Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FonderTrain7
Morgan Le Fay
Level 108
God Stats
50W - 31L
1,673 SR
Queue Stats
194W - 123L
1,640 Elo+
Party 2
Rama
Rama
ThorfinnX
Rama
Level 48
God Stats
0W - 1L
1,369 SR
Queue Stats
164W - 92L
1,620 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,587 Elo+

VS

Team Averages
Level 119
1,515 SR
1,515 Elo+
Hachiman
Hachiman
ATinyTinSnake
Hachiman
Level 58
God Stats
7W - 7L
1,533 SR
Queue Stats
42W - 43L
1,519 Elo+
Solo
Tiamat
Tiamat
M3rk224v2
Tiamat
Level 160
God Stats
43W - 20L
1,728 SR
Queue Stats
263W - 225L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
PrimalGen
Sylvanus
Level 139
God Stats
4W - 7L
1,285 SR
Queue Stats
143W - 123L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 5 / 6
11,856
565
14,720
24,943
28,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
FonderTrain7
Morgan Le Fay
17
3 / 3 / 4
12,918
615
28,804
17,120
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
4 / 4 / 1
12,318
587
9,716
14,177
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ATinyTinSnake
Hachiman
18
5 / 3 / 6
13,423
639
17,933
18,553
8,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
M3rk224v2
Tiamat
16
2 / 3 / 8
12,387
590
15,848
20,917
18,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
PrimalGen
Sylvanus
18
5 / 1 / 7
14,032
668
8,024
24,623
31,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
12
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
6
0.6
W
Hachiman
ATinyTinSnake
Hachiman
5
3
6
2.67
L
Morgan Le Fay
FonderTrain7
Morgan Le Fay
3
3
4
1.67
W
Tiamat
M3rk224v2
Tiamat
2
3
8
2
W
Sylvanus
PrimalGen
Sylvanus
5
1
7
8.5
L
Rama
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,240
Damage
41,805
56,240
Taken
64,093
40,427
Mitigated
57,687
15,819
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,720
535
1,058
6,206
24,943
28,860
74
8,163
16,780
0
63,363
W
Hachiman
ATinyTinSnake
Hachiman
17,933
6,147
0
6,348
18,553
8,474
1,492
8,807
9,746
0
79,279
L
Morgan Le Fay
FonderTrain7
Morgan Le Fay
28,804
361
453
5,213
17,120
6,406
873
9,440
7,680
71,912
0
W
Tiamat
M3rk224v2
Tiamat
15,848
801
651
7,429
20,917
18,074
750
9,214
11,703
53,214
0
W
Sylvanus
PrimalGen
Sylvanus
8,024
1,365
6,069
9,010
24,623
31,139
876
10,783
13,840
33,274
0
L
Rama
9,716
7,935
268
2,621
14,177
5,161
1,106
6,269
7,908
0
41,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
39,842
251
Minions Killed
231
0
Camps Cleared
0
1,104,681
Distance Traveled
1,075,556
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,856
565
90
4
0
387,426
4
W
Hachiman
13,423
639
132
6
0
366,438
2
L
Morgan Le Fay
12,918
615
92
4
0
391,081
2
W
Tiamat
12,387
590
58
3
0
338,895
1
W
Sylvanus
14,032
668
41
2
0
370,223
6
L
Rama
12,318
587
69
3
0
326,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role