Player Matchup

Ne Zha
Ne Zha
BeefZest
Ne Zha
Level 23
God Stats
3W - 1L
1,772 SR
Queue Stats
41W - 39L
1,478 Elo+
Solo
Apollo
Apollo
BigBoyBoats
Apollo
Level 8
God Stats
12W - 15L
1,320 SR
Queue Stats
63W - 53L
1,546 Elo+
Solo
Jormungandr
Jormungandr
Firstspark1
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,605 Elo+
Solo
Zeus
Zeus
MilkChocolate080
Zeus
Level 12
God Stats
7W - 10L
1,649 SR
Queue Stats
79W - 86L
1,554 Elo+
Solo
Chang'e
Chang'e
miyuzax
Chang'e
Level 27
God Stats
12W - 21L
1,534 SR
Queue Stats
104W - 112L
1,603 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,557 Elo+

VS

Team Averages
Level 22
1,551 SR
1,510 Elo+
Artio
Artio
ArmGrand-2020
Artio
Level 28
God Stats
8W - 4L
1,637 SR
Queue Stats
107W - 89L
1,595 Elo+
Solo
Horus
Horus
Oofio
Horus
Level 16
God Stats
3W - 2L
1,218 SR
Queue Stats
23W - 25L
1,353 Elo+
Solo
Loki
Loki
RagdentYT
Loki
Level 26
God Stats
3W - 1L
1,713 SR
Queue Stats
15W - 15L
1,561 Elo+
Solo
Eset
Eset
SwedishSidekick
Eset
Level 19
God Stats
7W - 9L
1,653 SR
Queue Stats
279W - 214L
1,561 Elo+
Solo
Xbalanque
Xbalanque
TNasti1822
Xbalanque
Level 23
God Stats
6W - 2L
1,535 SR
Queue Stats
9W - 13L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BeefZest
Ne Zha
11
2 / 5 / 0
6,577
438
2,919
13,436
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
11
3 / 3 / 1
7,010
467
8,041
10,336
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Firstspark1
Jormungandr
10
1 / 5 / 2
6,809
454
4,218
11,638
7,229
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
0 / 8 / 2
6,975
465
2,106
9,818
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
miyuzax
Chang'e
13
1 / 4 / 0
7,774
518
4,466
11,350
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,467
631
6,394
9,406
5,089
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Oofio
Horus
11
1 / 3 / 5
7,132
475
2,805
11,592
6,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
15
13 / 3 / 3
9,696
646
9,310
10,035
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 5
9,955
664
16,029
8,078
3,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
TNasti1822
Xbalanque
11
0 / 1 / 3
6,689
446
5,394
9,611
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
25
25
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ne Zha
BeefZest
Ne Zha
2
5
0
0.4
L
Apollo
3
3
1
1.17
L
Jormungandr
Firstspark1
Jormungandr
1
5
2
0.4
L
0
8
2
0.13
W
Horus
Oofio
Horus
1
3
5
1.17
W
Loki
13
3
3
4.83
W
9
1
5
11.5
W
Xbalanque
TNasti1822
Xbalanque
0
1
3
1.5
L
Chang'e
miyuzax
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
39,932
56,578
Taken
48,722
20,143
Mitigated
22,934
12,818
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,394
0
0
6,596
9,406
5,089
292
3,936
5,470
67,691
0
L
Ne Zha
BeefZest
Ne Zha
2,919
561
0
2,130
13,436
4,125
0
7,057
6,335
0
22,256
L
Apollo
8,041
6,711
0
3,022
10,336
3,270
108
2,081
7,964
0
46,427
L
Jormungandr
Firstspark1
Jormungandr
4,218
1,509
0
559
11,638
7,229
0
4,437
6,882
16,606
0
L
2,106
122
0
1,440
9,818
2,286
0
4,523
5,295
36,770
0
W
Horus
Oofio
Horus
2,805
1,366
910
2,243
11,592
6,779
0
2,165
9,387
0
24,220
W
Loki
9,310
2,977
0
2,654
10,035
3,529
0
1,893
8,062
0
51,092
W
16,029
1,776
0
3,919
8,078
3,766
2,210
1,479
6,391
72,981
0
W
Xbalanque
TNasti1822
Xbalanque
5,394
2,042
316
3,949
9,611
3,771
0
1,333
8,278
0
35,019
L
Chang'e
miyuzax
Chang'e
4,466
625
556
5,111
11,350
3,233
1,040
4,952
6,398
51,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
42,939
311
Minions Killed
442
0
Camps Cleared
0
1,255,857
Distance Traveled
1,439,703
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,467
631
145
10
0
300,337
6
L
Ne Zha
6,577
438
37
2
0
274,910
0
L
Apollo
7,010
467
63
4
0
251,111
2
L
Jormungandr
6,809
454
27
2
0
263,318
0
L
Zeus
6,975
465
70
5
0
237,104
6
W
Horus
7,132
475
26
2
0
280,736
0
W
Loki
9,696
646
75
5
0
315,136
1
W
Eset
9,955
664
127
8
0
291,801
6
W
Xbalanque
6,689
446
69
5
0
251,693
0
L
Chang'e
7,774
518
114
8
0
229,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role