 / 2 / 29
12,799
1,067
8,658
20,103
16,231
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 0 / 20
14,055
1,171
24,792
11,814
5,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 25
14,090
1,174
31,487
14,293
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 8 / 24
11,044
920
4,238
20,643
23,617
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
TTvTyStahBoi
Mercury
20
24 / 1 / 9
15,488
1,291
28,741
12,545
6,400
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aljewaun2
Arachne
17
6 / 14 / 3
11,732
978
21,695
29,306
12,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BigPuttEgg69
Morgan Le Fay
18
4 / 10 / 4
11,668
972
13,812
18,961
9,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 7 / 5
11,365
947
8,086
17,177
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
beeaannss
Medusa
17
1 / 8 / 3
10,505
875
17,652
17,212
7,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
noocctar
Izanami
17
0 / 11 / 5
10,746
896
12,354
21,874
9,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
50
Kills
13
13
Deaths
50
107
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aljewaun2
Arachne
6
14
3
0.54
W
King Arthur
AlphaWolph30
King Arthur
5
2
29
9.75
L
Morgan Le Fay
BigPuttEgg69
Morgan Le Fay
4
10
4
0.6
W
12
0
20
22
L
2
7
5
0.64
W
9
2
25
10.75
W
0
8
24
1.5
W
Mercury
TTvTyStahBoi
Mercury
24
1
9
28.5
L
Medusa
beeaannss
Medusa
1
8
3
0.31
L
Izanami
noocctar
Izanami
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,916
Damage
73,599
79,398
Taken
104,530
57,980
Mitigated
44,360
10,916
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aljewaun2
Arachne
21,695
12,879
0
6,854
29,306
12,055
0
18,710
10,134
0
30,131
W
King Arthur
AlphaWolph30
King Arthur
8,658
2,407
260
956
20,103
16,231
0
3,225
16,878
0
15,902
L
Morgan Le Fay
BigPuttEgg69
Morgan Le Fay
13,812
2,904
491
1,873
18,961
9,037
0
9,060
9,701
37,423
0
W
24,792
7,751
520
5,202
11,814
5,447
0
2,499
9,315
58,484
0
L
8,086
1,190
0
860
17,177
6,207
0
9,339
7,642
34,992
0
W
31,487
2,034
0
3,044
14,293
6,285
0
6,668
7,625
50,993
0
W
4,238
502
0
0
20,643
23,617
0
5,355
15,288
12,393
0
W
Mercury
TTvTyStahBoi
Mercury
28,741
18,660
0
934
12,545
6,400
0
4,151
8,394
0
56,259
L
Medusa
beeaannss
Medusa
17,652
8,476
0
54
17,212
7,540
0
12,079
4,859
0
35,797
L
Izanami
noocctar
Izanami
12,354
7,607
0
1,148
21,874
9,521
0
9,843
11,677
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,476
Gold Earned
56,016
253
Minions Killed
218
4
Camps Cleared
8
1,199,594
Distance Traveled
1,015,731
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,732
978
14
1
3
213,163
0
W
King Arthur
12,799
1,067
14
1
1
208,417
0
L
Morgan Le Fay
11,668
972
49
4
1
204,246
3
W
Sol
14,055
1,171
90
8
1
238,378
0
L
Agni
11,365
947
60
5
1
198,066
0
W
Merlin
14,090
1,174
69
6
1
246,877
1
W
Ares
11,044
920
3
0
0
203,378
4
W
Mercury
15,488
1,291
77
6
1
302,544
1
L
Medusa
10,505
875
33
3
3
199,576
0
L
Izanami
10,746
896
62
5
0
200,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role