Player Matchup

Vulcan
Vulcan
DRQWZY
Vulcan
Level 145
God Stats
5W - 6L
1,599 SR
Queue Stats
116W - 57L
1,731 Elo+
Party 1
Jing Wei
Jing Wei
FWANClS
Jing Wei
Level 129
God Stats
16W - 7L
1,768 SR
Queue Stats
187W - 118L
1,688 Elo+
Party 1
Cerberus
Cerberus
GreedGold
Cerberus
Level 109
God Stats
2W - 1L
1,610 SR
Queue Stats
79W - 60L
1,657 Elo+
Solo
Thor
Thor
TriggerSavvy8o8
Thor
Level 158
God Stats
25W - 20L
1,577 SR
Queue Stats
342W - 329L
1,637 Elo+
Solo
Guan Yu
Guan Yu
o BOMB o
Guan Yu
Level 155
God Stats
5W - 1L
1,680 SR
Queue Stats
110W - 94L
1,636 Elo+
Solo
Team Averages
Level 139
1,647 SR
1,670 Elo+

VS

Team Averages
Level 135
1,584 SR
1,561 Elo+
Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mandο
Skadi
Level 160
God Stats
0W - 1L
2,046 SR
Queue Stats
30W - 26L
1,691 Elo+
Solo
Jormungandr
Jormungandr
Silver Sheep348
Jormungandr
Level 144
God Stats
1W - 1L
1,162 SR
Queue Stats
90W - 80L
1,546 Elo+
Solo
Rama
Rama
Vexic_Dynamo
Rama
Level 109
God Stats
2W - 2L
1,710 SR
Queue Stats
225W - 248L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DRQWZY
Vulcan
16
7 / 1 / 10
9,372
1,172
15,337
5,043
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
FWANClS
Jing Wei
15
3 / 1 / 8
8,184
1,023
9,089
9,257
3,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
GreedGold
Cerberus
15
4 / 2 / 11
9,138
1,142
10,373
12,240
11,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 8
8,736
1,092
4,840
6,466
2,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
o BOMB o
Guan Yu
15
3 / 0 / 12
8,653
1,082
13,323
9,998
14,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

310

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 3
7,647
956
5,866
9,024
6,610
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
 
Zhong Kui
13
0 / 7 / 4
7,160
895
5,804
12,356
5,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Mandο
Skadi
13
2 / 6 / 3
8,036
1,005
9,421
12,337
2,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Silver Sheep348
Jormungandr
14
0 / 3 / 6
7,629
954
9,470
14,999
13,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 4 / 1
7,932
992
7,364
8,273
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
20
Kills
6
6
Deaths
20
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
3
2.5
L
Zhong Kui
 
Zhong Kui
0
7
4
0.29
W
Vulcan
DRQWZY
Vulcan
7
1
10
12
W
Jing Wei
FWANClS
Jing Wei
3
1
8
7
W
Cerberus
GreedGold
Cerberus
4
2
11
4.75
L
Skadi
Mandο
Skadi
2
6
3
0.58
L
Jormungandr
Silver Sheep348
Jormungandr
0
3
6
1
W
3
2
8
3.5
L
3
4
1
0.88
W
Guan Yu
o BOMB o
Guan Yu
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
37,925
43,004
Taken
56,989
34,076
Mitigated
31,029
7,676
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,866
595
0
2,483
9,024
6,610
0
3,242
5,311
0
22,099
L
Zhong Kui
 
Zhong Kui
5,804
666
0
682
12,356
5,809
0
4,975
7,261
10,511
0
W
Vulcan
DRQWZY
Vulcan
15,337
3,050
286
983
5,043
2,045
0
1,760
3,283
29,210
0
W
Jing Wei
FWANClS
Jing Wei
9,089
8,693
0
0
9,257
3,428
0
3,113
6,144
0
16,973
W
Cerberus
GreedGold
Cerberus
10,373
710
803
1,792
12,240
11,403
0
3,465
8,775
24,273
0
L
Skadi
Mandο
Skadi
9,421
4,613
0
1,021
12,337
2,456
0
6,004
6,151
0
26,935
L
Jormungandr
Silver Sheep348
Jormungandr
9,470
1,457
0
798
14,999
13,863
0
5,872
8,963
28,238
0
W
4,840
1,122
0
0
6,466
2,648
0
2,341
4,125
0
22,077
L
7,364
6,083
0
206
8,273
2,291
0
4,470
3,593
0
11,970
W
Guan Yu
o BOMB o
Guan Yu
13,323
965
1,744
2,068
9,998
14,552
0
4,595
5,403
0
19,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
38,404
134
Minions Killed
155
8
Camps Cleared
3
879,860
Distance Traveled
688,396
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,647
956
29
4
0
182,209
2
L
Zhong Kui
7,160
895
19
2
0
110,922
0
W
Vulcan
9,372
1,172
46
6
1
186,166
0
W
Jing Wei
8,184
1,023
18
2
0
182,280
0
W
Cerberus
9,138
1,142
31
4
1
174,461
0
L
Skadi
8,036
1,005
46
6
1
139,453
0
L
Jormungandr
7,629
954
52
7
2
156,818
1
W
Thor
8,736
1,092
30
4
5
153,419
2
L
Rama
7,932
992
9
1
0
98,994
0
W
Guan Yu
8,653
1,082
9
1
1
183,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role