Player Matchup

Ne Zha
Ne Zha
DaBradManX012
Ne Zha
Level 101
God Stats
1W - 3L
1,255 SR
Queue Stats
63W - 75L
1,483 Elo+
Party 2
Ymir
Ymir
Ewok4Life3000
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 96L
1,382 Elo+
Party 3
Osiris
Osiris
toney2shoes
Osiris
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 82L
1,525 Elo+
Party 3
Baron Samedi
Baron Samedi
yipllyyy
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 105L
1,449 Elo+
Party 2
Bacchus
Bacchus
zKingArthur7777z
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 130L
1,447 Elo+
Party 3
Team Averages
Level 104
1,451 SR
1,457 Elo+

VS

Team Averages
Level 107
1,496 SR
1,455 Elo+
Ymir
Ymir
DrJacobs
Ymir
Level 69
God Stats
1W - 1L
1,425 SR
Queue Stats
82W - 79L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Fluxuatour
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,445 Elo+
Solo
Fenrir
Fenrir
OhHeyHowAreYa
Fenrir
Level 109
God Stats
3W - 7L
1,373 SR
Queue Stats
328W - 374L
1,467 Elo+
Party 1
Hercules
Hercules
YoUN33DJesuS
Hercules
Level 107
God Stats
0W - 1L
1,401 SR
Queue Stats
11W - 15L
1,371 Elo+
Party 1
Cerberus
Cerberus
zombii
Cerberus
Level 126
God Stats
2W - 1L
1,783 SR
Queue Stats
222W - 187L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 17
15,784
789
43,502
24,143
12,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 1 / 29
12,926
646
13,836
22,000
22,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
20
10 / 6 / 24
14,688
734
27,755
31,124
29,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
yipllyyy
Baron Samedi
20
6 / 6 / 25
13,289
664
25,361
17,363
9,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
3 / 3 / 32
13,218
661
22,774
25,884
34,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 8 / 13
14,259
713
19,014
28,418
35,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Fluxuatour
Sun Wukong
19
2 / 8 / 12
11,987
599
16,302
22,129
17,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 9 / 2
13,453
673
13,835
21,537
15,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YoUN33DJesuS
Hercules
20
5 / 6 / 12
13,164
658
26,508
46,165
48,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
zombii
Cerberus
19
2 / 9 / 8
11,951
598
17,986
37,106
47,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
67
40
Kills
20
20
Deaths
40
127
Assists
47
Player
Kills
Deaths
Assists
KDA
W
19
4
17
6.88
L
Ymir
3
8
13
1.19
W
2
1
29
16.5
L
Sun Wukong
Fluxuatour
Sun Wukong
2
8
12
1
L
8
9
2
1
L
Hercules
YoUN33DJesuS
Hercules
5
6
12
1.83
W
Osiris
10
6
24
3.67
W
Baron Samedi
yipllyyy
Baron Samedi
6
6
25
3.08
W
3
3
32
6.33
L
Cerberus
zombii
Cerberus
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,228
Damage
93,645
120,514
Taken
155,355
107,616
Mitigated
163,657
46,403
Healing
55,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,502
23,745
3,069
7,848
24,143
12,619
2,405
7,317
16,468
0
65,665
L
Ymir
19,014
1,873
1,094
3,684
28,418
35,368
0
10,449
17,969
38,676
0
W
13,836
433
3,204
3,632
22,000
22,435
522
9,412
12,349
33,813
0
L
Sun Wukong
Fluxuatour
Sun Wukong
16,302
4,497
875
4,238
22,129
17,337
1,214
9,794
12,335
0
37,657
L
13,835
1,914
1,286
2,861
21,537
15,566
1,411
8,084
13,453
0
20,851
L
Hercules
YoUN33DJesuS
Hercules
26,508
7,707
3,887
23,723
46,165
48,166
300
16,670
29,495
376
45,144
W
Osiris
27,755
14,767
5,619
4,584
31,124
29,104
1,356
10,220
20,236
0
48,333
W
Baron Samedi
yipllyyy
Baron Samedi
25,361
3,188
8,271
4,427
17,363
9,457
1,100
2,561
14,395
45,545
0
W
22,774
1,723
2,066
3,683
25,884
34,001
757
7,722
17,621
44,591
0
L
Cerberus
zombii
Cerberus
17,986
1,148
2,261
11,500
37,106
47,220
996
16,974
20,132
33,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,905
Gold Earned
64,814
198
Minions Killed
193
0
Camps Cleared
0
1,698,337
Distance Traveled
1,482,990
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,784
789
40
2
0
327,371
0
L
Ymir
14,259
713
43
2
0
275,117
1
W
Ymir
12,926
646
49
2
0
384,335
1
L
Sun Wukong
11,987
599
49
2
0
291,169
1
L
Fenrir
13,453
673
19
1
0
314,700
0
L
Hercules
13,164
658
37
2
0
332,458
1
W
Osiris
14,688
734
40
2
0
357,826
1
W
Baron Samedi
13,289
664
33
2
0
283,109
0
W
Bacchus
13,218
661
36
2
0
345,696
4
L
Cerberus
11,951
598
45
2
0
269,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role