Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Luixggs
Skadi
Level 84
God Stats
2W - 1L
1,515 SR
Queue Stats
54W - 49L
1,475 Elo+
Party 2
Tyr
Tyr
TheKkiller530
Tyr
Level 120
God Stats
5W - 15L
1,415 SR
Queue Stats
290W - 356L
1,362 Elo+
Solo
Fenrir
Fenrir
UmBruxo5418
Fenrir
Level 108
God Stats
9W - 8L
1,240 SR
Queue Stats
228W - 265L
1,438 Elo+
Party 2
Chang'e
Chang'e
mariasinha02
Chang'e
Level 97
God Stats
111W - 97L
1,440 SR
Queue Stats
291W - 347L
1,388 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,433 Elo+

VS

Team Averages
Level 100
1,519 SR
1,437 Elo+
Bellona
Bellona
Curuchaga
Bellona
Level 64
God Stats
18W - 9L
1,687 SR
Queue Stats
103W - 108L
1,449 Elo+
Party 1
Khepri
Khepri
Salad550
Khepri
Level 125
God Stats
0W - 2L
1,329 SR
Queue Stats
279W - 253L
1,467 Elo+
Party 1
Izanami
Izanami
alvaronunez
Izanami
Level 66
God Stats
3W - 2L
1,469 SR
Queue Stats
310W - 347L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
gabrielpahop
Kukulkan
Level 87
God Stats
43W - 49L
1,477 SR
Queue Stats
105W - 117L
1,395 Elo+
Solo
Bakasura
Bakasura
marlusdrummond
Bakasura
Level 157
God Stats
8W - 6L
1,632 SR
Queue Stats
787W - 874L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 0 / 1
5,249
477
2,595
4,823
2,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Luixggs
Skadi
9
0 / 1 / 2
5,277
480
2,366
4,429
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 0 / 1
6,634
603
4,221
5,167
2,629
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
10
4 / 0 / 2
6,269
570
4,088
7,519
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
mariasinha02
Chang'e
12
1 / 0 / 3
7,039
640
2,990
4,282
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Curuchaga
Bellona
11
0 / 0 / 0
6,012
547
3,550
6,029
3,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Salad550
Khepri
7
1 / 0 / 0
5,176
471
2,202
4,199
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
alvaronunez
Izanami
9
0 / 2 / 1
5,536
503
3,250
4,202
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
gabrielpahop
Kukulkan
11
0 / 2 / 0
5,854
532
2,485
3,834
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
9
0 / 4 / 0
5,300
482
2,618
8,966
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
1
2.5
L
Bellona
Curuchaga
Bellona
0
0
0
0
W
Skadi
Luixggs
Skadi
0
1
2
1
L
Khepri
Salad550
Khepri
1
0
0
1
W
1
0
1
1.5
W
Fenrir
4
0
2
5
L
Izanami
alvaronunez
Izanami
0
2
1
0.25
L
Kukulkan
gabrielpahop
Kukulkan
0
2
0
0
W
Chang'e
mariasinha02
Chang'e
1
0
3
2.5
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
14,105
26,220
Taken
27,230
9,726
Mitigated
12,249
13,091
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,595
103
90
445
4,823
2,152
0
671
4,152
12,969
0
L
Bellona
Curuchaga
Bellona
3,550
984
0
2,711
6,029
3,742
131
0
6,029
0
31,735
W
Skadi
Luixggs
Skadi
2,366
921
0
1,609
4,429
987
0
1,063
3,356
0
31,200
L
Khepri
Salad550
Khepri
2,202
50
0
1,307
4,199
2,635
0
1,716
2,429
13,765
0
W
4,221
584
0
2,294
5,167
2,629
0
0
5,167
0
41,139
W
Fenrir
4,088
910
0
4,825
7,519
2,501
0
843
6,556
0
34,768
L
Izanami
alvaronunez
Izanami
3,250
1,855
0
927
4,202
1,229
0
1,414
2,788
0
33,046
L
Kukulkan
gabrielpahop
Kukulkan
2,485
126
0
281
3,834
1,489
0
1,260
2,432
42,166
0
W
Chang'e
mariasinha02
Chang'e
2,990
203
560
3,268
4,282
1,457
68
2,272
1,890
46,093
0
L
Bakasura
2,618
2,368
0
3,745
8,966
3,154
0
1,174
7,734
0
17,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
27,878
348
Minions Killed
335
0
Camps Cleared
0
1,117,858
Distance Traveled
1,033,466
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,249
477
21
2
0
213,697
1
L
Bellona
6,012
547
83
8
0
205,812
1
W
Skadi
5,277
480
66
6
0
196,789
1
L
Khepri
5,176
471
11
1
0
220,692
2
W
Tyr
6,634
603
94
9
0
246,755
5
W
Fenrir
6,269
570
60
5
0
248,578
4
L
Izanami
5,536
503
86
8
0
201,963
3
L
Kukulkan
5,854
532
86
8
0
186,804
1
W
Chang'e
7,039
640
107
10
0
212,039
3
L
Bakasura
5,300
482
69
6
0
218,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role