Player Matchup

Neith
Neith
CamoNukez
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CottonTailJr
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Party 3
Baron Samedi
Baron Samedi
Freaky_Naughty13
Baron Samedi
Level 109
God Stats
8W - 3L
1,549 SR
Queue Stats
88W - 62L
1,369 Elo+
Party 2
Da Ji
Da Ji
KnownFurball263
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,060 Elo+
Party 3
Ganesha
Ganesha
Toxic Cerberus
Ganesha
Level 125
God Stats
13W - 12L
1,465 SR
Queue Stats
50W - 55L
1,280 Elo+
Party 3
Team Averages
Level 111
1,503 SR
1,256 Elo+

VS

Team Averages
Level 67
1,474 SR
1,297 Elo+
Raijin
Raijin
EndoGms
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,218 Elo+
Solo
Vulcan
Vulcan
KnownCat919
Vulcan
Level 69
God Stats
0W - 1L
1,293 SR
Queue Stats
22W - 33L
1,311 Elo+
Party 1
Olorun
Olorun
MasterHydra07
Olorun
Level 77
God Stats
5W - 9L
1,320 SR
Queue Stats
37W - 52L
1,274 Elo+
Solo
Hou Yi
Hou Yi
Sir Mustashy
Hou Yi
Level 68
God Stats
1W - 3L
1,634 SR
Queue Stats
31W - 42L
1,381 Elo+
Solo
Chernobog
Chernobog
The Nine Tails8
Chernobog
Level 104
God Stats
1W - 1L
1,624 SR
Queue Stats
21W - 33L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CamoNukez
Neith
20
7 / 2 / 7
13,484
793
8,090
10,134
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CottonTailJr
Morgan Le Fay
18
2 / 5 / 4
11,792
694
9,358
16,756
6,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Freaky_Naughty13
Baron Samedi
19
7 / 3 / 4
13,236
779
15,924
11,340
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 5
13,577
799
15,162
15,765
12,040
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 4 / 18
12,144
714
9,084
20,610
18,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EndoGms
Raijin
19
9 / 7 / 2
12,731
749
13,592
17,269
5,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
19
7 / 8 / 6
13,415
789
23,659
17,246
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 4 / 5
11,406
671
5,992
14,029
5,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
19
1 / 1 / 8
11,802
694
9,644
14,096
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
The Nine Tails8
Chernobog
13
0 / 3 / 3
8,635
508
4,048
4,918
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
23
Kills
18
18
Deaths
23
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
CamoNukez
Neith
7
2
7
5.25
W
Morgan Le Fay
CottonTailJr
Morgan Le Fay
2
5
4
0.8
L
Raijin
EndoGms
Raijin
9
7
2
1.43
W
Baron Samedi
Freaky_Naughty13
Baron Samedi
7
3
4
3
L
Vulcan
7
8
6
1.25
W
7
4
5
2.38
L
1
4
5
0.88
L
Hou Yi
1
1
8
5
L
Chernobog
The Nine Tails8
Chernobog
0
3
3
0.5
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
56,935
74,605
Taken
67,558
45,555
Mitigated
24,401
19,786
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CamoNukez
Neith
8,090
3,364
210
3,094
10,134
4,131
3,596
5,564
4,460
0
44,644
W
Morgan Le Fay
CottonTailJr
Morgan Le Fay
9,358
551
46
3,462
16,756
6,388
1,370
10,327
6,197
45,267
0
L
Raijin
EndoGms
Raijin
13,592
2,584
0
2,104
17,269
5,839
33
9,576
7,593
44,020
0
W
Baron Samedi
Freaky_Naughty13
Baron Samedi
15,924
322
2,193
4,711
11,340
4,372
1,196
6,906
4,272
44,605
0
L
Vulcan
23,659
6,971
0
457
17,246
5,722
0
9,654
7,404
53,438
0
W
15,162
4,117
152
2,531
15,765
12,040
2,243
7,866
7,690
0
38,889
L
5,992
3,271
296
3,225
14,029
5,052
785
6,681
7,248
34,044
0
L
Hou Yi
9,644
2,676
469
4,043
14,096
6,113
108
6,274
7,502
0
41,470
L
Chernobog
The Nine Tails8
Chernobog
4,048
2,197
0
0
4,918
1,675
92
1,815
3,103
0
12,169
W
9,084
402
0
3,387
20,610
18,624
763
11,802
8,441
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,233
Gold Earned
57,989
336
Minions Killed
308
5
Camps Cleared
7
1,459,625
Distance Traveled
1,241,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,484
793
99
6
1
280,875
0
W
Morgan Le Fay
11,792
694
88
5
0
274,746
0
L
Raijin
12,731
749
60
4
1
263,474
0
W
Baron Samedi
13,236
779
65
4
1
309,833
0
L
Vulcan
13,415
789
79
5
2
276,993
0
W
Da Ji
13,577
799
81
5
3
272,175
0
L
Olorun
11,406
671
58
3
2
241,255
4
L
Hou Yi
11,802
694
84
5
2
338,679
3
L
Chernobog
8,635
508
27
2
0
121,322
0
W
Ganesha
12,144
714
3
0
0
321,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role