Player Matchup

Fenrir
Fenrir
Davidtjt123
Fenrir
Level 108
God Stats
5W - 8L
1,286 SR
Queue Stats
340W - 303L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
PowerDBR
Ratatoskr
Level 160
God Stats
1W - 6L
1,162 SR
Queue Stats
139W - 138L
1,512 Elo+
Solo
Agni
Agni
SocramjRam
Agni
Level 68
God Stats
22W - 26L
1,367 SR
Queue Stats
279W - 277L
1,481 Elo+
Solo
Ullr
Ullr
Tacota-del-Norte
Ullr
Level 157
God Stats
13W - 11L
1,639 SR
Queue Stats
510W - 489L
1,506 Elo+
Solo
Bellona
Bellona
m41ck_rs
Bellona
Level 91
God Stats
22W - 26L
1,465 SR
Queue Stats
1,016W - 1,101L
1,417 Elo+
Solo
Team Averages
Level 117
1,384 SR
1,488 Elo+

VS

Team Averages
Level 122
1,416 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
Joaqos
Morgan Le Fay
Level 118
God Stats
2W - 2L
1,429 SR
Queue Stats
39W - 43L
1,556 Elo+
Solo
Apollo
Apollo
Pelito22
Apollo
Level 148
God Stats
9W - 15L
1,322 SR
Queue Stats
547W - 585L
1,447 Elo+
Solo
Sylvanus
Sylvanus
SheaCouleé
Sylvanus
Level 157
God Stats
24W - 24L
1,496 SR
Queue Stats
383W - 383L
1,596 Elo+
Solo
Loki
Loki
WxMonsterxW
Loki
Level 103
God Stats
64W - 50L
1,619 SR
Queue Stats
577W - 600L
1,530 Elo+
Solo
Ares
Ares
xXlAnndylXx
Ares
Level 86
God Stats
2W - 2L
1,215 SR
Queue Stats
32W - 34L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 7 / 6
7,791
433
6,580
13,716
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
PowerDBR
Ratatoskr
14
5 / 3 / 1
9,105
506
4,008
11,828
3,805
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 3
9,248
514
7,684
11,882
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 3
8,735
485
4,916
9,456
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
m41ck_rs
Bellona
15
0 / 7 / 1
8,882
493
8,727
19,865
17,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joaqos
Morgan Le Fay
15
2 / 5 / 5
9,697
539
11,203
10,710
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Pelito22
Apollo
16
4 / 2 / 9
10,152
564
5,988
10,115
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
SheaCouleé
Sylvanus
17
7 / 1 / 4
10,945
608
13,562
14,183
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 2
10,962
609
6,596
7,237
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 10
9,965
554
6,749
12,520
9,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
25
25
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
6
0.57
W
Morgan Le Fay
Joaqos
Morgan Le Fay
2
5
5
0.9
W
Apollo
Pelito22
Apollo
4
2
9
4.25
L
Ratatoskr
PowerDBR
Ratatoskr
5
3
1
1.83
W
Sylvanus
SheaCouleé
Sylvanus
7
1
4
9
L
4
4
3
1.38
L
0
4
3
0.38
W
7
0
2
8
L
Bellona
m41ck_rs
Bellona
0
7
1
0.07
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
44,098
66,747
Taken
54,765
39,632
Mitigated
28,553
12,644
Healing
18,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,580
2,152
0
1,796
13,716
11,300
0
7,010
6,422
0
28,627
W
Morgan Le Fay
Joaqos
Morgan Le Fay
11,203
1,208
0
1,389
10,710
3,802
208
3,501
6,950
60,347
0
W
Apollo
Pelito22
Apollo
5,988
4,138
0
5,254
10,115
3,280
2,345
1,321
8,738
0
77,046
L
Ratatoskr
PowerDBR
Ratatoskr
4,008
942
0
4,050
11,828
3,805
95
5,057
6,625
0
43,989
W
Sylvanus
SheaCouleé
Sylvanus
13,562
3,070
954
7,754
14,183
8,642
160
675
13,478
60,540
9,975
L
7,684
898
0
1,493
11,882
3,937
0
6,669
4,985
59,855
0
L
4,916
2,225
0
142
9,456
3,102
164
2,472
6,944
0
66,317
W
6,596
2,580
0
342
7,237
2,842
0
0
7,237
0
83,988
L
Bellona
m41ck_rs
Bellona
8,727
2,898
0
5,163
19,865
17,488
72
8,252
11,613
0
66,882
W
6,749
730
59
2,745
12,520
9,987
61
2,177
10,252
24,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
51,721
548
Minions Killed
560
0
Camps Cleared
0
1,632,377
Distance Traveled
1,695,837
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,791
433
47
3
0
342,082
8
W
Morgan Le Fay
9,697
539
110
6
0
330,230
8
W
Apollo
10,152
564
140
8
0
310,317
5
L
Ratatoskr
9,105
506
95
5
0
359,925
7
W
Sylvanus
10,945
608
129
7
0
307,645
7
L
Agni
9,248
514
142
8
0
331,299
6
L
Ullr
8,735
485
133
7
0
302,873
3
W
Loki
10,962
609
146
8
0
397,361
5
L
Bellona
8,882
493
131
7
0
296,198
1
W
Ares
9,965
554
35
2
0
350,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role