Player Matchup

Ne Zha
Ne Zha
Cryoseisms
Ne Zha
Level 89
God Stats
1W - 4L
1,413 SR
Queue Stats
252W - 378L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Maru_Inuka
Cthulhu
Level 82
God Stats
2W - 2L
1,445 SR
Queue Stats
204W - 350L
1,345 Elo+
Party 1
Merlin
Merlin
Terminalfate
Merlin
Level 78
God Stats
8W - 7L
1,460 SR
Queue Stats
62W - 79L
1,381 Elo+
Party 1
Team Averages
Level 83
1,439 SR
1,361 Elo+

VS

Team Averages
Level 103
1,438 SR
1,440 Elo+
Kali
Kali
KountKobra
Kali
Level 105
God Stats
20W - 20L
1,540 SR
Queue Stats
108W - 114L
1,507 Elo+
Solo
Vulcan
Vulcan
ShowMeRed
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 210L
1,456 Elo+
Party 2
Geb
Geb
True__Alpha
Geb
Level 122
God Stats
2W - 6L
1,273 SR
Queue Stats
500W - 622L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cryoseisms
Ne Zha
12
2 / 3 / 7
8,882
634
11,155
12,987
4,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Maru_Inuka
Cthulhu
13
3 / 1 / 5
9,121
652
9,187
12,676
12,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
4 / 2 / 5
9,298
664
10,684
7,806
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
9,615
687
8,915
13,269
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ShowMeRed
Vulcan
12
2 / 7 / 3
8,627
616
12,386
11,600
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
8,516
608
6,358
15,580
9,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cryoseisms
Ne Zha
2
3
7
1.83
L
3
1
2
4
W
Cthulhu
Maru_Inuka
Cthulhu
3
1
5
5.5
L
Vulcan
ShowMeRed
Vulcan
2
7
3
0.5
W
Merlin
4
2
5
3.25
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
27,659
33,469
Taken
40,449
19,948
Mitigated
18,653
6,682
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cryoseisms
Ne Zha
11,155
2,064
0
1,351
12,987
4,645
871
6,118
6,869
0
29,392
L
8,915
4,467
0
4,460
13,269
4,850
168
5,529
7,740
0
35,315
W
Cthulhu
Maru_Inuka
Cthulhu
9,187
519
174
1,650
12,676
12,381
0
7,774
4,902
27,942
0
L
Vulcan
ShowMeRed
Vulcan
12,386
5,158
378
1,328
11,600
3,878
56
7,487
4,113
37,972
0
W
Merlin
10,684
193
695
2,812
7,806
2,922
193
4,852
2,954
36,160
0
L
6,358
772
0
1,341
15,580
9,925
189
6,855
8,725
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
26,758
147
Minions Killed
131
0
Camps Cleared
0
738,789
Distance Traveled
792,723
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,882
634
39
3
0
251,358
2
L
Kali
9,615
687
50
4
0
279,191
2
W
Cthulhu
9,121
652
49
4
0
257,899
1
L
Vulcan
8,627
616
57
4
0
247,280
0
W
Merlin
9,298
664
59
4
0
229,532
1
L
Geb
8,516
608
24
2
0
266,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role