Player Matchup

Nox
Nox
Fizzunky
Nox
Level 28
God Stats
2W - 6L
1,428 SR
Queue Stats
177W - 202L
1,360 Elo+
Party 2
Bakasura
Bakasura
Frosty5011
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Sun Wukong
Sun Wukong
Mckreepy
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,231 Elo+
Party 1
Rama
Rama
REYDELSUR
Rama
Level 18
God Stats
12W - 22L
1,268 SR
Queue Stats
81W - 102L
1,310 Elo+
Solo
Yemoja
Yemoja
xLeelooDallas
Yemoja
Level 18
God Stats
8W - 9L
1,376 SR
Queue Stats
51W - 57L
1,353 Elo+
Party 2
Team Averages
Level 15
1,414 SR
1,291 Elo+

VS

Team Averages
Level 20
1,353 SR
1,393 Elo+
He Bo
He Bo
CoochieCrusader0
He Bo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Agni
Agni
Erick1715
Agni
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 18L
1,197 Elo+
Party 3
Xbalanque
Xbalanque
RockNebula33882
Xbalanque
Level 27
God Stats
2W - 5L
1,132 SR
Queue Stats
55W - 67L
1,299 Elo+
Solo
Cerberus
Cerberus
VOLTAX12
Cerberus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 3
Terra
Terra
cheeseboi54
Terra
Level 25
God Stats
1W - 2L
1,134 SR
Queue Stats
112W - 102L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,857
905
9,563
10,378
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Frosty5011
Bakasura
17
1 / 16 / 4
10,634
886
12,029
25,057
8,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mckreepy
Sun Wukong
16
0 / 8 / 2
9,903
825
6,829
17,579
7,814
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
16
1 / 2 / 3
10,121
843
7,213
7,922
2,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 1 / 4
10,805
900
6,834
9,585
6,341
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

149

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
11,323
944
15,881
8,171
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
18
12 / 0 / 10
12,684
1,057
17,257
3,571
1,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RockNebula33882
Xbalanque
19
3 / 2 / 19
11,143
929
9,192
8,267
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
VOLTAX12
Cerberus
19
5 / 0 / 17
11,631
969
11,551
9,405
12,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 1 / 19
11,848
987
9,983
17,383
23,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
5
Kills
29
29
Deaths
5
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Agni
12
0
10
17
L
2
2
3
1.75
L
Bakasura
Frosty5011
Bakasura
1
16
4
0.19
L
Sun Wukong
Mckreepy
Sun Wukong
0
8
2
0.13
L
Rama
1
2
3
1.25
W
Xbalanque
RockNebula33882
Xbalanque
3
2
19
6.25
W
Cerberus
VOLTAX12
Cerberus
5
0
17
13.5
W
4
1
19
13.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
63,864
70,521
Taken
46,797
28,860
Mitigated
44,918
6,902
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,881
2,696
0
0
8,171
3,178
0
3,161
4,658
39,513
0
W
Agni
17,257
1,831
470
841
3,571
1,537
0
814
2,690
30,065
0
L
9,563
2,368
0
0
10,378
3,461
0
7,570
2,701
25,939
0
L
Bakasura
Frosty5011
Bakasura
12,029
7,299
0
737
25,057
8,894
0
19,738
5,091
0
28,784
L
Sun Wukong
Mckreepy
Sun Wukong
6,829
2,065
54
1,585
17,579
7,814
0
14,372
3,157
0
16,676
L
Rama
7,213
6,091
0
0
7,922
2,350
0
6,509
1,363
0
16,674
W
Xbalanque
RockNebula33882
Xbalanque
9,192
3,044
0
843
8,267
4,516
0
3,685
4,442
0
23,867
W
Cerberus
VOLTAX12
Cerberus
11,551
402
0
713
9,405
12,252
0
4,575
4,705
21,356
0
W
9,983
5,804
1,805
2,615
17,383
23,435
0
4,162
11,742
18,641
0
L
6,834
1,416
3,815
711
9,585
6,341
0
6,483
3,007
27,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
58,629
178
Minions Killed
169
5
Camps Cleared
6
1,050,195
Distance Traveled
1,070,997
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,323
944
60
5
2
185,798
0
W
Agni
12,684
1,057
37
3
2
253,494
0
L
Nox
10,857
905
42
4
1
233,840
0
L
Bakasura
10,634
886
40
3
0
210,561
0
L
Sun Wukong
9,903
825
18
2
3
225,085
1
L
Rama
10,121
843
29
2
0
184,116
0
W
Xbalanque
11,143
929
30
3
1
193,681
8
W
Cerberus
11,631
969
15
1
1
223,742
0
W
Terra
11,848
987
27
2
0
214,282
0
L
Yemoja
10,805
900
49
4
1
196,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role