Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Chief Apoc
Hachiman
Level 139
God Stats
8W - 16L
1,292 SR
Queue Stats
274W - 274L
1,420 Elo+
Party 1
Bacchus
Bacchus
iHUNTBUMS
Bacchus
Level 85
God Stats
4W - 2L
1,478 SR
Queue Stats
184W - 153L
1,500 Elo+
Party 1
Team Averages
Level 111
1,423 SR
1,473 Elo+

VS

Team Averages
Level 128
1,685 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
AbarrotesDonChuy
Morgan Le Fay
Level 153
God Stats
5W - 5L
1,645 SR
Queue Stats
97W - 124L
1,494 Elo+
Solo
Ares
Ares
SnakyFum
Ares
Level 96
God Stats
30W - 21L
1,610 SR
Queue Stats
131W - 145L
1,435 Elo+
Solo
Hou Yi
Hou Yi
daxtermex
Hou Yi
Level 134
God Stats
1W - 1L
1,800 SR
Queue Stats
186W - 173L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 11
7,887
717
5,467
7,738
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Chief Apoc
Hachiman
13
10 / 2 / 4
8,945
813
10,035
7,064
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
iHUNTBUMS
Bacchus
11
3 / 3 / 9
7,652
696
8,170
10,004
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbarrotesDonChuy
Morgan Le Fay
13
3 / 3 / 4
8,247
750
8,552
8,693
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
1 / 4 / 6
7,755
705
3,575
11,238
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
daxtermex
Hou Yi
10
3 / 8 / 4
7,946
722
7,134
10,049
2,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
7
7
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
11
3.75
L
Morgan Le Fay
AbarrotesDonChuy
Morgan Le Fay
3
3
4
1.67
W
Hachiman
Chief Apoc
Hachiman
10
2
4
6
L
Ares
1
4
6
1
L
Hou Yi
daxtermex
Hou Yi
3
8
4
0.63
W
Bacchus
iHUNTBUMS
Bacchus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
19,261
24,806
Taken
29,980
14,428
Mitigated
13,849
2,619
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,467
512
160
1,229
7,738
2,145
25
3,817
3,597
29,680
0
L
Morgan Le Fay
AbarrotesDonChuy
Morgan Le Fay
8,552
643
0
1,810
8,693
2,768
294
4,157
4,129
37,875
0
W
Hachiman
Chief Apoc
Hachiman
10,035
3,483
0
500
7,064
2,336
192
2,287
4,655
0
22,164
L
Ares
3,575
120
0
3,094
11,238
8,141
0
3,761
7,110
8,302
0
L
Hou Yi
daxtermex
Hou Yi
7,134
2,166
0
0
10,049
2,940
247
4,481
5,104
0
19,873
W
Bacchus
iHUNTBUMS
Bacchus
8,170
748
0
730
10,004
9,947
75
5,172
4,427
14,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
23,948
105
Minions Killed
103
0
Camps Cleared
0
627,330
Distance Traveled
567,109
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,887
717
65
6
0
206,332
0
L
Morgan Le Fay
8,247
750
70
6
0
204,169
4
W
Hachiman
8,945
813
21
2
0
201,660
0
L
Ares
7,755
705
9
1
0
203,503
0
L
Hou Yi
7,946
722
24
2
0
159,437
0
W
Bacchus
7,652
696
19
2
0
219,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role