Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HardDuck208
Izanami
Level 55
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
LUIgoodLife
Guan Yu
Level 21
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MauriCHR
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
flowshiny
Arachne
Level 39
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 40
1,479 SR
1,500 Elo+

VS

Team Averages
Level 59
1,457 SR
1,397 Elo+
Athena
Athena
 
Athena
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Artemis0305
Danzaburou
Level 27
God Stats
3W - 2L
1,598 SR
Queue Stats
84W - 104L
1,388 Elo+
Party 1
Nike
Nike
SirMorningstar0
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 209L
1,366 Elo+
Party 2
Nemesis
Nemesis
kakashi5532
Nemesis
Level 64
God Stats
4W - 9L
1,187 SR
Queue Stats
266W - 287L
1,451 Elo+
Solo
Nox
Nox
yRoriiiz
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 5 / 1
8,709
484
12,687
16,924
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
HardDuck208
Izanami
13
5 / 5 / 2
8,837
491
9,050
11,896
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LUIgoodLife
Guan Yu
12
2 / 2 / 5
7,357
409
6,898
14,866
12,948
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MauriCHR
Morgan Le Fay
11
0 / 5 / 3
6,680
371
7,400
8,883
2,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
flowshiny
Arachne
11
2 / 8 / 2
7,409
412
5,396
13,755
4,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 14
9,260
514
8,932
14,775
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Artemis0305
Danzaburou
13
6 / 4 / 2
8,953
497
5,958
9,740
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 5
10,116
562
12,409
14,944
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
kakashi5532
Nemesis
14
3 / 2 / 14
9,251
514
8,893
12,933
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 0 / 2
10,777
599
15,276
9,372
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
10
Kills
25
25
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Athena
 
Athena
1
2
14
4
W
Danzaburou
Artemis0305
Danzaburou
6
4
2
1.75
L
Izanami
HardDuck208
Izanami
5
5
2
1.2
L
Guan Yu
LUIgoodLife
Guan Yu
2
2
5
2.25
L
Morgan Le Fay
MauriCHR
Morgan Le Fay
0
5
3
0.3
W
6
2
5
4.25
L
Arachne
flowshiny
Arachne
2
8
2
0.38
W
Nemesis
kakashi5532
Nemesis
3
2
14
5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
51,468
66,324
Taken
61,764
29,828
Mitigated
40,924
16,851
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,687
3,195
0
7,986
16,924
5,773
0
10,614
6,160
69,894
0
W
Athena
 
Athena
8,932
2,067
0
2,526
14,775
15,952
0
5,283
9,492
29,522
0
W
Danzaburou
Artemis0305
Danzaburou
5,958
2,826
0
2,176
9,740
3,152
1,334
5,163
4,577
0
42,772
L
Izanami
HardDuck208
Izanami
9,050
4,465
0
2,017
11,896
4,172
200
3,426
8,260
0
53,472
L
Guan Yu
LUIgoodLife
Guan Yu
6,898
918
878
2,969
14,866
12,948
0
4,607
9,678
0
26,032
L
Morgan Le Fay
MauriCHR
Morgan Le Fay
7,400
836
0
1,834
8,883
2,709
0
3,273
5,507
22,301
0
W
12,409
690
0
5,475
14,944
13,038
325
3,839
11,105
9,518
66,918
L
Arachne
flowshiny
Arachne
5,396
4,321
0
1,167
13,755
4,226
0
4,503
8,949
0
25,710
W
Nemesis
kakashi5532
Nemesis
8,893
3,190
0
3,158
12,933
4,752
0
2,542
10,391
0
44,490
W
15,276
1,901
0
4,391
9,372
4,030
0
3,782
5,590
76,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
48,357
349
Minions Killed
500
0
Camps Cleared
0
1,663,043
Distance Traveled
1,746,947
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,709
484
125
7
0
299,796
8
W
Athena
9,260
514
42
2
0
375,056
4
W
Danzaburou
8,953
497
95
5
0
315,775
5
L
Izanami
8,837
491
107
6
0
329,655
0
L
Guan Yu
7,357
409
38
2
0
384,378
0
L
Morgan Le Fay
6,680
371
24
1
0
318,134
2
W
Nike
10,116
562
133
7
0
343,457
2
L
Arachne
7,409
412
55
3
0
331,080
0
W
Nemesis
9,251
514
93
5
0
407,844
4
W
Nox
10,777
599
137
8
0
304,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role